Player Matchup

Neith
Neith
MaTTin093
Neith
Level 88
God Stats
14W - 20L
1,452 SR
Queue Stats
142W - 158L
1,311 Elo+
Party 1
Anubis
Anubis
MrZandar4830
Anubis
Level 27
God Stats
30W - 25L
1,526 SR
Queue Stats
74W - 104L
1,352 Elo+
Party 1
Hades
Hades
YODA_4505
Hades
Level 58
God Stats
7W - 14L
1,379 SR
Queue Stats
247W - 281L
1,360 Elo+
Solo
Thanatos
Thanatos
mahan_38297
Thanatos
Level 80
God Stats
7W - 8L
1,500 SR
Queue Stats
148W - 175L
1,347 Elo+
Party 1
Horus
Horus
yzdanreza
Horus
Level 65
God Stats
13W - 8L
1,604 SR
Queue Stats
53W - 60L
1,357 Elo+
Party 1
Team Averages
Level 64
1,492 SR
1,346 Elo+

VS

Team Averages
Level 58
1,389 SR
1,250 Elo+
Neith
Neith
KaroLyne3469
Neith
Level 15
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 9L
1,042 Elo+
Party 2
Achilles
Achilles
Kirikou-509-
Achilles
Level 36
God Stats
5W - 17L
1,286 SR
Queue Stats
13W - 39L
1,211 Elo+
Party 2
Bacchus
Bacchus
bo_9loow7
Bacchus
Level 53
God Stats
12W - 11L
1,504 SR
Queue Stats
80W - 117L
1,289 Elo+
Party 3
Zhong Kui
Zhong Kui
franciscodlro8
Zhong Kui
Level 119
God Stats
2W - 4L
1,463 SR
Queue Stats
53W - 65L
1,399 Elo+
Solo
Loki
Loki
iWas-Drunk
Loki
Level 67
God Stats
18W - 27L
1,431 SR
Queue Stats
114W - 151L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MaTTin093
Neith
19
9 / 2 / 5
12,944
563
18,070
11,690
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
16
0 / 6 / 8
10,890
473
10,555
21,130
13,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
YODA_4505
Hades
20
4 / 2 / 6
13,392
582
14,646
19,760
13,415
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mahan_38297
Thanatos
20
10 / 1 / 5
13,923
605
14,707
22,254
13,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
yzdanreza
Horus
16
2 / 1 / 17
11,895
517
9,564
18,464
23,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,791
382
3,378
13,284
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Kirikou-509-
Achilles
18
0 / 3 / 3
10,482
456
8,975
21,364
18,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
bo_9loow7
Bacchus
12
0 / 7 / 3
8,918
388
5,023
21,995
19,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
franciscodlro8
Zhong Kui
17
4 / 5 / 1
11,236
489
23,492
20,191
12,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 3 / 3
12,072
525
15,222
17,544
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
25
Kills
12
12
Deaths
26
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Achilles
Kirikou-509-
Achilles
0
3
3
0.5
W
Neith
MaTTin093
Neith
9
2
5
5.75
W
Anubis
0
6
8
0.67
W
Hades
YODA_4505
Hades
4
2
6
3.5
L
Bacchus
bo_9loow7
Bacchus
0
7
3
0.21
L
Zhong Kui
franciscodlro8
Zhong Kui
4
5
1
0.9
L
8
3
3
3.17
W
Thanatos
mahan_38297
Thanatos
10
1
5
12.5
W
Horus
yzdanreza
Horus
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,542
Damage
56,090
93,298
Taken
94,378
69,505
Mitigated
61,326
57,430
Healing
30,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,378
1,718
0
929
13,284
4,898
1,274
1,397
11,887
0
49,081
L
Achilles
Kirikou-509-
Achilles
8,975
2,069
0
8,240
21,364
18,545
1,821
8,862
12,502
0
77,583
W
Neith
MaTTin093
Neith
18,070
8,568
0
3,790
11,690
6,187
6,193
4,905
6,785
0
107,250
W
Anubis
10,555
403
0
8,003
21,130
13,007
162
8,373
12,757
73,938
0
W
Hades
YODA_4505
Hades
14,646
2,567
943
11,514
19,760
13,415
290
4,405
15,355
106,849
0
L
Bacchus
bo_9loow7
Bacchus
5,023
802
1,734
5,328
21,995
19,509
334
2,336
19,659
33,635
0
L
Zhong Kui
franciscodlro8
Zhong Kui
23,492
3,009
0
8,127
20,191
12,091
590
7,928
12,263
103,186
0
L
15,222
6,096
0
6,196
17,544
6,283
0
4,678
12,866
0
94,831
W
Thanatos
mahan_38297
Thanatos
14,707
5,191
0
22,425
22,254
13,255
0
6,576
15,678
0
134,504
W
Horus
yzdanreza
Horus
9,564
4,931
3,679
7,076
18,464
23,641
121
8,405
10,059
0
29,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,044
Gold Earned
51,499
651
Minions Killed
541
0
Camps Cleared
0
2,093,551
Distance Traveled
2,018,430
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,791
382
88
4
0
379,442
2
L
Achilles
10,482
456
125
5
0
405,437
6
W
Neith
12,944
563
154
7
0
410,295
5
W
Anubis
10,890
473
115
5
0
336,462
1
W
Hades
13,392
582
176
8
0
397,578
0
L
Bacchus
8,918
388
33
1
0
387,551
1
L
Zhong Kui
11,236
489
161
7
0
384,613
3
L
Loki
12,072
525
134
6
0
461,387
4
W
Thanatos
13,923
605
162
7
0
496,159
1
W
Horus
11,895
517
44
2
0
453,057
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role