Player Matchup

Izanami
Izanami
I Iz A Duck
Izanami
Level 57
God Stats
11W - 9L
1,674 SR
Queue Stats
107W - 128L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
Icreams114
Cthulhu
Level 44
God Stats
22W - 21L
1,466 SR
Queue Stats
43W - 56L
1,344 Elo+
Solo
Anubis
Anubis
jugggernaut989
Anubis
Level 67
God Stats
19W - 9L
1,602 SR
Queue Stats
100W - 112L
1,402 Elo+
Party 2
Team Averages
Level 56
1,581 SR
1,369 Elo+

VS

Team Averages
Level 79
1,537 SR
1,293 Elo+
Sobek
Sobek
MittenzX
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,234 Elo+
Party 1
Discordia
Discordia
WushuPandaTaco
Discordia
Level 112
God Stats
0W - 2L
1,611 SR
Queue Stats
7W - 18L
1,234 Elo+
Party 1
Rama
Rama
rackham09
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I Iz A Duck
Izanami
16
5 / 3 / 4
11,284
705
13,796
11,075
5,094
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Icreams114
Cthulhu
16
3 / 2 / 9
11,854
741
14,639
18,890
26,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 3 / 6
12,115
757
17,362
17,403
10,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MittenzX
Sobek
16
3 / 2 / 5
11,078
692
6,176
19,375
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
WushuPandaTaco
Discordia
15
3 / 4 / 5
10,671
667
15,611
13,333
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
13
2 / 9 / 5
9,480
593
10,125
21,166
7,440
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
15
Kills
8
8
Deaths
15
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
I Iz A Duck
Izanami
5
3
4
2.33
W
Cthulhu
Icreams114
Cthulhu
3
2
9
3.75
L
Sobek
MittenzX
Sobek
3
2
5
2.75
L
Discordia
WushuPandaTaco
Discordia
3
4
5
1.38
W
7
3
6
3.33
L
Rama
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
31,912
47,368
Taken
53,874
42,155
Mitigated
33,612
14,081
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
I Iz A Duck
Izanami
13,796
9,277
0
738
11,075
5,094
793
6,113
4,962
0
40,033
W
Cthulhu
Icreams114
Cthulhu
14,639
567
726
3,958
18,890
26,631
441
6,211
12,679
35,398
0
L
Sobek
MittenzX
Sobek
6,176
393
0
6,256
19,375
21,387
0
10,036
9,339
14,880
0
L
Discordia
WushuPandaTaco
Discordia
15,611
405
0
740
13,333
4,785
0
8,315
5,018
42,075
0
W
17,362
931
0
8,659
17,403
10,430
509
10,432
6,971
67,872
0
L
Rama
10,125
8,497
0
1,331
21,166
7,440
0
13,876
7,290
0
27,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
31,229
193
Minions Killed
104
12
Camps Cleared
2
805,966
Distance Traveled
791,035
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,284
705
57
4
2
257,912
3
W
Cthulhu
11,854
741
42
3
2
297,095
0
L
Sobek
11,078
692
14
1
0
290,838
0
L
Discordia
10,671
667
55
3
1
279,532
4
W
Anubis
12,115
757
94
6
8
250,959
1
L
Rama
9,480
593
35
2
1
220,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role