Player Matchup

Horus
Horus
FosterPig0
Horus
Level 113
God Stats
1W - 1L
1,275 SR
Queue Stats
117W - 118L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
Icevolrd
Cu Chulainn
Level 43
God Stats
1W - 2L
1,145 SR
Queue Stats
46W - 49L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SultanKosmitow
Morgan Le Fay
Level 43
God Stats
4W - 3L
1,455 SR
Queue Stats
204W - 173L
1,483 Elo+
Solo
Nemesis
Nemesis
Vanillas
Nemesis
Level 43
God Stats
2W - 1L
1,326 SR
Queue Stats
45W - 51L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
cigalaticochelas
Gilgamesh
Level 81
God Stats
9W - 6L
1,671 SR
Queue Stats
281W - 286L
1,441 Elo+
Solo
Team Averages
Level 65
1,374 SR
1,439 Elo+

VS

Team Averages
Level 61
1,469 SR
1,408 Elo+
Apollo
Apollo
Bendjicks
Apollo
Level 59
God Stats
0W - 3L
1,280 SR
Queue Stats
133W - 122L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
Humko
Sylvanus
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 46L
1,503 Elo+
Party 2
Camazotz
Camazotz
dieulrich
Camazotz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 345L
1,340 Elo+
Solo
Thor
Thor
l3ORG_18
Thor
Level 57
God Stats
0W - 1L
1,728 SR
Queue Stats
4W - 10L
1,298 Elo+
Solo
Hou Yi
Hou Yi
roflanpominkin
Hou Yi
Level 58
God Stats
5W - 6L
1,337 SR
Queue Stats
366W - 416L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
9 / 5 / 26
14,386
685
25,166
29,426
27,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Icevolrd
Cu Chulainn
20
8 / 3 / 30
14,459
689
28,769
29,375
32,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
SultanKosmitow
Morgan Le Fay
20
19 / 4 / 20
16,278
775
46,072
24,047
15,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Vanillas
Nemesis
20
8 / 7 / 26
14,841
707
18,708
24,774
17,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
20
3 / 6 / 30
14,683
699
15,657
31,329
28,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bendjicks
Apollo
19
2 / 11 / 10
12,769
608
23,883
25,538
12,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Humko
Sylvanus
20
1 / 7 / 15
13,428
639
19,358
40,791
58,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
dieulrich
Camazotz
18
1 / 10 / 11
11,519
549
15,502
33,391
15,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
20
7 / 12 / 6
13,355
636
18,225
24,640
13,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 7 / 11
14,858
708
38,737
24,095
13,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
76
47
Kills
23
25
Deaths
47
132
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bendjicks
Apollo
2
11
10
0.64
W
Horus
9
5
26
4.4
L
Sylvanus
Humko
Sylvanus
1
7
15
1.21
W
Cu Chulainn
Icevolrd
Cu Chulainn
8
3
30
7.67
W
Morgan Le Fay
SultanKosmitow
Morgan Le Fay
19
4
20
7.25
W
Nemesis
Vanillas
Nemesis
8
7
26
3
W
Gilgamesh
3
6
30
3
L
Camazotz
dieulrich
Camazotz
1
10
11
0.65
L
Thor
7
12
6
0.83
L
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,372
Damage
115,705
138,951
Taken
148,455
120,229
Mitigated
113,662
65,770
Healing
50,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bendjicks
Apollo
23,883
14,470
930
4,459
25,538
12,423
400
9,519
15,777
0
49,588
W
Horus
25,166
12,590
13,568
10,767
29,426
27,051
1,802
4,497
24,929
0
41,079
L
Sylvanus
Humko
Sylvanus
19,358
6,066
5,996
15,604
40,791
58,406
337
12,873
27,589
34,949
0
W
Cu Chulainn
Icevolrd
Cu Chulainn
28,769
6,758
7,265
7,192
29,375
32,187
2,100
5,161
24,214
3,409
51,032
W
Morgan Le Fay
SultanKosmitow
Morgan Le Fay
46,072
6,416
2,971
5,090
24,047
15,894
1,258
2,667
21,380
75,955
0
W
Nemesis
Vanillas
Nemesis
18,708
7,354
2,431
2,996
24,774
17,076
2,683
2,290
22,484
1,434
35,412
W
Gilgamesh
15,657
2,461
7,091
6,399
31,329
28,021
983
4,743
26,586
0
23,778
L
Camazotz
dieulrich
Camazotz
15,502
1,826
881
12,646
33,391
15,863
1,174
9,298
23,706
0
31,260
L
Thor
18,225
2,113
849
2,664
24,640
13,105
628
6,814
17,434
0
28,079
L
38,737
22,683
688
5,376
24,095
13,865
1,533
9,066
14,808
0
62,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,647
Gold Earned
65,929
211
Minions Killed
174
0
Camps Cleared
0
1,959,397
Distance Traveled
1,638,956
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,769
608
59
3
0
333,745
0
W
Horus
14,386
685
29
1
0
393,608
0
L
Sylvanus
13,428
639
19
1
0
288,766
2
W
Cu Chulainn
14,459
689
57
3
0
406,603
0
W
Morgan Le Fay
16,278
775
69
3
0
362,132
0
W
Nemesis
14,841
707
41
2
0
387,623
0
W
Gilgamesh
14,683
699
15
1
0
409,431
0
L
Camazotz
11,519
549
22
1
0
363,728
0
L
Thor
13,355
636
21
1
0
307,437
2
L
Hou Yi
14,858
708
53
3
0
345,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role