Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Histomy
Zhong Kui
Level 106
God Stats
4W - 2L
1,907 SR
Queue Stats
276W - 276L
1,418 Elo+
Solo
Loki
Loki
Kirito543210
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,101 Elo+
Solo
Izanami
Izanami
XVipesZ
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,472 Elo+
Solo
Janus
Janus
panicwave
Janus
Level 45
God Stats
2W - 2L
1,364 SR
Queue Stats
129W - 112L
1,395 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,377 Elo+

VS

Team Averages
Level 96
1,527 SR
1,360 Elo+
Nemesis
Nemesis
Armythix
Nemesis
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,353 Elo+
Solo
Artemis
Artemis
FluffyShu
Artemis
Level 54
God Stats
5W - 2L
1,638 SR
Queue Stats
76W - 108L
1,336 Elo+
Solo
Arachne
Arachne
GINGERZILLAH
Arachne
Level 119
God Stats
3W - 1L
1,451 SR
Queue Stats
52W - 82L
1,374 Elo+
Solo
Cerberus
Cerberus
Melica
Cerberus
Level 105
God Stats
2W - 0L
1,547 SR
Queue Stats
7W - 12L
1,331 Elo+
Solo
Ishtar
Ishtar
SDemianBlack
Ishtar
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 174L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
8 / 8 / 4
12,268
767
20,250
20,449
10,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Histomy
Zhong Kui
18
1 / 4 / 13
10,452
653
14,137
14,200
10,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 11 / 6
11,168
698
8,046
17,508
7,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
XVipesZ
Izanami
15
4 / 5 / 8
9,936
621
12,395
13,005
5,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
panicwave
Janus
20
3 / 6 / 9
12,826
802
22,359
14,069
7,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armythix
Nemesis
19
6 / 3 / 21
13,303
831
12,627
21,898
18,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
FluffyShu
Artemis
19
8 / 5 / 13
12,320
770
14,160
18,527
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
GINGERZILLAH
Arachne
16
1 / 6 / 17
10,410
651
7,624
18,382
10,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Melica
Cerberus
18
0 / 5 / 24
10,863
679
7,641
21,817
25,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
20
19 / 3 / 10
14,811
926
29,508
17,592
9,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
119
21
Kills
34
34
Deaths
22
40
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
8
8
4
1.25
W
Nemesis
Armythix
Nemesis
6
3
21
5.5
W
Artemis
FluffyShu
Artemis
8
5
13
2.9
W
Arachne
GINGERZILLAH
Arachne
1
6
17
1.58
L
Zhong Kui
Histomy
Zhong Kui
1
4
13
1.88
L
5
11
6
0.73
W
Cerberus
Melica
Cerberus
0
5
24
2.4
W
Ishtar
19
3
10
8
L
Izanami
XVipesZ
Izanami
4
5
8
1.6
L
Janus
panicwave
Janus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,187
Damage
71,560
79,231
Taken
98,216
41,722
Mitigated
74,681
20,729
Healing
40,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
20,250
8,520
1,229
3,843
20,449
10,612
819
1,102
19,347
0
42,093
W
Nemesis
Armythix
Nemesis
12,627
4,498
7,880
7,551
21,898
18,733
654
6,557
15,341
0
27,164
W
Artemis
FluffyShu
Artemis
14,160
6,962
3,147
4,268
18,527
9,543
2,058
8,377
10,150
0
26,578
W
Arachne
GINGERZILLAH
Arachne
7,624
5,913
1,811
4,755
18,382
10,785
1,552
6,211
12,171
0
17,584
L
Zhong Kui
Histomy
Zhong Kui
14,137
531
2,854
4,960
14,200
10,423
29
2,779
11,421
24,299
0
L
8,046
776
1,360
991
17,508
7,728
113
1,126
16,382
0
11,807
W
Cerberus
Melica
Cerberus
7,641
326
541
3,251
21,817
25,942
451
7,181
14,636
17,046
0
W
Ishtar
29,508
19,007
2,740
4,570
17,592
9,678
4,584
8,170
9,422
0
67,895
L
Izanami
XVipesZ
Izanami
12,395
4,844
374
2,159
13,005
5,691
637
942
12,063
0
24,982
L
Janus
panicwave
Janus
22,359
1,317
956
2,003
14,069
7,268
263
1,692
12,377
57,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,650
Gold Earned
61,707
197
Minions Killed
164
0
Camps Cleared
0
1,203,339
Distance Traveled
1,408,543
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,268
767
45
3
0
256,994
0
W
Nemesis
13,303
831
19
1
0
302,228
1
W
Artemis
12,320
770
27
2
0
261,081
0
W
Arachne
10,410
651
10
1
0
274,877
0
L
Zhong Kui
10,452
653
29
2
0
256,226
1
L
Loki
11,168
698
10
1
0
263,598
2
W
Cerberus
10,863
679
24
2
0
278,337
0
W
Ishtar
14,811
926
84
5
0
292,020
2
L
Izanami
9,936
621
33
2
0
175,183
0
L
Janus
12,826
802
80
5
0
251,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role