Player Matchup

Sylvanus
Sylvanus
Silver III
AreKidd
Sylvanus
Silver III
Level 144
God Stats
24W - 18L
1,557 SR
Queue Stats
132W - 129L
1,044 MMR
Solo
Jormungandr
Jormungandr
Bronze I
FatheredRelic56
Jormungandr
Bronze I
Level 118
God Stats
234W - 208L
1,529 SR
Queue Stats
666W - 697L
449 MMR
Solo
Ra
Ra
Silver IV
PhasenPrufer
Ra
Silver IV
Level 109
God Stats
5W - 2L
1,506 SR
Queue Stats
75W - 85L
761 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
ProfesorGanja
Cliodhna
Bronze IV
Level 40
God Stats
0W - 2L
1,281 SR
Queue Stats
29W - 64L
1,171 MMR
Party 2
Skadi
Skadi
Bronze IV
szonko654
Skadi
Bronze IV
Level 40
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 69L
1,120 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,432 SR
909 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,496 SR
943 MMR
Medusa
Medusa
Bronze I
Card Com3t
Medusa
Bronze I
Level 160
God Stats
16W - 9L
1,643 SR
Queue Stats
256W - 266L
415 MMR
Solo
Yemoja
Yemoja
Bronze I
NeroHeroDeBruuh
Yemoja
Bronze I
Level 46
God Stats
4W - 2L
1,488 SR
Queue Stats
77W - 86L
623 MMR
Solo
Scylla
Scylla
Silver IV
Wickedswey
Scylla
Silver IV
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
976 MMR
Party 1
Nemesis
Nemesis
Gold III
balowni164
Nemesis
Gold III
Level 83
God Stats
23W - 20L
1,549 SR
Queue Stats
630W - 627L
1,633 MMR
Solo
Hercules
Hercules
Silver V
ninja_way228
Hercules
Silver V
Level 35
God Stats
1W - 4L
1,303 SR
Queue Stats
5W - 16L
1,068 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AreKidd
Sylvanus
14
1 / 6 / 2
9,468
379
12,397
27,683
25,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
FatheredRelic56
Jormungandr
18
0 / 6 / 3
11,667
467
19,814
26,555
31,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 3
11,331
453
18,652
22,290
11,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
ProfesorGanja
Cliodhna
14
3 / 8 / 2
10,233
409
10,678
20,324
9,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
szonko654
Skadi
14
2 / 8 / 1
9,872
395
7,740
18,824
8,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneBellonaAtlasPele

VS

Bans
KaliAthenaHadesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Card Com3t
Medusa
20
7 / 1 / 3
13,078
523
19,845
21,234
10,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 14
12,934
517
8,866
26,416
35,407
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Wickedswey
Scylla
16
4 / 5 / 3
10,821
433
9,971
16,104
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
balowni164
Nemesis
20
15 / 1 / 8
15,482
619
34,703
26,756
15,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
ninja_way228
Hercules
18
1 / 2 / 6
11,393
456
8,034
25,156
24,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
32
33
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AreKidd
Sylvanus
1
6
2
0.33
W
Medusa
Card Com3t
Medusa
7
1
3
8.5
L
Jormungandr
FatheredRelic56
Jormungandr
0
6
3
0.25
W
5
1
14
12
L
4
5
3
1.1
L
Cliodhna
ProfesorGanja
Cliodhna
3
8
2
0.5
W
Scylla
Wickedswey
Scylla
4
5
3
1.1
W
Nemesis
balowni164
Nemesis
15
1
8
19
W
Hercules
ninja_way228
Hercules
1
2
6
2
L
Skadi
szonko654
Skadi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,281
Damage
81,419
115,676
Taken
115,666
85,939
Mitigated
92,900
34,675
Healing
33,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AreKidd
Sylvanus
12,397
3,602
3,941
9,722
27,683
25,748
49
4,576
22,784
42,974
17,973
W
Medusa
Card Com3t
Medusa
19,845
8,646
0
8,994
21,234
10,423
2,702
5,011
16,223
0
137,364
L
Jormungandr
FatheredRelic56
Jormungandr
19,814
4,702
206
4,165
26,555
31,227
461
2,636
23,919
102,931
0
W
8,866
1,737
7,457
5,452
26,416
35,407
170
8,959
17,457
46,321
0
L
18,652
2,253
2,184
7,861
22,290
11,275
146
6,503
15,787
101,921
0
L
Cliodhna
ProfesorGanja
Cliodhna
10,678
1,637
0
4,315
20,324
9,320
0
2,679
17,645
0
56,511
W
Scylla
Wickedswey
Scylla
9,971
670
0
250
16,104
7,123
324
9,533
6,571
60,964
0
W
Nemesis
balowni164
Nemesis
34,703
20,769
0
4,444
26,756
15,486
3,169
10,165
16,591
0
183,936
W
Hercules
ninja_way228
Hercules
8,034
3,745
0
6,933
25,156
24,461
928
16,211
8,945
0
64,219
L
Skadi
szonko654
Skadi
7,740
3,406
0
2,281
18,824
8,369
1,004
2,443
16,381
0
47,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
63,708
565
Minions Killed
647
0
Camps Cleared
0
2,091,962
Distance Traveled
2,408,714
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,468
379
78
3
0
414,958
7
W
Medusa
13,078
523
162
6
0
458,747
3
L
Jormungandr
11,667
467
173
7
0
339,041
0
W
Yemoja
12,934
517
52
2
0
454,601
1
L
Ra
11,331
453
160
6
0
463,367
3
L
Cliodhna
10,233
409
89
4
0
456,126
2
W
Scylla
10,821
433
101
4
0
438,340
0
W
Nemesis
15,482
619
228
9
0
559,251
4
W
Hercules
11,393
456
104
4
0
497,775
5
L
Skadi
9,872
395
65
3
0
418,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role