Player Matchup

Aphrodite
Aphrodite
SplendaLandLady-
Aphrodite
Level 125
God Stats
8W - 8L
1,529 SR
Queue Stats
169W - 174L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
TeReMaTheeLUNDDD
Zhong Kui
Level 107
God Stats
0W - 1L
1,871 SR
Queue Stats
118W - 130L
1,427 Elo+
Solo
Kali
Kali
TheQuince1
Kali
Level 126
God Stats
2W - 5L
1,452 SR
Queue Stats
13W - 28L
1,402 Elo+
Party 2
Fafnir
Fafnir
henny 9doubleO
Fafnir
Level 82
God Stats
0W - 2L
1,270 SR
Queue Stats
98W - 103L
1,483 Elo+
Solo
Cthulhu
Cthulhu
scruffynrfh3rdr
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,426 Elo+

VS

Team Averages
Level 77
1,619 SR
1,670 Elo+
Freya
Freya
LilSaltyBun
Freya
Level 105
God Stats
2W - 2L
1,523 SR
Queue Stats
316W - 113L
1,652 Elo+
Party 1
Thanatos
Thanatos
RetroJoker
Thanatos
Level 126
God Stats
44W - 14L
1,702 SR
Queue Stats
299W - 73L
1,805 Elo+
Party 1
Neith
Neith
Rezboyz94
Neith
Level 61
God Stats
3W - 4L
1,473 SR
Queue Stats
19W - 18L
1,412 Elo+
Solo
Sobek
Sobek
TheLOVEbox
Sobek
Level 65
God Stats
3W - 1L
1,574 SR
Queue Stats
215W - 51L
1,756 Elo+
Party 1
Anubis
Anubis
Zechs039
Anubis
Level 26
God Stats
40W - 7L
1,824 SR
Queue Stats
276W - 67L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
1 / 6 / 3
10,503
955
18,322
19,260
10,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
16
3 / 3 / 1
11,395
1,036
22,001
15,986
14,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 2
11,113
1,010
4,471
12,377
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 4 / 4
10,381
944
7,438
18,116
13,464
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 3 / 2
9,863
897
7,261
14,847
14,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

136

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
12,370
1,125
17,051
11,189
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
RetroJoker
Thanatos
17
6 / 2 / 9
12,100
1,100
17,547
11,291
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Rezboyz94
Neith
17
2 / 1 / 13
10,962
997
16,398
13,418
6,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
18
3 / 1 / 15
12,559
1,142
10,355
17,219
27,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Zechs039
Anubis
17
2 / 1 / 8
11,189
1,017
11,323
12,072
8,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
6
Kills
18
18
Deaths
6
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Thanatos
RetroJoker
Thanatos
6
2
9
5.25
W
Neith
Rezboyz94
Neith
2
1
13
8.5
L
Aphrodite
1
6
3
0.42
L
Zhong Kui
3
3
1
1.17
W
Sobek
3
1
15
10.5
L
2
2
2
1.5
W
Anubis
Zechs039
Anubis
2
1
8
6
L
0
4
4
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,493
Damage
72,674
80,586
Taken
65,189
59,896
Mitigated
54,737
16,191
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,051
5,604
0
4,587
11,189
5,793
0
8,988
2,201
50,153
0
W
Thanatos
RetroJoker
Thanatos
17,547
4,373
0
6,324
11,291
5,809
0
8,573
2,718
0
24,019
W
Neith
Rezboyz94
Neith
16,398
11,669
0
4,173
13,418
6,934
0
12,504
914
0
24,926
L
Aphrodite
18,322
1,327
2,927
5,728
19,260
10,685
0
11,077
8,183
35,347
0
L
Zhong Kui
22,001
1,763
0
4,155
15,986
14,623
0
8,533
7,453
45,957
0
W
Sobek
10,355
1,544
0
2,336
17,219
27,233
0
14,909
2,310
19,641
0
L
4,471
1,268
0
1,328
12,377
6,935
0
4,570
7,807
0
28,420
W
Anubis
Zechs039
Anubis
11,323
799
0
5,425
12,072
8,968
0
10,048
2,024
40,738
0
L
7,438
3,882
29
1,575
18,116
13,464
0
8,003
10,113
10,073
0
L
7,261
203
0
449
14,847
14,189
0
6,546
8,301
17,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
59,180
164
Minions Killed
223
8
Camps Cleared
9
951,925
Distance Traveled
1,090,943
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,370
1,125
86
8
6
216,508
0
W
Thanatos
12,100
1,100
16
1
3
245,170
0
W
Neith
10,962
997
27
2
0
199,438
0
L
Aphrodite
10,503
955
42
4
0
210,075
0
L
Zhong Kui
11,395
1,036
70
6
2
205,333
0
W
Sobek
12,559
1,142
10
1
0
227,753
0
L
Kali
11,113
1,010
37
3
6
237,430
0
W
Anubis
11,189
1,017
84
8
0
202,074
0
L
Fafnir
10,381
944
1
0
0
176,948
3
L
Cthulhu
9,863
897
14
1
0
122,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role