Player Matchup

Tsukuyomi
Tsukuyomi
Masters
CommandoTheSin
Tsukuyomi
Masters
Level 160
God Stats
7W - 5L
1,746 SR
Queue Stats
709W - 673L
3,197 MMR
Solo
Vulcan
Vulcan
Masters
Midš
Vulcan
Masters
Level 160
God Stats
14W - 12L
1,741 SR
Queue Stats
912W - 880L
3,191 MMR
Solo
Lancelot
Lancelot
Diamond V
Simbabawe
Lancelot
Diamond V
Level 156
God Stats
7W - 4L
1,750 SR
Queue Stats
403W - 410L
2,049 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Smurforsmite
Kumbhakarna
Diamond V
Level 46
God Stats
3W - 4L
1,652 SR
Queue Stats
57W - 51L
2,125 MMR
Solo
Nemesis
Nemesis
Diamond V
Xeal AlZaRe
Nemesis
Diamond V
Level 158
God Stats
1W - 1L
1,799 SR
Queue Stats
179W - 177L
2,095 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,738 SR
2,531 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,636 SR
2,586 MMR
Awilix
Awilix
Masters
BloundHound
Awilix
Masters
Level 143
God Stats
15W - 18L
1,599 SR
Queue Stats
694W - 579L
3,069 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
CursedDomain
Cabrakan
Diamond IV
Level 125
God Stats
6W - 4L
1,711 SR
Queue Stats
130W - 119L
2,034 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
ItsJustRevy
Baron Samedi
Diamond III
Level 158
God Stats
1W - 1L
1,260 SR
Queue Stats
156W - 148L
2,180 MMR
Party 1
Izanami
Izanami
Masters
ItsMeSick
Izanami
Masters
Level 98
God Stats
14W - 6L
1,946 SR
Queue Stats
197W - 141L
3,226 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Jmaney726
Cu Chulainn
Masters
Level 160
God Stats
2W - 2L
1,663 SR
Queue Stats
100W - 95L
2,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CommandoTheSin
Tsukuyomi
19
5 / 4 / 2
12,942
498
21,087
31,805
28,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Midš
Vulcan
19
3 / 5 / 4
12,586
484
26,294
21,898
10,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Simbabawe
Lancelot
18
2 / 10 / 5
11,466
441
9,994
28,406
12,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Smurforsmite
Kumbhakarna
16
2 / 3 / 6
10,850
417
8,109
27,357
32,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Xeal AlZaRe
Nemesis
18
2 / 6 / 1
11,005
423
15,944
31,830
16,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiKaliRatatoskrAres

VS

Bans
Da JiRavanaFenrirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
9 / 2 / 4
16,479
634
27,427
27,054
16,812
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
CursedDomain
Cabrakan
17
1 / 3 / 9
13,455
518
6,614
25,419
42,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
ItsJustRevy
Baron Samedi
18
3 / 5 / 4
12,991
500
15,778
17,978
12,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
ItsMeSick
Izanami
20
8 / 2 / 8
15,861
610
36,636
22,486
11,704
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Jmaney726
Cu Chulainn
20
7 / 2 / 5
15,541
598
29,898
41,079
50,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
14
Kills
28
28
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
2
4
5.5
L
Tsukuyomi
CommandoTheSin
Tsukuyomi
5
4
2
1.5
W
Cabrakan
CursedDomain
Cabrakan
1
3
9
1.83
W
Baron Samedi
ItsJustRevy
Baron Samedi
3
5
4
1
W
Izanami
ItsMeSick
Izanami
8
2
8
6
W
Cu Chulainn
Jmaney726
Cu Chulainn
7
2
5
4.75
L
Vulcan
Midš
Vulcan
3
5
4
1
L
Lancelot
Simbabawe
Lancelot
2
10
5
0.45
L
Kumbhakarna
Smurforsmite
Kumbhakarna
2
3
6
1.67
L
Nemesis
Xeal AlZaRe
Nemesis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,428
Damage
116,353
141,296
Taken
134,016
101,080
Mitigated
134,086
36,437
Healing
42,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
27,427
10,767
0
1,669
27,054
16,812
0
7,029
20,025
0
194,306
L
Tsukuyomi
CommandoTheSin
Tsukuyomi
21,087
5,650
0
11,101
31,805
28,777
0
2,173
29,575
121
94,874
W
Cabrakan
CursedDomain
Cabrakan
6,614
916
939
5,047
25,419
42,857
420
10,819
14,600
32,479
0
W
Baron Samedi
ItsJustRevy
Baron Samedi
15,778
984
1,777
4,349
17,978
12,470
1,800
7,138
10,840
86,265
0
W
Izanami
ItsMeSick
Izanami
36,636
21,955
0
10,258
22,486
11,704
14,330
4,707
17,779
0
208,493
W
Cu Chulainn
Jmaney726
Cu Chulainn
29,898
6,577
0
18,317
41,079
50,243
1,351
7,620
33,459
112
137,899
L
Vulcan
Midš
Vulcan
26,294
5,537
0
2,308
21,898
10,309
0
5,271
16,227
118,329
0
L
Lancelot
Simbabawe
Lancelot
9,994
656
0
5,455
28,406
12,664
0
2,713
25,591
0
88,360
L
Kumbhakarna
Smurforsmite
Kumbhakarna
8,109
911
0
3,360
27,357
32,674
0
6,226
20,671
25,135
0
L
Nemesis
Xeal AlZaRe
Nemesis
15,944
7,634
0
14,213
31,830
16,656
0
5,062
26,608
0
120,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
74,327
663
Minions Killed
829
0
Camps Cleared
0
2,528,461
Distance Traveled
2,505,688
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,479
634
202
8
0
623,240
1
L
Tsukuyomi
12,942
498
141
5
0
489,259
2
W
Cabrakan
13,455
518
39
2
0
440,976
7
W
Baron Samedi
12,991
500
150
6
0
485,571
0
W
Izanami
15,861
610
242
9
0
464,899
2
W
Cu Chulainn
15,541
598
196
8
0
491,002
2
L
Vulcan
12,586
484
195
8
0
515,039
4
L
Lancelot
11,466
441
150
6
0
479,493
1
L
Kumbhakarna
10,850
417
22
1
0
508,704
12
L
Nemesis
11,005
423
155
6
0
535,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role