Player Matchup

Pele
Pele
AnhurMaako
Pele
Level 67
God Stats
9W - 17L
1,317 SR
Queue Stats
442W - 479L
1,449 Elo+
Solo
Izanami
Izanami
Bestia82
Izanami
Level 28
God Stats
2W - 6L
1,398 SR
Queue Stats
14W - 36L
1,299 Elo+
Party 2
Xbalanque
Xbalanque
Komoz81
Xbalanque
Level 86
God Stats
216W - 204L
1,450 SR
Queue Stats
375W - 397L
1,372 Elo+
Party 3
Hera
Hera
Lavaryna
Hera
Level 27
God Stats
8W - 34L
1,186 SR
Queue Stats
100W - 128L
1,373 Elo+
Party 3
Freya
Freya
Sypher81
Freya
Level 101
God Stats
9W - 11L
1,404 SR
Queue Stats
67W - 88L
1,428 Elo+
Party 2
Team Averages
Level 62
1,351 SR
1,384 Elo+

VS

Team Averages
Level 121
1,542 SR
1,545 Elo+
Thor
Thor
Kornrad
Thor
Level 146
God Stats
6W - 5L
1,741 SR
Queue Stats
139W - 103L
1,564 Elo+
Party 1
Vulcan
Vulcan
Muks274
Vulcan
Level 37
God Stats
6W - 1L
1,765 SR
Queue Stats
67W - 59L
1,522 Elo+
Party 1
Rama
Rama
Sudaj
Rama
Level 154
God Stats
5W - 5L
1,290 SR
Queue Stats
725W - 762L
1,483 Elo+
Solo
Sylvanus
Sylvanus
TheDrChimera
Sylvanus
Level 158
God Stats
3W - 4L
1,415 SR
Queue Stats
99W - 71L
1,586 Elo+
Party 1
Mulan
Mulan
Z0D9
Mulan
Level 108
God Stats
4W - 5L
1,499 SR
Queue Stats
157W - 119L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,869
987
20,078
25,683
10,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Bestia82
Izanami
15
0 / 4 / 0
9,130
913
9,208
12,009
5,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Komoz81
Xbalanque
15
1 / 6 / 2
9,701
970
14,291
19,985
7,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
15
0 / 4 / 2
9,321
932
14,364
13,796
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Sypher81
Freya
15
0 / 9 / 2
9,139
914
14,107
19,431
7,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

106

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kornrad
Thor
18
16 / 1 / 10
12,910
1,291
24,047
14,899
7,654
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Muks274
Vulcan
17
7 / 1 / 16
10,903
1,090
19,387
7,884
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Sudaj
Rama
17
2 / 0 / 21
11,287
1,129
15,063
12,846
6,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TheDrChimera
Sylvanus
18
2 / 1 / 26
12,435
1,244
10,205
23,179
19,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mulan
Z0D9
Mulan
17
5 / 0 / 18
10,950
1,095
18,549
18,570
20,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
123
3
Kills
32
32
Deaths
3
7
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Izanami
Bestia82
Izanami
0
4
0
0
L
Xbalanque
Komoz81
Xbalanque
1
6
2
0.33
W
Thor
Kornrad
Thor
16
1
10
21
L
Hera
0
4
2
0.25
W
Vulcan
Muks274
Vulcan
7
1
16
15
W
Rama
Sudaj
Rama
2
0
21
12.5
L
Freya
Sypher81
Freya
0
9
2
0.11
W
Sylvanus
TheDrChimera
Sylvanus
2
1
26
15
W
Mulan
Z0D9
Mulan
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,048
Damage
87,251
90,904
Taken
77,378
35,471
Mitigated
58,338
8,739
Healing
27,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,078
5,320
242
2,445
25,683
10,097
0
8,448
17,235
0
38,508
L
Izanami
Bestia82
Izanami
9,208
4,211
0
350
12,009
5,143
0
3,741
8,268
0
25,554
L
Xbalanque
Komoz81
Xbalanque
14,291
6,971
0
2,341
19,985
7,685
0
7,906
12,079
0
35,892
W
Thor
Kornrad
Thor
24,047
2,448
0
205
14,899
7,654
0
5,252
9,141
0
42,320
L
Hera
14,364
2,429
78
781
13,796
5,010
0
4,334
9,462
30,897
0
W
Vulcan
Muks274
Vulcan
19,387
7,257
0
0
7,884
3,671
0
2,426
5,238
45,219
0
W
Rama
Sudaj
Rama
15,063
12,511
0
4,643
12,846
6,245
0
4,759
7,635
0
34,505
L
Freya
Sypher81
Freya
14,107
4,367
373
2,129
19,431
7,536
0
5,631
13,800
26,254
0
W
Sylvanus
TheDrChimera
Sylvanus
10,205
2,095
9,106
8,540
23,179
19,945
0
6,714
15,915
19,193
0
W
Mulan
Z0D9
Mulan
18,549
1,446
0
4,547
18,570
20,823
0
6,872
10,978
468
32,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,160
Gold Earned
58,485
190
Minions Killed
206
4
Camps Cleared
9
924,419
Distance Traveled
1,037,178
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,869
987
30
3
1
206,393
2
L
Izanami
9,130
913
41
4
1
182,276
0
L
Xbalanque
9,701
970
52
5
1
177,832
0
W
Thor
12,910
1,291
40
4
3
212,779
0
L
Hera
9,321
932
49
5
0
186,933
1
W
Vulcan
10,903
1,090
66
7
2
224,332
0
W
Rama
11,287
1,129
48
5
3
184,258
1
L
Freya
9,139
914
18
2
1
170,985
1
W
Sylvanus
12,435
1,244
22
2
1
199,060
1
W
Mulan
10,950
1,095
30
3
0
216,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role