Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EniX I Cobra
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 185L
1,470 Elo+
Solo
Bellona
Bellona
JuanMarmoud347
Bellona
Level 102
God Stats
0W - 2L
1,223 SR
Queue Stats
62W - 78L
1,456 Elo+
Solo
Janus
Janus
x Mairon
Janus
Level 82
God Stats
13W - 18L
1,482 SR
Queue Stats
712W - 723L
1,509 Elo+
Solo
Serqet
Serqet
xflamexsquirels
Serqet
Level 154
God Stats
0W - 2L
1,442 SR
Queue Stats
163W - 163L
1,519 Elo+
Solo
Team Averages
Level 117
1,429 SR
1,491 Elo+

VS

Team Averages
Level 138
1,622 SR
1,553 Elo+
Chang'e
Chang'e
Doozyof4D4y
Chang'e
Level 156
God Stats
30W - 27L
1,502 SR
Queue Stats
296W - 278L
1,448 Elo+
Solo
Ymir
Ymir
Jaaavis
Ymir
Level 157
God Stats
11W - 3L
1,774 SR
Queue Stats
490W - 184L
1,704 Elo+
Party 1
Bellona
Bellona
MarsUltor9999
Bellona
Level 159
God Stats
5W - 3L
1,715 SR
Queue Stats
784W - 553L
1,636 Elo+
Party 1
Ne Zha
Ne Zha
WhyUhavetoBmad
Ne Zha
Level 156
God Stats
4W - 3L
1,562 SR
Queue Stats
100W - 58L
1,640 Elo+
Party 1
Vulcan
Vulcan
grääs
Vulcan
Level 60
God Stats
20W - 12L
1,555 SR
Queue Stats
38W - 57L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 0 / 5
10,659
1,066
6,022
14,867
23,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
EniX I Cobra
Heimdallr
15
0 / 4 / 5
9,311
931
7,880
14,141
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

15
1 / 2 / 4
9,483
948
11,908
14,251
14,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Janus
x Mairon
Janus
15
2 / 2 / 3
9,855
986
16,309
9,881
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 0
9,383
938
9,978
15,687
12,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

180

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doozyof4D4y
Chang'e
16
0 / 2 / 11
9,699
970
7,046
8,858
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Jaaavis
Ymir
16
0 / 0 / 13
10,492
1,049
11,120
14,963
19,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
16
8 / 0 / 4
11,887
1,189
17,754
12,577
18,675
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 9
11,546
1,155
13,864
11,028
10,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
grääs
Vulcan
16
3 / 2 / 9
10,440
1,044
14,552
9,291
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
5
Kills
15
15
Deaths
5
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
5
2.5
W
Chang'e
Doozyof4D4y
Chang'e
0
2
11
2.75
L
Heimdallr
EniX I Cobra
Heimdallr
0
4
5
0.63
W
Ymir
Jaaavis
Ymir
0
0
13
6.5
L
1
2
4
1.5
W
Bellona
8
0
4
10
W
4
1
9
8.5
W
Vulcan
grääs
Vulcan
3
2
9
3.75
L
Janus
x Mairon
Janus
2
2
3
1.75
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,097
Damage
64,336
68,827
Taken
56,717
64,987
Mitigated
56,786
6,518
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,022
1,997
0
4,552
14,867
23,973
0
9,130
5,495
17,267
0
W
Chang'e
Doozyof4D4y
Chang'e
7,046
1,514
6,146
3,650
8,858
3,937
0
2,883
5,975
19,935
0
L
Heimdallr
EniX I Cobra
Heimdallr
7,880
3,116
0
586
14,141
8,693
0
6,751
7,181
0
22,301
W
Ymir
Jaaavis
Ymir
11,120
2,912
1,093
2,765
14,963
19,557
0
7,023
7,940
18,281
0
L
11,908
701
149
712
14,251
14,953
0
8,115
6,136
0
30,965
W
Bellona
17,754
3,305
1,904
1,538
12,577
18,675
0
4,312
7,719
1,083
27,755
W
13,864
1,577
2,916
3,864
11,028
10,150
0
4,928
5,950
0
34,664
W
Vulcan
grääs
Vulcan
14,552
3,870
0
208
9,291
4,467
0
3,185
5,584
41,504
0
L
Janus
x Mairon
Janus
16,309
482
189
330
9,881
4,977
0
3,087
6,794
38,938
0
L
9,978
1,766
0
0
15,687
12,391
0
6,718
8,969
0
14,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
54,064
171
Minions Killed
200
5
Camps Cleared
9
928,137
Distance Traveled
1,021,510
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,659
1,066
13
1
0
203,210
1
W
Chang'e
9,699
970
48
5
5
192,603
1
L
Heimdallr
9,311
931
41
4
4
163,561
0
W
Ymir
10,492
1,049
23
2
0
181,966
3
L
Bellona
9,483
948
41
4
0
189,624
0
W
Bellona
11,887
1,189
15
2
2
219,041
0
W
Ne Zha
11,546
1,155
37
4
0
217,554
0
W
Vulcan
10,440
1,044
77
8
2
210,346
0
L
Janus
9,855
986
59
6
1
181,725
0
L
Serqet
9,383
938
17
2
0
190,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role