Player Matchup

Ymir
Ymir
ABEJARUGO
Ymir
Level 149
God Stats
1W - 5L
1,212 SR
Queue Stats
393W - 572L
1,330 Elo+
Solo
Charybdis
Charybdis
Gemalca
Charybdis
Level 29
God Stats
0W - 11L
1,092 SR
Queue Stats
45W - 171L
1,171 Elo+
Party 2
Sol
Sol
Tzygh
Sol
Level 66
God Stats
1W - 10L
1,035 SR
Queue Stats
71W - 251L
1,201 Elo+
Party 2
Team Averages
Level 81
1,113 SR
1,234 Elo+

VS

Team Averages
Level 76
1,429 SR
1,342 Elo+
Cerberus
Cerberus
CyRoush
Cerberus
Level 77
God Stats
2W - 2L
1,554 SR
Queue Stats
15W - 20L
1,296 Elo+
Solo
Baba Yaga
Baba Yaga
JCrossy3
Baba Yaga
Level 133
God Stats
1W - 0L
1,412 SR
Queue Stats
20W - 27L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
NSR o Elite
Danzaburou
Level 17
God Stats
4W - 7L
1,322 SR
Queue Stats
18W - 24L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 9 / 1
7,375
615
1,451
17,574
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Gemalca
Charybdis
11
0 / 2 / 0
7,100
592
6,605
9,559
3,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
Tzygh
Sol
12
1 / 0 / 0
7,478
623
8,188
7,439
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyRoush
Cerberus
12
0 / 0 / 8
8,759
730
4,190
15,484
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
JCrossy3
Baba Yaga
14
8 / 0 / 2
9,522
794
17,218
6,720
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NSR o Elite
Danzaburou
13
3 / 1 / 4
9,022
752
6,830
8,135
3,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
9
1
0.06
W
Cerberus
CyRoush
Cerberus
0
0
8
4
L
Charybdis
Gemalca
Charybdis
0
2
0
0
W
Baba Yaga
JCrossy3
Baba Yaga
8
0
2
9
W
Danzaburou
NSR o Elite
Danzaburou
3
1
4
5
L
Sol
Tzygh
Sol
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
28,238
34,572
Taken
30,339
17,393
Mitigated
18,991
3,618
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,451
240
0
617
17,574
10,179
0
10,033
7,541
5,934
0
W
Cerberus
CyRoush
Cerberus
4,190
638
166
6,532
15,484
11,846
445
5,319
10,165
14,566
0
L
Charybdis
Gemalca
Charybdis
6,605
3,516
0
998
9,559
3,967
0
6,051
3,508
0
28,918
W
Baba Yaga
JCrossy3
Baba Yaga
17,218
1,074
0
2,604
6,720
3,590
1,073
2,089
4,631
51,199
0
W
Danzaburou
NSR o Elite
Danzaburou
6,830
2,214
0
3,514
8,135
3,555
1,372
2,545
5,590
0
39,013
L
Sol
Tzygh
Sol
8,188
1,543
0
2,003
7,439
3,247
0
5,446
1,993
24,151
1,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,953
Gold Earned
27,303
95
Minions Killed
165
3
Camps Cleared
7
589,675
Distance Traveled
663,300
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,375
615
4
0
0
154,529
0
W
Cerberus
8,759
730
38
3
1
242,907
3
L
Charybdis
7,100
592
51
4
2
201,352
1
W
Baba Yaga
9,522
794
69
6
5
215,495
2
W
Danzaburou
9,022
752
58
5
1
204,898
0
L
Sol
7,478
623
40
3
1
233,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role