Player Matchup

Hun Batz
Hun Batz
Ex07icKz
Hun Batz
Level 156
God Stats
4W - 5L
1,590 SR
Queue Stats
315W - 309L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
Vitocm
Zhong Kui
Level 157
God Stats
36W - 24L
1,612 SR
Queue Stats
422W - 432L
1,585 Elo+
Solo
Shiva
Shiva
berserkerlml
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 130L
1,783 Elo+
Solo
Ares
Ares
iTz puRe death
Ares
Level 143
God Stats
16W - 8L
1,680 SR
Queue Stats
515W - 488L
1,612 Elo+
Solo
Neith
Neith
oM Infiniti
Neith
Level 154
God Stats
1W - 2L
1,680 SR
Queue Stats
395W - 352L
1,574 Elo+
Solo
Team Averages
Level 148
1,612 SR
1,619 Elo+

VS

Team Averages
Level 118
1,682 SR
1,584 Elo+
Ishtar
Ishtar
Bleeding_UwU_
Ishtar
Level 121
God Stats
20W - 7L
1,778 SR
Queue Stats
141W - 109L
1,662 Elo+
Party 1
Hera
Hera
DishonoredRamen
Hera
Level 107
God Stats
2W - 0L
1,717 SR
Queue Stats
632W - 605L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
NavierStokes_69
Erlang Shen
Level 123
God Stats
3W - 1L
1,702 SR
Queue Stats
134W - 125L
1,621 Elo+
Party 1
Pele
Pele
SomeWeebXhit
Pele
Level 83
God Stats
10W - 6L
1,678 SR
Queue Stats
133W - 117L
1,535 Elo+
Party 2
Fafnir
Fafnir
WhiteSilence313
Fafnir
Level 158
God Stats
29W - 27L
1,532 SR
Queue Stats
625W - 621L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ex07icKz
Hun Batz
20
4 / 5 / 8
14,537
501
15,997
31,418
15,225
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Vitocm
Zhong Kui
20
7 / 6 / 1
14,056
485
18,511
25,306
20,965
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 3 / 3
14,450
498
26,076
24,695
25,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 4 / 9
13,170
454
16,700
34,739
49,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 2 / 7
14,339
494
13,734
21,739
11,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
17,257
595
27,943
21,775
11,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 3
15,222
525
15,163
16,841
8,596
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
NavierStokes_69
Erlang Shen
20
2 / 5 / 10
15,884
548
20,211
47,027
58,067
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
3 / 7 / 8
14,723
508
18,850
34,422
18,142
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 1 / 13
15,330
529
9,990
19,872
32,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
20
Kills
20
20
Deaths
20
28
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
6
6
3
1.25
L
Hun Batz
Ex07icKz
Hun Batz
4
5
8
1.6
W
Erlang Shen
NavierStokes_69
Erlang Shen
2
5
10
1.4
W
3
7
8
1
L
Zhong Kui
Vitocm
Zhong Kui
7
6
1
1.25
W
2
1
13
8.5
L
2
3
3
1.17
L
4
4
9
2.13
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,018
Damage
92,157
137,897
Taken
139,937
122,614
Mitigated
129,108
38,102
Healing
57,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,943
17,175
0
8,478
21,775
11,322
4,576
7,374
14,401
0
204,899
W
15,163
4,732
0
2,997
16,841
8,596
4,112
11,389
5,452
111,576
0
L
Hun Batz
Ex07icKz
Hun Batz
15,997
5,291
0
9,959
31,418
15,225
387
6,903
24,316
0
147,720
W
Erlang Shen
NavierStokes_69
Erlang Shen
20,211
12,335
0
25,022
47,027
58,067
933
6,448
40,579
139
138,544
W
18,850
4,560
0
11,771
34,422
18,142
408
9,037
25,385
0
153,923
L
Zhong Kui
Vitocm
Zhong Kui
18,511
909
0
9,056
25,306
20,965
396
5,766
19,540
127,925
0
W
9,990
2,230
0
9,641
19,872
32,981
976
5,368
14,504
30,844
0
L
26,076
6,263
0
8,549
24,695
25,982
0
2,215
22,480
11,336
123,488
L
16,700
387
0
4,013
34,739
49,253
0
8,531
26,208
59,056
0
L
13,734
5,842
0
6,525
21,739
11,189
1,232
2,871
18,868
0
129,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,552
Gold Earned
78,416
836
Minions Killed
862
0
Camps Cleared
0
2,617,278
Distance Traveled
2,777,390
42
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
17,257
595
251
9
0
554,822
7
W
Hera
15,222
525
188
6
0
508,416
0
L
Hun Batz
14,537
501
173
6
0
599,426
10
W
Erlang Shen
15,884
548
215
7
0
546,724
3
W
Pele
14,723
508
179
6
0
565,513
6
L
Zhong Kui
14,056
485
185
6
0
478,696
8
W
Fafnir
15,330
529
29
1
0
601,915
5
L
Shiva
14,450
498
216
7
0
474,232
1
L
Ares
13,170
454
42
1
0
521,754
9
L
Neith
14,339
494
220
8
0
543,170
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role