Player Matchup

Ra
Ra
HULK_1973_GR
Ra
Level 156
God Stats
102W - 80L
1,551 SR
Queue Stats
640W - 689L
1,495 Elo+
Solo
Ymir
Ymir
STWStoner
Ymir
Level 82
God Stats
2W - 3L
1,223 SR
Queue Stats
160W - 126L
1,394 Elo+
Solo
Poseidon
Poseidon
legendary-76l
Poseidon
Level 101
God Stats
4W - 8L
1,345 SR
Queue Stats
254W - 253L
1,410 Elo+
Solo
Danzaburou
Danzaburou
nebboy1
Danzaburou
Level 45
God Stats
8W - 9L
1,758 SR
Queue Stats
139W - 158L
1,457 Elo+
Solo
Arachne
Arachne
tdturtle1
Arachne
Level 112
God Stats
8W - 5L
1,655 SR
Queue Stats
266W - 280L
1,519 Elo+
Solo
Team Averages
Level 99
1,506 SR
1,455 Elo+

VS

Team Averages
Level 103
1,569 SR
1,456 Elo+
Charybdis
Charybdis
JAG_Kaname_Who
Charybdis
Level 86
God Stats
12W - 15L
1,447 SR
Queue Stats
249W - 302L
1,316 Elo+
Solo
Chaac
Chaac
LickMyTaunt
Chaac
Level 127
God Stats
1W - 4L
1,533 SR
Queue Stats
84W - 86L
1,511 Elo+
Solo
Zeus
Zeus
Millom2007
Zeus
Level 107
God Stats
14W - 17L
1,476 SR
Queue Stats
332W - 334L
1,384 Elo+
Solo
Mercury
Mercury
SomeWhiteKid07
Mercury
Level 51
God Stats
4W - 9L
1,526 SR
Queue Stats
63W - 95L
1,456 Elo+
Solo
Ganesha
Ganesha
mthrfo1002
Ganesha
Level 146
God Stats
11W - 4L
1,862 SR
Queue Stats
529W - 496L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,586
572
7,974
11,385
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
1 / 3 / 3
7,555
504
7,265
16,263
9,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
legendary-76l
Poseidon
15
6 / 1 / 1
8,884
592
7,326
5,833
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Danzaburou
nebboy1
Danzaburou
12
1 / 3 / 7
7,893
526
10,137
9,488
3,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
tdturtle1
Arachne
15
11 / 0 / 3
10,080
672
12,855
13,184
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JAG_Kaname_Who
Charybdis
8
1 / 7 / 1
5,674
378
4,928
10,206
3,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 0
8,235
549
13,538
14,991
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 6 / 2
7,009
467
11,100
12,032
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 6 / 2
7,367
491
5,490
12,826
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
mthrfo1002
Ganesha
10
0 / 2 / 3
6,281
419
4,539
13,802
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
10
10
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Charybdis
JAG_Kaname_Who
Charybdis
1
7
1
0.21
L
3
2
0
1.5
L
2
6
2
0.5
W
Ymir
1
3
3
0.83
L
4
6
2
0.83
W
Poseidon
legendary-76l
Poseidon
6
1
1
6.5
L
Ganesha
mthrfo1002
Ganesha
0
2
3
0.75
W
Danzaburou
nebboy1
Danzaburou
1
3
7
1.5
W
Arachne
tdturtle1
Arachne
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
39,595
56,153
Taken
63,857
26,403
Mitigated
34,856
23,034
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,974
1,598
759
5,323
11,385
4,644
425
6,922
4,463
54,803
0
L
Charybdis
JAG_Kaname_Who
Charybdis
4,928
2,810
0
1,089
10,206
3,436
0
4,565
5,641
0
26,453
L
13,538
3,710
0
7,963
14,991
12,490
512
6,393
8,167
0
67,156
L
11,100
1,420
0
1,560
12,032
4,325
0
4,025
8,007
55,514
0
W
Ymir
7,265
2,278
0
5,123
16,263
9,270
0
747
14,687
43,235
0
L
5,490
2,938
0
580
12,826
4,921
0
2,603
10,122
0
46,420
W
Poseidon
legendary-76l
Poseidon
7,326
1,939
185
1,135
5,833
1,758
1,385
470
5,363
68,133
0
L
Ganesha
mthrfo1002
Ganesha
4,539
402
0
3,123
13,802
9,684
0
4,447
9,355
28,819
0
W
Danzaburou
nebboy1
Danzaburou
10,137
5,892
260
3,872
9,488
3,833
2,826
3,494
5,994
0
45,687
W
Arachne
tdturtle1
Arachne
12,855
7,541
0
6,377
13,184
6,898
0
4,006
9,137
0
75,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
34,566
476
Minions Killed
380
0
Camps Cleared
0
1,399,200
Distance Traveled
1,262,137
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,586
572
92
6
0
260,999
3
L
Charybdis
5,674
378
55
4
0
192,591
1
L
Chaac
8,235
549
122
8
0
248,355
4
L
Zeus
7,009
467
95
6
0
235,958
2
W
Ymir
7,555
504
76
5
0
246,042
1
L
Mercury
7,367
491
83
6
0
287,010
3
W
Poseidon
8,884
592
122
8
0
284,721
1
L
Ganesha
6,281
419
25
2
0
298,223
6
W
Danzaburou
7,893
526
69
5
0
256,829
3
W
Arachne
10,080
672
117
8
0
350,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role