Player Matchup

Merlin
Merlin
 
Merlin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SHUCHIMAN
Xbalanque
Level 146
God Stats
3W - 1L
1,391 SR
Queue Stats
117W - 121L
1,497 Elo+
Party 1
Ymir
Ymir
SplashyPlot8017
Ymir
Level 123
God Stats
10W - 8L
1,670 SR
Queue Stats
419W - 445L
1,485 Elo+
Party 3
Pele
Pele
bsnd
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,491 Elo+
Party 1
Shiva
Shiva
tothehillss
Shiva
Level 41
God Stats
1W - 0L
1,323 SR
Queue Stats
96W - 94L
1,482 Elo+
Party 3
Team Averages
Level 81
1,477 SR
1,491 Elo+

VS

Team Averages
Level 21
1,435 SR
1,243 Elo+
Ravana
Ravana
LenoxLavender
Ravana
Level 64
God Stats
4W - 3L
1,739 SR
Queue Stats
29W - 40L
1,283 Elo+
Party 2
Nox
Nox
OriThePanda
Nox
Level 16
God Stats
0W - 7L
1,129 SR
Queue Stats
22W - 40L
1,285 Elo+
Party 2
Neith
Neith
Sh4peshift3rs
Neith
Level 16
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
VFeltzini
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,186 Elo+
Party 2
Bellona
Bellona
bolognaseboy
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 5
7,315
563
6,805
4,575
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SHUCHIMAN
Xbalanque
13
6 / 1 / 4
8,237
634
9,853
7,068
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 14
7,642
588
6,476
12,129
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
bsnd
Pele
13
5 / 1 / 2
7,834
603
6,359
11,287
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 1 / 6
7,807
601
10,574
12,814
10,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,794
446
7,580
10,864
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 1
5,220
402
3,337
8,269
4,673
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 2
6,168
474
6,663
10,756
3,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VFeltzini
Cthulhu
8
0 / 4 / 0
5,257
404
1,721
11,983
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
bolognaseboy
Bellona
10
0 / 6 / 0
5,631
433
5,638
12,863
11,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
5
5.5
L
1
6
2
0.33
L
1
4
1
0.38
W
Xbalanque
SHUCHIMAN
Xbalanque
6
1
4
8
L
2
2
2
1.5
W
2
1
14
9
L
Cthulhu
VFeltzini
Cthulhu
0
4
0
0
L
Bellona
bolognaseboy
Bellona
0
6
0
0
W
Pele
bsnd
Pele
5
1
2
6
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
24,939
47,873
Taken
54,735
29,835
Mitigated
31,080
17,685
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,805
351
0
985
4,575
1,819
242
1,308
3,267
46,968
0
L
7,580
2,440
0
2,116
10,864
4,093
0
2,545
8,319
0
25,160
L
3,337
652
0
250
8,269
4,673
0
2,704
5,565
16,574
0
W
Xbalanque
SHUCHIMAN
Xbalanque
9,853
6,016
0
2,970
7,068
2,394
578
256
6,812
0
57,987
L
6,663
2,860
0
2,769
10,756
3,650
0
2,060
8,696
0
35,497
W
6,476
2,490
0
3,860
12,129
10,475
0
2,281
9,848
21,278
0
L
Cthulhu
VFeltzini
Cthulhu
1,721
262
0
1,020
11,983
7,395
0
4,566
7,417
13,748
0
L
Bellona
bolognaseboy
Bellona
5,638
2,417
0
3,414
12,863
11,269
0
1,406
11,457
0
29,801
W
Pele
bsnd
Pele
6,359
1,106
0
6,318
11,287
5,122
150
470
10,817
0
59,178
W
10,574
1,886
0
3,552
12,814
10,025
609
743
12,071
0
42,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
28,070
357
Minions Killed
183
0
Camps Cleared
0
1,325,013
Distance Traveled
1,196,196
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,315
563
67
5
0
275,356
1
L
Ravana
5,794
446
44
3
0
268,719
0
L
Nox
5,220
402
32
2
0
227,391
7
W
Xbalanque
8,237
634
97
7
0
260,428
0
L
Neith
6,168
474
52
4
0
223,545
3
W
Ymir
7,642
588
28
2
0
248,910
4
L
Cthulhu
5,257
404
19
1
0
229,344
2
L
Bellona
5,631
433
36
3
0
247,197
0
W
Pele
7,834
603
96
7
0
274,794
0
W
Shiva
7,807
601
69
5
0
265,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role