Player Matchup

Heimdallr
Heimdallr
Diamond III
Ayomah
Heimdallr
Diamond III
Level 87
God Stats
0W - 2L
1,290 SR
Queue Stats
111W - 110L
2,009 MMR
Solo
Nox
Nox
Diamond II
Vulcoh
Nox
Diamond II
Level 158
God Stats
6W - 4L
1,936 SR
Queue Stats
105W - 96L
2,473 MMR
Solo
Cerberus
Cerberus
Diamond III
Yaktor
Cerberus
Diamond III
Level 123
God Stats
2W - 2L
1,320 SR
Queue Stats
238W - 226L
2,237 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Ζakary
Ne Zha
Platinum II
Level 46
God Stats
12W - 9L
1,855 SR
Queue Stats
117W - 105L
1,981 MMR
Party 1
Shiva
Shiva
Platinum II
βrady
Shiva
Platinum II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,981 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 91
1,580 SR
2,136 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,671 SR
2,145 MMR
Thor
Thor
Masters
Eatzz
Thor
Masters
Level 157
God Stats
61W - 57L
1,673 SR
Queue Stats
854W - 818L
2,911 MMR
Solo
Geb
Geb
Platinum III
Matthmarley
Geb
Platinum III
Level 156
God Stats
3W - 1L
1,674 SR
Queue Stats
74W - 71L
1,963 MMR
Solo
Chernobog
Chernobog
Diamond V
Scathе
Chernobog
Diamond V
Level 75
God Stats
4W - 2L
1,675 SR
Queue Stats
108W - 94L
1,952 MMR
Solo
Vamana
Vamana
Platinum II
iLlamas
Vamana
Platinum II
Level 125
God Stats
1W - 0L
1,745 SR
Queue Stats
98W - 76L
1,926 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
nutimeg
Morgan Le Fay
Platinum IV
Level 124
God Stats
1W - 2L
1,588 SR
Queue Stats
97W - 76L
1,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ayomah
Heimdallr
20
2 / 5 / 2
13,781
510
15,417
22,750
11,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nox
Vulcoh
Nox
20
5 / 4 / 3
13,368
495
13,528
19,283
8,363
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Yaktor
Cerberus
18
1 / 2 / 7
12,666
469
14,169
32,105
43,959
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Ζakary
Ne Zha
20
3 / 10 / 6
13,905
515
12,076
32,757
15,997
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
βrady
Shiva
19
4 / 6 / 6
13,883
514
15,356
34,725
37,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LokiCabrakanGuan YuLancelot

VS

Bans
KaliCupidAthenaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eatzz
Thor
20
11 / 4 / 10
17,141
635
28,760
27,101
15,338
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 1 / 13
14,883
551
13,649
30,782
39,721
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Scathе
Chernobog
20
6 / 2 / 9
16,180
599
23,231
17,004
9,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
iLlamas
Vamana
20
6 / 5 / 4
16,672
617
23,146
27,964
21,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
nutimeg
Morgan Le Fay
20
2 / 3 / 14
15,226
564
26,149
18,070
10,307
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
15
Kills
27
27
Deaths
15
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ayomah
Heimdallr
2
5
2
0.6
W
Thor
Eatzz
Thor
11
4
10
4
W
2
1
13
8.5
W
Chernobog
Scathе
Chernobog
6
2
9
5.25
L
Nox
Vulcoh
Nox
5
4
3
1.63
L
Cerberus
Yaktor
Cerberus
1
2
7
2.25
W
Vamana
iLlamas
Vamana
6
5
4
1.6
W
Morgan Le Fay
nutimeg
Morgan Le Fay
2
3
14
3
L
Ne Zha
Ζakary
Ne Zha
3
10
6
0.6
L
Shiva
βrady
Shiva
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,546
Damage
114,935
141,620
Taken
120,921
118,148
Mitigated
96,915
34,294
Healing
48,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ayomah
Heimdallr
15,417
7,335
0
4,198
22,750
11,997
0
5,370
17,268
0
135,318
W
Thor
Eatzz
Thor
28,760
7,033
0
12,683
27,101
15,338
3,633
6,588
20,513
0
170,584
W
13,649
1,925
4,202
12,401
30,782
39,721
236
7,978
22,804
41,736
0
W
Chernobog
Scathе
Chernobog
23,231
16,865
0
5,097
17,004
9,621
12,369
3,009
13,991
0
184,472
L
Nox
Vulcoh
Nox
13,528
1,235
58
3,998
19,283
8,363
0
4,797
14,138
126,680
0
L
Cerberus
Yaktor
Cerberus
14,169
1,140
1,038
9,302
32,105
43,959
0
14,226
17,233
43,455
0
W
Vamana
iLlamas
Vamana
23,146
12,295
0
6,186
27,964
21,928
2,012
6,432
21,532
0
136,426
W
Morgan Le Fay
nutimeg
Morgan Le Fay
26,149
2,583
624
7,124
18,070
10,307
3,760
6,632
11,438
153,750
0
L
Ne Zha
Ζakary
Ne Zha
12,076
3,001
0
5,503
32,757
15,997
0
6,069
26,376
0
145,364
L
Shiva
βrady
Shiva
15,356
2,312
896
9,301
34,725
37,832
0
8,088
26,215
632
97,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,603
Gold Earned
80,102
886
Minions Killed
876
0
Camps Cleared
0
2,592,008
Distance Traveled
2,802,063
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,781
510
218
8
0
470,253
5
W
Thor
17,141
635
189
7
0
569,331
7
W
Geb
14,883
551
41
2
0
600,211
7
W
Chernobog
16,180
599
230
9
0
579,619
3
L
Nox
13,368
495
217
8
0
521,838
14
L
Cerberus
12,666
469
88
3
0
565,865
11
W
Vamana
16,672
617
201
7
0
536,913
3
W
Morgan Le Fay
15,226
564
215
8
0
515,989
15
L
Ne Zha
13,905
515
172
6
0
543,050
5
L
Shiva
13,883
514
191
7
0
491,002
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role