Player Matchup

Guan Yu
Guan Yu
Benzaz
Guan Yu
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,307 Elo+
Solo
Sobek
Sobek
cigalaticochelas
Sobek
Level 81
God Stats
1W - 2L
1,487 SR
Queue Stats
281W - 286L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
dieulrich
Erlang Shen
Level 42
God Stats
2W - 2L
1,714 SR
Queue Stats
311W - 345L
1,349 Elo+
Solo
Yu Huang
Yu Huang
rikudosenninlpz
Yu Huang
Level 69
God Stats
1W - 1L
1,818 SR
Queue Stats
113W - 97L
1,469 Elo+
Solo
Mercury
Mercury
yuukiee_
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,480 Elo+
Solo
Team Averages
Level 76
1,604 SR
1,412 Elo+

VS

Team Averages
Level 58
1,468 SR
1,406 Elo+
Terra
Terra
Dark-_-lsHere
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 37L
1,510 Elo+
Solo
Cthulhu
Cthulhu
FosterPig0
Cthulhu
Level 113
God Stats
1W - 2L
1,136 SR
Queue Stats
117W - 118L
1,452 Elo+
Solo
Tyr
Tyr
Icevolrd
Tyr
Level 43
God Stats
2W - 0L
1,706 SR
Queue Stats
46W - 49L
1,398 Elo+
Party 1
Ravana
Ravana
Ny-ThO-Ny
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 68L
1,283 Elo+
Solo
Chiron
Chiron
Vanillas
Chiron
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Benzaz
Guan Yu
18
2 / 8 / 8
11,668
583
10,540
27,287
37,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
3 / 4 / 9
12,550
628
13,422
51,447
67,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
dieulrich
Erlang Shen
19
2 / 8 / 7
11,816
591
14,268
32,478
31,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
20
3 / 4 / 7
12,215
611
31,298
21,071
13,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
yuukiee_
Mercury
18
3 / 13 / 5
11,231
562
12,301
24,131
12,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 29
13,893
695
20,309
24,174
31,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FosterPig0
Cthulhu
20
11 / 4 / 24
15,589
779
39,335
29,435
22,161
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 5 / 22
12,160
608
21,182
32,712
38,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Ny-ThO-Ny
Ravana
14
2 / 1 / 15
10,789
539
6,152
8,799
6,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Vanillas
Chiron
20
15 / 2 / 17
15,587
779
48,276
17,685
10,649
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
144
13
Kills
37
37
Deaths
13
36
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Benzaz
Guan Yu
2
8
8
0.75
W
6
1
29
20.5
W
Cthulhu
FosterPig0
Cthulhu
11
4
24
5.75
W
3
5
22
2.8
W
Ravana
Ny-ThO-Ny
Ravana
2
1
15
9.5
W
Chiron
Vanillas
Chiron
15
2
17
11.75
L
3
4
9
1.88
L
Erlang Shen
dieulrich
Erlang Shen
2
8
7
0.69
L
Yu Huang
3
4
7
1.63
L
Mercury
yuukiee_
Mercury
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,829
Damage
135,254
156,414
Taken
112,805
162,522
Mitigated
108,611
73,723
Healing
65,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Benzaz
Guan Yu
10,540
984
11,564
9,557
27,287
37,536
155
11,629
15,658
2,816
23,576
W
20,309
1,114
12,829
9,059
24,174
31,094
486
9,294
14,880
36,388
0
W
Cthulhu
FosterPig0
Cthulhu
39,335
1,761
4,265
7,053
29,435
22,161
750
11,032
18,403
75,575
0
W
21,182
2,895
5,264
11,871
32,712
38,314
221
11,957
20,755
0
28,642
W
Ravana
Ny-ThO-Ny
Ravana
6,152
1,304
0
2,470
8,799
6,393
0
3,295
5,504
0
11,212
W
Chiron
Vanillas
Chiron
48,276
19,280
6,917
5,715
17,685
10,649
5,484
9,904
7,781
0
91,939
L
13,422
698
2,735
23,608
51,447
67,144
0
14,804
36,643
31,510
0
L
Erlang Shen
dieulrich
Erlang Shen
14,268
5,895
5,275
8,165
32,478
31,568
1,463
12,427
20,051
0
25,390
L
Yu Huang
31,298
2,361
3,107
7,210
21,071
13,362
366
11,559
9,512
54,229
0
L
Mercury
yuukiee_
Mercury
12,301
6,419
1,226
1,276
24,131
12,912
0
9,225
14,906
0
21,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,480
Gold Earned
68,018
151
Minions Killed
206
0
Camps Cleared
0
1,709,078
Distance Traveled
1,756,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,668
583
9
0
0
317,395
0
W
Terra
13,893
695
38
2
0
430,393
0
W
Cthulhu
15,589
779
63
3
0
397,297
0
W
Tyr
12,160
608
20
1
0
408,028
0
W
Ravana
10,789
539
12
1
0
208,618
0
W
Chiron
15,587
779
73
4
0
312,621
0
L
Sobek
12,550
628
32
2
0
372,896
0
L
Erlang Shen
11,816
591
22
1
0
369,018
0
L
Yu Huang
12,215
611
63
3
0
313,715
0
L
Mercury
11,231
562
25
1
0
336,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role