Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Raum965
Artio
Level 15
God Stats
1W - 1L
1,271 SR
Queue Stats
11W - 12L
1,371 Elo+
Party 1
Hou Yi
Hou Yi
blue-bull-1
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,368 Elo+
Party 1
Tiamat
Tiamat
きりきつね
Tiamat
Level 90
God Stats
1W - 1L
1,226 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 1
Bakasura
Bakasura
はらませまる
Bakasura
Level 86
God Stats
2W - 1L
1,629 SR
Queue Stats
12W - 12L
1,385 Elo+
Party 1
Team Averages
Level 68
1,425 SR
1,411 Elo+

VS

Team Averages
Level 86
1,479 SR
1,376 Elo+
Merlin
Merlin
BaronVonBaconBit
Merlin
Level 65
God Stats
39W - 37L
1,476 SR
Queue Stats
182W - 193L
1,295 Elo+
Solo
Bakasura
Bakasura
Captainmcgrubin
Bakasura
Level 97
God Stats
16W - 14L
1,468 SR
Queue Stats
74W - 66L
1,405 Elo+
Solo
Osiris
Osiris
ClaudiaTheFlower
Osiris
Level 64
God Stats
9W - 8L
1,578 SR
Queue Stats
101W - 127L
1,380 Elo+
Solo
Izanami
Izanami
daKookee
Izanami
Level 77
God Stats
2W - 4L
1,504 SR
Queue Stats
194W - 207L
1,511 Elo+
Solo
Xing Tian
Xing Tian
ogrethemad
Xing Tian
Level 129
God Stats
8W - 15L
1,369 SR
Queue Stats
454W - 449L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 0 / 1
10,308
543
8,330
10,628
14,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
Raum965
Artio
12
0 / 4 / 6
7,978
420
3,226
17,971
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
13
1 / 0 / 6
8,242
434
6,594
8,904
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 8
9,726
512
7,625
8,348
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 0 / 3
11,209
590
14,293
17,465
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,900
416
3,880
12,157
4,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
1 / 1 / 0
8,925
470
8,666
15,519
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 0
8,860
466
7,059
14,788
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
daKookee
Izanami
14
3 / 4 / 0
9,221
485
13,953
15,799
6,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
ogrethemad
Xing Tian
12
0 / 4 / 4
8,291
436
5,137
17,401
13,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
4
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
1
4.5
L
0
6
0
0
L
Bakasura
1
1
0
1
L
0
3
0
0
W
Artio
Raum965
Artio
0
4
6
0.75
W
Hou Yi
1
0
6
4
L
Izanami
daKookee
Izanami
3
4
0
0.75
L
Xing Tian
ogrethemad
Xing Tian
0
4
4
0.5
W
3
0
8
7
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,068
Damage
38,695
63,316
Taken
75,664
44,174
Mitigated
40,254
26,912
Healing
23,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,330
1,910
0
4,748
10,628
14,335
106
1,218
9,340
0
74,377
L
3,880
463
0
1,223
12,157
4,377
1,060
3,507
7,291
49,992
0
L
Bakasura
8,666
6,435
212
4,592
15,519
6,895
1,700
2,517
12,666
0
65,360
L
7,059
3,091
0
6,163
14,788
8,924
345
376
13,400
0
51,845
W
Artio
Raum965
Artio
3,226
504
554
5,813
17,971
11,218
193
2,801
14,626
22,878
0
W
Hou Yi
6,594
2,887
0
3,082
8,904
2,966
737
1,346
7,348
0
61,850
L
Izanami
daKookee
Izanami
13,953
10,728
0
5,697
15,799
6,107
2,086
3,467
11,749
0
101,099
L
Xing Tian
ogrethemad
Xing Tian
5,137
839
850
4,468
17,401
13,951
438
3,501
13,383
26,460
0
W
7,625
596
0
4,273
8,348
5,617
349
1,448
6,403
65,445
0
W
14,293
9,164
0
8,442
17,465
10,038
1,009
2,204
15,046
0
101,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
43,197
553
Minions Killed
467
0
Camps Cleared
0
1,907,206
Distance Traveled
1,740,785
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,308
543
144
8
0
350,841
4
L
Merlin
7,900
416
66
3
0
302,928
0
L
Bakasura
8,925
470
124
7
0
388,772
5
L
Osiris
8,860
466
91
5
0
323,422
1
W
Artio
7,978
420
37
2
0
353,835
5
W
Hou Yi
8,242
434
84
4
0
358,109
4
L
Izanami
9,221
485
142
7
0
348,429
12
L
Xing Tian
8,291
436
44
2
0
377,234
2
W
Tiamat
9,726
512
121
6
0
367,300
8
W
Bakasura
11,209
590
167
9
0
477,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role