Player Matchup

Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Platinum II
Eden22997
Cupid
Platinum II
Level 64
God Stats
143W - 107L
1,636 SR
Queue Stats
243W - 219L
1,923 MMR
Solo
Shiva
Shiva
Masters
JugadorTaktiko
Shiva
Masters
Level 156
God Stats
238W - 159L
1,792 SR
Queue Stats
662W - 673L
2,507 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
krausse
Sylvanus
Diamond IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 163L
2,021 MMR
Solo
He Bo
He Bo
Diamond III
portocală
He Bo
Diamond III
Level 156
God Stats
1W - 1L
1,310 SR
Queue Stats
140W - 135L
2,068 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,548 SR
2,004 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,593 SR
2,112 MMR
Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
B3astGam3r
Ymir
Diamond IV
Level 160
God Stats
10W - 5L
1,829 SR
Queue Stats
200W - 183L
2,162 MMR
Solo
Thor
Thor
Platinum II
FanisSM
Thor
Platinum II
Level 160
God Stats
0W - 3L
1,147 SR
Queue Stats
322W - 319L
1,951 MMR
Solo
Artio
Artio
Diamond IV
Jelly
Artio
Diamond IV
Level 160
God Stats
2W - 1L
1,876 SR
Queue Stats
35W - 21L
2,122 MMR
Solo
Heimdallr
Heimdallr
Masters
SkippySmite
Heimdallr
Masters
Level 157
God Stats
64W - 70L
1,614 SR
Queue Stats
566W - 562L
2,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
5 / 1 / 6
8,649
618
7,030
11,649
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
Eden22997
Cupid
14
2 / 0 / 3
8,594
614
6,331
8,745
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 6
9,743
696
5,797
8,941
4,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
krausse
Sylvanus
12
2 / 2 / 6
6,897
493
4,438
10,291
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
15
5 / 0 / 5
8,921
637
8,407
8,051
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Yu HuangNemesisCabrakanGeb

VS

Bans
Da JiThothXbalanqueRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 4 / 0
7,175
513
5,150
7,392
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
6,327
452
6,588
10,318
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
FanisSM
Thor
10
0 / 3 / 1
6,116
437
1,641
11,682
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Jelly
Artio
13
0 / 3 / 0
7,478
534
4,047
10,003
9,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
SkippySmite
Heimdallr
13
0 / 2 / 2
7,481
534
5,414
8,694
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
6
8
L
Discordia
 
Discordia
2
4
0
0.5
L
1
3
2
0.67
W
Cupid
Eden22997
Cupid
2
0
3
3.5
L
Thor
FanisSM
Thor
0
3
1
0.17
L
Artio
Jelly
Artio
0
3
0
0
W
1
0
6
4
L
Heimdallr
SkippySmite
Heimdallr
0
2
2
0.5
W
Sylvanus
krausse
Sylvanus
2
2
6
2.5
W
He Bo
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
22,840
47,677
Taken
48,089
24,775
Mitigated
25,556
18,186
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,030
3,858
0
750
11,649
7,197
0
2,821
8,695
0
76,194
L
Discordia
 
Discordia
5,150
153
0
500
7,392
2,928
0
4,587
2,805
52,425
0
L
6,588
1,312
0
2,264
10,318
5,025
0
3,608
6,710
31,300
0
W
Cupid
Eden22997
Cupid
6,331
3,473
70
5,513
8,745
3,105
1,386
1,346
7,304
0
70,766
L
Thor
FanisSM
Thor
1,641
539
0
5,246
11,682
4,352
0
2,235
9,447
0
36,896
L
Artio
Jelly
Artio
4,047
321
125
3,950
10,003
9,660
0
449
9,554
54,203
0
W
5,797
1,872
604
5,444
8,941
4,854
0
3,042
5,375
0
82,813
L
Heimdallr
SkippySmite
Heimdallr
5,414
2,952
0
3,747
8,694
3,591
0
1,213
7,481
0
70,109
W
Sylvanus
krausse
Sylvanus
4,438
1,645
1,697
2,449
10,291
6,432
340
5,186
4,890
17,863
6,220
W
He Bo
8,407
54
0
1,659
8,051
3,187
0
3,001
4,956
79,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
34,577
558
Minions Killed
489
0
Camps Cleared
0
1,502,875
Distance Traveled
1,270,059
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,649
618
123
9
0
351,180
4
L
Discordia
7,175
513
95
7
0
250,248
6
L
Ymir
6,327
452
62
4
0
242,361
4
W
Cupid
8,594
614
120
9
0
292,088
5
L
Thor
6,116
437
71
5
0
257,460
2
L
Artio
7,478
534
130
9
0
282,808
7
W
Shiva
9,743
696
155
11
0
295,983
1
L
Heimdallr
7,481
534
131
9
0
237,182
2
W
Sylvanus
6,897
493
29
2
0
277,348
4
W
He Bo
8,921
637
131
9
0
286,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role