Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
CommandoTheSin
Kali
Masters
Level 160
God Stats
4W - 6L
1,338 SR
Queue Stats
709W - 673L
3,117 MMR
Solo
Athena
Athena
Masters
Lіlіth
Athena
Masters
Level 160
God Stats
10W - 4L
1,810 SR
Queue Stats
17W - 11L
3,355 MMR
Solo
Baron Samedi
Baron Samedi
Masters
MNonXbox
Baron Samedi
Masters
Level 160
God Stats
1W - 1L
1,927 SR
Queue Stats
258W - 203L
3,071 MMR
Solo
Rama
Rama
Masters
evotioNN
Rama
Masters
Level 160
God Stats
21W - 14L
1,729 SR
Queue Stats
392W - 315L
3,129 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,661 SR
2,834 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,575 SR
2,497 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Masters
 
Geb
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Masters
Ruthra_B
Terra
Masters
Level 160
God Stats
10W - 13L
1,640 SR
Queue Stats
536W - 525L
2,939 MMR
Solo
Ra
Ra
Grandmaster
asdfnumbers44
Ra
Grandmaster
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 67L
3,483 MMR
Party 1
Medusa
Medusa
Masters
raid_uwu
Medusa
Masters
Level 159
God Stats
24W - 13L
1,737 SR
Queue Stats
343W - 330L
3,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 0
6,607
661
1,843
3,557
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 4 / 0
5,347
535
3,272
11,139
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Lіlіth
Athena
8
0 / 1 / 1
5,311
531
2,809
7,642
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MNonXbox
Baron Samedi
9
0 / 1 / 0
5,104
510
2,866
5,009
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
10
0 / 2 / 1
5,819
582
3,792
6,937
2,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeAresLancelotNemesis

VS

Bans
LokiCabrakanBaba YagaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 5
6,183
618
5,801
7,838
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
9
0 / 0 / 4
5,467
547
3,754
6,042
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Ruthra_B
Terra
11
0 / 0 / 1
6,423
642
792
2,822
1,483
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 0
6,858
686
3,144
2,251
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
raid_uwu
Medusa
11
3 / 1 / 0
6,285
629
5,940
6,434
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Ne Zha
 
Ne Zha
1
0
5
3.5
W
Geb
 
Geb
0
0
4
2
L
1
4
0
0.25
L
Athena
Lіlіth
Athena
0
1
1
0.5
L
Baron Samedi
MNonXbox
Baron Samedi
0
1
0
0
W
Terra
Ruthra_B
Terra
0
0
1
0.5
W
4
0
0
4
L
Rama
0
2
1
0.25
W
Medusa
raid_uwu
Medusa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,582
Damage
19,431
34,284
Taken
25,387
15,031
Mitigated
11,169
11,557
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,843
693
0
2,281
3,557
1,596
1,088
662
2,895
0
54,988
W
Ne Zha
 
Ne Zha
5,801
2,227
0
1,868
7,838
3,267
0
1,690
6,148
0
49,605
W
Geb
 
Geb
3,754
1,031
1,321
2,016
6,042
3,127
0
2,182
3,860
10,766
0
L
3,272
1,282
0
1,366
11,139
4,160
0
3,196
7,943
0
32,439
L
Athena
Lіlіth
Athena
2,809
1,545
0
3,016
7,642
4,793
0
1,432
6,210
17,235
0
L
Baron Samedi
MNonXbox
Baron Samedi
2,866
583
501
1,908
5,009
2,183
0
1,705
3,304
36,852
0
W
Terra
Ruthra_B
Terra
792
0
0
2,039
2,822
1,483
0
0
2,822
43,887
0
W
3,144
241
417
804
2,251
878
0
568
1,683
59,023
0
L
Rama
3,792
3,212
0
2,485
6,937
2,299
0
695
6,242
0
50,265
W
Medusa
raid_uwu
Medusa
5,940
3,337
0
1,190
6,434
2,414
0
1,235
5,199
0
45,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,188
Gold Earned
31,216
368
Minions Killed
399
0
Camps Cleared
0
1,006,147
Distance Traveled
1,128,661
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,607
661
126
13
0
194,852
3
W
Ne Zha
6,183
618
88
9
0
254,066
2
W
Geb
5,467
547
19
2
0
216,020
2
L
Kali
5,347
535
52
5
0
220,432
3
L
Athena
5,311
531
20
2
0
202,634
1
L
Baron Samedi
5,104
510
79
8
0
204,391
3
W
Terra
6,423
642
99
10
0
233,442
1
W
Ra
6,858
686
108
11
0
230,916
5
L
Rama
5,819
582
91
9
0
183,838
3
W
Medusa
6,285
629
85
9
0
194,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role