Player Matchup

Medusa
Medusa
Andrio_Duco_85
Medusa
Level 85
God Stats
71W - 60L
1,521 SR
Queue Stats
361W - 377L
1,361 Elo+
Solo
Freya
Freya
D3v1ls_0wn_Luck
Freya
Level 42
God Stats
2W - 7L
1,418 SR
Queue Stats
50W - 51L
1,378 Elo+
Solo
Skadi
Skadi
JeanLenzi
Skadi
Level 97
God Stats
3W - 5L
1,699 SR
Queue Stats
107W - 113L
1,486 Elo+
Solo
Ganesha
Ganesha
Parasitebyte
Ganesha
Level 38
God Stats
3W - 2L
1,388 SR
Queue Stats
13W - 14L
1,361 Elo+
Solo
Serqet
Serqet
Thorum7
Serqet
Level 65
God Stats
0W - 2L
1,265 SR
Queue Stats
117W - 138L
1,264 Elo+
Solo
Team Averages
Level 65
1,458 SR
1,370 Elo+

VS

Team Averages
Level 83
1,509 SR
1,360 Elo+
Arachne
Arachne
Drakon246
Arachne
Level 121
God Stats
17W - 16L
1,428 SR
Queue Stats
462W - 497L
1,342 Elo+
Solo
Guan Yu
Guan Yu
SirPapiClown
Guan Yu
Level 113
God Stats
6W - 5L
1,576 SR
Queue Stats
269W - 257L
1,467 Elo+
Solo
Izanami
Izanami
YogaTeam2
Izanami
Level 45
God Stats
107W - 114L
1,460 SR
Queue Stats
159W - 182L
1,342 Elo+
Solo
Fafnir
Fafnir
soultakerJJ
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 360L
1,249 Elo+
Solo
Freya
Freya
vD3stroyer
Freya
Level 49
God Stats
7W - 6L
1,583 SR
Queue Stats
77W - 82L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
9,994
416
10,687
12,958
7,069
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 8 / 0
11,079
462
14,639
27,891
13,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
JeanLenzi
Skadi
18
1 / 5 / 0
11,399
475
28,083
23,305
8,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Parasitebyte
Ganesha
14
0 / 3 / 6
9,983
416
9,618
23,909
22,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Thorum7
Serqet
14
2 / 10 / 4
9,463
394
7,991
24,878
11,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drakon246
Arachne
20
15 / 2 / 10
14,458
602
25,056
20,495
13,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
SirPapiClown
Guan Yu
20
3 / 0 / 9
13,281
553
17,032
36,678
55,071
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
YogaTeam2
Izanami
15
1 / 5 / 3
9,502
396
10,480
18,947
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
17
1 / 0 / 12
12,523
522
6,449
16,244
24,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
20
9 / 3 / 8
13,274
553
30,359
26,523
14,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
10
Kills
29
29
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
4
8
0
0.5
W
Arachne
Drakon246
Arachne
15
2
10
10
L
Skadi
JeanLenzi
Skadi
1
5
0
0.2
L
Ganesha
Parasitebyte
Ganesha
0
3
6
1
W
Guan Yu
SirPapiClown
Guan Yu
3
0
9
7.5
L
Serqet
Thorum7
Serqet
2
10
4
0.4
W
Izanami
YogaTeam2
Izanami
1
5
3
0.5
W
Fafnir
1
0
12
7
W
Freya
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,018
Damage
89,376
112,941
Taken
118,887
63,137
Mitigated
115,944
30,218
Healing
50,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,687
5,416
758
2,441
12,958
7,069
0
6,396
6,422
0
74,251
L
14,639
4,217
0
10,306
27,891
13,792
1,196
10,080
17,253
81,380
0
W
Arachne
Drakon246
Arachne
25,056
14,681
0
7,389
20,495
13,338
526
4,192
15,992
0
131,762
L
Skadi
JeanLenzi
Skadi
28,083
11,973
0
6,635
23,305
8,365
1,752
3,115
20,072
0
123,209
L
Ganesha
Parasitebyte
Ganesha
9,618
968
3,284
3,995
23,909
22,644
0
8,709
14,972
35,791
0
W
Guan Yu
SirPapiClown
Guan Yu
17,032
2,379
874
14,447
36,678
55,071
1,446
589
35,753
0
113,865
L
Serqet
Thorum7
Serqet
7,991
2,130
0
2,799
24,878
11,267
0
7,100
17,414
0
64,397
W
Izanami
YogaTeam2
Izanami
10,480
6,966
0
5,082
18,947
8,528
3,793
7,723
10,834
0
83,390
W
Fafnir
6,449
1,863
0
5,533
16,244
24,066
224
3,392
12,695
26,913
0
W
Freya
30,359
11,238
220
16,932
26,523
14,941
922
7,579
18,211
116,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
63,038
592
Minions Killed
663
0
Camps Cleared
0
2,085,345
Distance Traveled
2,332,692
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,994
416
148
6
0
406,408
10
L
Freya
11,079
462
150
6
0
395,950
3
W
Arachne
14,458
602
161
7
0
589,110
3
L
Skadi
11,399
475
208
9
0
397,772
3
L
Ganesha
9,983
416
2
0
0
433,786
6
W
Guan Yu
13,281
553
182
8
0
471,601
2
L
Serqet
9,463
394
84
4
0
451,429
0
W
Izanami
9,502
396
124
5
0
363,672
0
W
Fafnir
12,523
522
46
2
0
484,455
7
W
Freya
13,274
553
150
6
0
423,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role