Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gambit_Sh1da
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Chaac
Chaac
Glawn_
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,378 Elo+
Solo
Ullr
Ullr
HORRIBLE-MADNESS
Ullr
Level 155
God Stats
1W - 3L
1,285 SR
Queue Stats
164W - 155L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
harci
Sun Wukong
Level 148
God Stats
16W - 14L
1,508 SR
Queue Stats
578W - 591L
1,497 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,432 Elo+

VS

Team Averages
Level 72
1,585 SR
1,505 Elo+
Zhong Kui
Zhong Kui
AlphaCraz
Zhong Kui
Level 123
God Stats
1W - 0L
1,802 SR
Queue Stats
32W - 27L
1,495 Elo+
Solo
Skadi
Skadi
Sssaaaauuuuron
Skadi
Level 104
God Stats
4W - 1L
1,625 SR
Queue Stats
148W - 119L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
gggooolllyyymmm
Cthulhu
Level 58
God Stats
2W - 0L
1,498 SR
Queue Stats
80W - 55L
1,497 Elo+
Party 1
Sol
Sol
iTz_x_Mrcs420
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 253L
1,500 Elo+
Solo
Hachiman
Hachiman
melinxuall
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 6 / 1
8,834
803
10,222
11,991
5,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 8 / 1
6,266
570
5,165
12,419
5,289
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Glawn_
Chaac
13
0 / 3 / 8
7,592
690
9,933
12,354
10,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 5
8,145
740
5,906
13,281
6,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
harci
Sun Wukong
16
8 / 4 / 4
9,206
837
14,389
18,217
15,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlphaCraz
Zhong Kui
15
5 / 3 / 15
9,569
870
13,991
13,708
10,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 15
10,987
999
22,924
11,312
6,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 4 / 14
9,904
900
11,939
16,095
25,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
0 / 2 / 14
8,228
748
4,252
8,435
3,870
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hachiman
melinxuall
Hachiman
14
3 / 4 / 13
8,931
812
7,537
11,567
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
14
Kills
26
26
Deaths
14
19
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
6
1
0.75
W
Zhong Kui
AlphaCraz
Zhong Kui
5
3
15
4.17
L
0
8
1
0.06
L
Chaac
Glawn_
Chaac
0
3
8
1.33
L
2
5
5
0.9
W
10
1
15
17.5
W
8
4
14
3.75
L
Sun Wukong
harci
Sun Wukong
8
4
4
2.5
W
0
2
14
3.5
W
Hachiman
melinxuall
Hachiman
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,615
Damage
60,643
68,262
Taken
61,117
43,555
Mitigated
52,252
18,973
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,222
5,399
349
2,189
11,991
5,462
567
5,461
6,530
0
18,554
W
Zhong Kui
AlphaCraz
Zhong Kui
13,991
2,154
2,052
4,957
13,708
10,841
1,612
0
13,708
24,388
0
L
5,165
551
63
1,000
12,419
5,289
0
5,634
6,785
0
5,560
L
Chaac
Glawn_
Chaac
9,933
543
427
3,805
12,354
10,693
0
4,802
7,552
0
17,319
L
5,906
1,980
1,131
1,768
13,281
6,531
896
6,817
6,464
0
18,767
W
22,924
6,433
1,127
1,946
11,312
6,299
3,114
0
11,312
0
40,415
W
11,939
887
2,599
2,340
16,095
25,601
0
0
16,095
22,458
0
L
Sun Wukong
harci
Sun Wukong
14,389
2,421
1,298
6,943
18,217
15,580
0
7,468
10,749
0
24,592
W
4,252
561
421
1,947
8,435
3,870
2,295
0
8,435
11,025
0
W
Hachiman
melinxuall
Hachiman
7,537
5,600
239
2,032
11,567
5,641
1,806
0
11,567
0
24,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
47,619
89
Minions Killed
124
0
Camps Cleared
0
916,140
Distance Traveled
1,036,237
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,834
803
17
2
0
172,544
2
W
Zhong Kui
9,569
870
23
2
0
201,601
0
L
Thor
6,266
570
0
0
0
144,415
0
L
Chaac
7,592
690
19
2
0
227,686
1
L
Ullr
8,145
740
28
3
0
177,630
0
W
Skadi
10,987
999
35
3
0
230,952
3
W
Cthulhu
9,904
900
12
1
0
208,630
1
L
Sun Wukong
9,206
837
25
2
0
193,865
0
W
Sol
8,228
748
14
1
0
208,433
0
W
Hachiman
8,931
812
40
4
0
186,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role