Player Matchup

Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum V
ChucklingCard3
Ah Puch
Platinum V
Level 143
God Stats
5W - 1L
1,933 SR
Queue Stats
221W - 220L
1,731 MMR
Solo
Fenrir
Fenrir
Masters
Incon
Fenrir
Masters
Level 160
God Stats
6W - 5L
1,618 SR
Queue Stats
480W - 419L
2,916 MMR
Solo
Hades
Hades
Platinum I
Kae glhf
Hades
Platinum I
Level 136
God Stats
29W - 11L
1,909 SR
Queue Stats
339W - 340L
1,916 MMR
Solo
Ullr
Ullr
Gold I
dbwillis1
Ullr
Gold I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,730 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,692 SR
1,959 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,627 SR
1,963 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond I
Typer750LI
Chang'e
Diamond I
Level 112
God Stats
14W - 4L
1,873 SR
Queue Stats
113W - 84L
2,493 MMR
Solo
Hou Yi
Hou Yi
Masters
Weccinator
Hou Yi
Masters
Level 61
God Stats
4W - 6L
1,763 SR
Queue Stats
128W - 115L
2,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 0 / 10
9,343
519
4,075
15,067
12,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
2 / 1 / 10
9,837
547
8,779
10,040
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Incon
Fenrir
18
10 / 0 / 2
10,994
611
12,072
15,485
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Kae glhf
Hades
20
0 / 0 / 9
12,346
686
11,893
18,182
10,354
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
17
5 / 1 / 3
10,430
579
8,941
14,586
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliKhepriDa Ji

VS

Bans
GebKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 3 / 0
7,841
436
5,593
13,018
11,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
 
Mulan
13
1 / 4 / 0
7,497
417
5,910
15,031
13,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
 
Cu Chulainn
12
0 / 4 / 0
7,489
416
5,758
14,403
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Typer750LI
Chang'e
13
0 / 3 / 1
8,072
448
10,041
12,399
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Weccinator
Hou Yi
14
1 / 4 / 0
8,489
472
9,150
12,428
5,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
18
Kills
2
2
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
10
6
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Mulan
 
Mulan
1
4
0
0.25
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
2
1
10
7
W
Fenrir
Incon
Fenrir
10
0
2
11
W
Hades
Kae glhf
Hades
0
0
9
4.5
L
Chang'e
Typer750LI
Chang'e
0
3
1
0.17
L
Hou Yi
Weccinator
Hou Yi
1
4
0
0.25
W
Ullr
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
36,452
73,360
Taken
67,279
40,862
Mitigated
41,391
31,294
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,075
1,324
2,359
2,519
15,067
12,765
0
3,647
11,420
23,265
0
L
Baron Samedi
 
Baron Samedi
5,593
912
427
2,856
13,018
11,876
0
7,663
5,355
55,364
0
L
Mulan
 
Mulan
5,910
235
71
2,215
15,031
13,192
0
4,602
10,429
0
38,002
L
Cu Chulainn
 
Cu Chulainn
5,758
1,626
0
1,208
14,403
6,317
0
4,885
9,518
0
59,233
W
8,779
971
0
3,514
10,040
4,299
0
4,041
5,999
71,957
0
W
Fenrir
Incon
Fenrir
12,072
5,743
0
7,956
15,485
7,393
764
2,054
13,431
0
101,902
W
Hades
Kae glhf
Hades
11,893
1,190
460
12,185
18,182
10,354
1,042
5,730
12,452
132,773
0
L
Chang'e
Typer750LI
Chang'e
10,041
926
909
2,538
12,399
4,851
0
5,974
6,425
69,777
0
L
Hou Yi
Weccinator
Hou Yi
9,150
4,752
0
2,450
12,428
5,155
972
1,623
10,805
0
80,339
W
Ullr
8,941
3,317
0
2,301
14,586
6,051
946
1,519
13,067
0
85,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
39,388
656
Minions Killed
501
0
Camps Cleared
0
1,860,093
Distance Traveled
1,683,945
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,343
519
27
2
0
373,404
10
L
Baron Samedi
7,841
436
102
6
0
312,356
6
L
Mulan
7,497
417
59
3
0
358,545
13
L
Cu Chulainn
7,489
416
83
5
0
385,318
2
W
Ah Puch
9,837
547
113
6
0
357,308
6
W
Fenrir
10,994
611
141
8
0
430,378
4
W
Hades
12,346
686
243
14
0
354,751
3
L
Chang'e
8,072
448
133
7
0
336,589
7
L
Hou Yi
8,489
472
124
7
0
291,137
3
W
Ullr
10,430
579
132
7
0
344,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role