Player Matchup

Hades
Hades
DazBooth
Hades
Level 64
God Stats
1W - 2L
1,477 SR
Queue Stats
131W - 127L
1,431 Elo+
Solo
Amaterasu
Amaterasu
HabaheroHige
Amaterasu
Level 42
God Stats
1W - 1L
1,732 SR
Queue Stats
51W - 72L
1,373 Elo+
Solo
Aphrodite
Aphrodite
Kitten1991
Aphrodite
Level 46
God Stats
58W - 46L
1,589 SR
Queue Stats
87W - 91L
1,455 Elo+
Solo
Danzaburou
Danzaburou
chonbonishe
Danzaburou
Level 69
God Stats
66W - 70L
1,436 SR
Queue Stats
141W - 162L
1,394 Elo+
Solo
Lancelot
Lancelot
skullduggerylrd
Lancelot
Level 49
God Stats
0W - 3L
1,271 SR
Queue Stats
27W - 29L
1,487 Elo+
Solo
Team Averages
Level 54
1,501 SR
1,428 Elo+

VS

Team Averages
Level 103
1,421 SR
1,420 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
gangstakiller
Hun Batz
Level 87
God Stats
1W - 1L
1,120 SR
Queue Stats
62W - 80L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
minisnee
Baron Samedi
Level 117
God Stats
5W - 3L
1,643 SR
Queue Stats
75W - 76L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
slitzen
Erlang Shen
Level 48
God Stats
4W - 5L
1,344 SR
Queue Stats
108W - 92L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DazBooth
Hades
16
0 / 9 / 10
10,568
406
17,712
27,357
15,596
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
HabaheroHige
Amaterasu
20
10 / 8 / 3
13,989
538
22,056
34,926
33,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Kitten1991
Aphrodite
17
1 / 8 / 12
12,086
465
13,263
25,688
22,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
chonbonishe
Danzaburou
12
4 / 8 / 3
10,008
385
13,974
18,833
7,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
20
8 / 7 / 5
12,891
496
22,377
25,190
18,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 7 / 8
13,897
535
22,929
21,428
10,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
 
Ymir
18
1 / 4 / 14
12,846
494
14,028
26,625
32,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
gangstakiller
Hun Batz
20
5 / 5 / 15
13,445
517
16,130
23,553
12,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
minisnee
Baron Samedi
19
10 / 3 / 10
13,297
511
29,585
20,462
11,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
slitzen
Erlang Shen
20
12 / 4 / 1
15,979
615
20,623
31,012
34,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
23
Kills
39
40
Deaths
23
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
7
8
2.14
W
Ymir
 
Ymir
1
4
14
2
L
Hades
DazBooth
Hades
0
9
10
0.56
L
Amaterasu
HabaheroHige
Amaterasu
10
8
3
1.44
L
Aphrodite
Kitten1991
Aphrodite
1
8
12
0.88
L
Danzaburou
chonbonishe
Danzaburou
4
8
3
0.69
W
Hun Batz
gangstakiller
Hun Batz
5
5
15
2.5
W
Baron Samedi
minisnee
Baron Samedi
10
3
10
5
L
Lancelot
8
7
5
1.5
W
Erlang Shen
slitzen
Erlang Shen
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,382
Damage
103,295
131,994
Taken
123,080
97,225
Mitigated
101,620
48,115
Healing
42,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,929
11,585
117
5,892
21,428
10,912
3,272
5,821
15,607
0
125,588
W
Ymir
 
Ymir
14,028
2,579
793
4,360
26,625
32,150
595
10,026
16,599
66,139
0
L
Hades
DazBooth
Hades
17,712
1,580
462
5,830
27,357
15,596
0
12,763
14,594
80,941
0
L
Amaterasu
HabaheroHige
Amaterasu
22,056
11,096
11
9,030
34,926
33,267
996
7,227
27,699
0
97,115
L
Aphrodite
Kitten1991
Aphrodite
13,263
2,897
10,608
12,487
25,688
22,357
0
8,381
17,307
51,336
0
L
Danzaburou
chonbonishe
Danzaburou
13,974
7,382
214
3,555
18,833
7,963
19
7,395
11,438
0
58,361
W
Hun Batz
gangstakiller
Hun Batz
16,130
3,636
0
5,974
23,553
12,267
2,228
5,112
18,441
0
117,753
W
Baron Samedi
minisnee
Baron Samedi
29,585
1,271
3,768
5,809
20,462
11,894
0
6,902
13,560
92,115
0
L
Lancelot
22,377
3,979
0
5,918
25,190
18,042
0
7,847
17,343
0
106,781
W
Erlang Shen
slitzen
Erlang Shen
20,623
12,249
0
15,666
31,012
34,397
818
3,114
27,898
0
135,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,542
Gold Earned
69,464
519
Minions Killed
745
0
Camps Cleared
0
2,176,425
Distance Traveled
2,371,553
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,897
535
175
7
0
402,557
4
W
Ymir
12,846
494
95
4
0
455,144
1
L
Hades
10,568
406
110
4
0
422,448
0
L
Amaterasu
13,989
538
134
5
0
465,277
1
L
Aphrodite
12,086
465
70
3
0
457,750
0
L
Danzaburou
10,008
385
86
3
0
288,670
2
W
Hun Batz
13,445
517
146
6
0
528,334
0
W
Baron Samedi
13,297
511
104
4
0
487,457
1
L
Lancelot
12,891
496
119
5
0
542,280
2
W
Erlang Shen
15,979
615
225
9
0
498,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role