Player Matchup

Amaterasu
Amaterasu
AllSeer
Amaterasu
Level 160
God Stats
12W - 5L
1,704 SR
Queue Stats
692W - 280L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
ChristinaLoveQuQ
Sun Wukong
Level 42
God Stats
5W - 0L
1,930 SR
Queue Stats
147W - 23L
1,859 Elo+
Party 1
Ah Puch
Ah Puch
Eversti_Rehti
Ah Puch
Level 105
God Stats
2W - 3L
1,374 SR
Queue Stats
86W - 109L
1,347 Elo+
Solo
Skadi
Skadi
OldUncleClinty
Skadi
Level 88
God Stats
8W - 9L
1,361 SR
Queue Stats
295W - 327L
1,341 Elo+
Party 2
Ares
Ares
UnholyJ3wBun
Ares
Level 78
God Stats
18W - 15L
1,478 SR
Queue Stats
186W - 212L
1,391 Elo+
Party 2
Team Averages
Level 95
1,569 SR
1,519 Elo+

VS

Team Averages
Level 117
1,529 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
IKKI-D-FENIX
Nike
Level 156
God Stats
506W - 523L
1,522 SR
Queue Stats
665W - 750L
1,442 Elo+
Solo
Sobek
Sobek
P00Scoop
Sobek
Level 127
God Stats
1W - 4L
1,624 SR
Queue Stats
375W - 364L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SrRayden201
Ah Muzen Cab
Level 106
God Stats
15W - 20L
1,501 SR
Queue Stats
265W - 257L
1,489 Elo+
Solo
Mulan
Mulan
warriorsarebased
Mulan
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
60W - 32L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AllSeer
Amaterasu
13
4 / 2 / 1
7,703
550
5,526
15,316
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ChristinaLoveQuQ
Sun Wukong
14
1 / 1 / 3
8,212
587
11,215
14,177
8,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
12
0 / 1 / 0
6,386
456
3,791
9,691
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 1
6,532
467
3,548
6,143
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 0
6,749
482
2,942
8,338
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 2
7,165
512
10,097
7,132
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
1 / 1 / 2
6,153
440
4,188
10,641
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
P00Scoop
Sobek
11
2 / 1 / 0
6,992
499
4,264
11,271
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SrRayden201
Ah Muzen Cab
11
0 / 1 / 1
6,727
481
4,558
4,978
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
5,541
396
3,639
8,035
3,138
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
5
5
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
W
Amaterasu
AllSeer
Amaterasu
4
2
1
2.25
W
Sun Wukong
ChristinaLoveQuQ
Sun Wukong
1
1
3
2.5
W
Ah Puch
0
1
0
0
L
1
1
2
2
W
0
1
1
0.5
L
Sobek
P00Scoop
Sobek
2
1
0
2
L
Ah Muzen Cab
SrRayden201
Ah Muzen Cab
0
1
1
0.5
W
1
0
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
26,746
53,665
Taken
42,057
30,066
Mitigated
24,718
20,753
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,097
503
49
1,961
7,132
3,257
71
3,041
4,091
60,508
0
W
Amaterasu
AllSeer
Amaterasu
5,526
3,045
0
4,714
15,316
7,147
0
1,531
13,785
0
68,921
W
Sun Wukong
ChristinaLoveQuQ
Sun Wukong
11,215
3,008
0
6,593
14,177
8,897
660
1,904
12,116
0
70,588
W
Ah Puch
3,791
225
0
5,105
9,691
4,421
0
6,155
3,480
41,804
0
L
4,188
793
0
2,716
10,641
4,371
0
819
9,822
0
31,515
W
3,548
1,398
335
1,484
6,143
2,230
0
1,485
4,620
0
42,084
L
Sobek
P00Scoop
Sobek
4,264
998
0
3,758
11,271
11,647
0
1,427
9,844
23,104
0
L
Ah Muzen Cab
SrRayden201
Ah Muzen Cab
4,558
1,941
0
2,387
4,978
2,305
0
1,446
3,532
0
52,650
W
2,942
120
0
2,522
8,338
7,371
0
2,948
5,303
28,463
0
L
3,639
1,040
0
3,530
8,035
3,138
0
0
8,035
0
25,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
32,578
425
Minions Killed
365
0
Camps Cleared
0
1,370,749
Distance Traveled
1,208,531
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,165
512
104
7
0
273,169
2
W
Amaterasu
7,703
550
97
7
0
356,330
0
W
Sun Wukong
8,212
587
135
10
0
267,340
2
W
Ah Puch
6,386
456
62
4
0
242,735
7
L
Nike
6,153
440
57
4
0
249,764
2
W
Skadi
6,532
467
76
5
0
227,586
2
L
Sobek
6,992
499
40
3
0
282,326
1
L
Ah Muzen Cab
6,727
481
116
8
0
239,351
4
W
Ares
6,749
482
55
4
0
276,758
2
L
Mulan
5,541
396
48
3
0
163,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role