Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
GGNORExd
Khepri
Diamond III
Level 107
God Stats
38W - 33L
1,700 SR
Queue Stats
616W - 615L
2,182 MMR
Solo
Awilix
Awilix
Diamond IV
Susaпo
Awilix
Diamond IV
Level 160
God Stats
0W - 1L
1,747 SR
Queue Stats
108W - 98L
2,168 MMR
Party 2
Baba Yaga
Baba Yaga
Masters
TreeSentinel
Baba Yaga
Masters
Level 87
God Stats
4W - 3L
1,844 SR
Queue Stats
183W - 170L
3,013 MMR
Solo
Ullr
Ullr
Diamond V
iMrRogerHS
Ullr
Diamond V
Level 138
God Stats
10W - 10L
1,593 SR
Queue Stats
197W - 203L
2,221 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,677 SR
2,217 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,590 SR
2,111 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
ArousedOnMain
Hun Batz
Masters
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 94L
3,463 MMR
Party 1
Bacchus
Bacchus
Platinum IV
LeSidaGentil
Bacchus
Platinum IV
Level 43
God Stats
3W - 0L
1,908 SR
Queue Stats
30W - 18L
1,968 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Txgs
Kukulkan
Diamond V
Level 154
God Stats
10W - 8L
1,543 SR
Queue Stats
514W - 518L
2,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 3 / 3
10,251
540
12,875
22,168
23,198
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Khepri
GGNORExd
Khepri
12
0 / 5 / 2
7,975
420
3,947
16,703
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Susaпo
Awilix
14
2 / 6 / 2
8,539
449
10,450
19,207
10,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
TreeSentinel
Baba Yaga
16
3 / 3 / 4
9,662
509
14,030
14,571
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 3
8,759
461
4,976
15,109
6,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebYu HuangGuan YuCabrakan

VS

Bans
GaneshaHadesRatatoskrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 1 / 5
12,436
655
20,480
20,893
17,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
 
Hou Yi
19
6 / 0 / 5
11,824
622
16,063
15,252
7,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
ArousedOnMain
Hun Batz
20
5 / 1 / 8
12,236
644
12,571
13,539
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LeSidaGentil
Bacchus
15
1 / 2 / 12
9,828
517
7,955
16,357
19,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Txgs
Kukulkan
16
3 / 3 / 7
10,403
548
10,953
8,319
4,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
7
Kills
21
21
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
3
1.17
W
Thor
 
Thor
6
1
5
8.5
W
Hou Yi
 
Hou Yi
6
0
5
8.5
W
Hun Batz
ArousedOnMain
Hun Batz
5
1
8
9
L
Khepri
GGNORExd
Khepri
0
5
2
0.2
W
Bacchus
LeSidaGentil
Bacchus
1
2
12
3.5
L
Awilix
Susaпo
Awilix
2
6
2
0.5
L
Baba Yaga
TreeSentinel
Baba Yaga
3
3
4
1.67
W
Kukulkan
Txgs
Kukulkan
3
3
7
2.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
68,022
87,758
Taken
74,360
64,227
Mitigated
55,358
12,068
Healing
28,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,875
2,299
0
3,705
22,168
23,198
0
4,147
18,021
748
85,191
W
Thor
 
Thor
20,480
5,130
0
11,827
20,893
17,529
222
3,205
17,688
77
116,281
W
Hou Yi
 
Hou Yi
16,063
9,304
0
4,653
15,252
7,093
1,056
2,509
12,743
0
113,885
W
Hun Batz
ArousedOnMain
Hun Batz
12,571
6,160
0
7,816
13,539
6,673
639
2,797
10,742
0
118,701
L
Khepri
GGNORExd
Khepri
3,947
809
0
2,024
16,703
15,876
0
4,583
12,120
26,140
0
W
Bacchus
LeSidaGentil
Bacchus
7,955
1,657
0
2,716
16,357
19,822
0
5,769
10,588
30,202
0
L
Awilix
Susaпo
Awilix
10,450
3,882
0
750
19,207
10,082
0
3,158
16,049
0
80,054
L
Baba Yaga
TreeSentinel
Baba Yaga
14,030
768
0
4,509
14,571
8,552
0
3,884
10,687
101,521
0
W
Kukulkan
Txgs
Kukulkan
10,953
1,434
0
1,454
8,319
4,241
1,173
4,785
3,534
92,906
0
L
4,976
2,334
0
1,080
15,109
6,519
0
3,213
11,896
0
70,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
56,727
579
Minions Killed
732
0
Camps Cleared
0
1,886,352
Distance Traveled
1,983,089
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,251
540
142
7
0
373,814
1
W
Thor
12,436
655
179
9
0
380,179
3
W
Hou Yi
11,824
622
170
9
0
372,769
4
W
Hun Batz
12,236
644
186
10
0
448,543
3
L
Khepri
7,975
420
44
2
0
388,982
16
W
Bacchus
9,828
517
24
1
0
405,973
4
L
Awilix
8,539
449
112
6
0
398,768
4
L
Baba Yaga
9,662
509
168
9
0
379,000
5
W
Kukulkan
10,403
548
173
9
0
375,625
4
L
Ullr
8,759
461
113
6
0
345,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role