Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond I
BlockMaster145
Set
Diamond I
Level 156
God Stats
17W - 14L
1,721 SR
Queue Stats
138W - 120L
2,495 MMR
Solo
Heimdallr
Heimdallr
Masters
SkippySmite
Heimdallr
Masters
Level 157
God Stats
64W - 70L
1,613 SR
Queue Stats
566W - 562L
2,893 MMR
Solo
Pele
Pele
Diamond III
willace
Pele
Diamond III
Level 160
God Stats
3W - 2L
1,844 SR
Queue Stats
34W - 15L
2,614 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,636 SR
2,200 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,612 SR
2,118 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Gureiishia
Tyr
Masters
Level 89
God Stats
9W - 8L
1,522 SR
Queue Stats
201W - 195L
2,537 MMR
Solo
Ne Zha
Ne Zha
Masters
SALSADANC33R
Ne Zha
Masters
Level 109
God Stats
15W - 3L
1,867 SR
Queue Stats
188W - 115L
2,537 MMR
Solo
Cthulhu
Cthulhu
Diamond I
ZETTOGi
Cthulhu
Diamond I
Level 160
God Stats
5W - 5L
1,671 SR
Queue Stats
104W - 89L
2,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 1 / 0
5,094
728
954
2,870
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
 
Sylvanus
6
0 / 0 / 2
4,182
597
1,774
4,422
1,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 1 / 0
4,442
635
2,219
5,297
3,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SkippySmite
Heimdallr
8
2 / 0 / 1
4,697
671
4,123
5,020
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
willace
Pele
9
1 / 0 / 1
4,740
677
3,060
4,943
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
HadesBakasuraAh Muzen CabNemesis

VS

Bans
AresKaliChernobogDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 0
4,317
617
4,790
4,647
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
 
Yu Huang
6
0 / 0 / 1
3,938
563
909
2,333
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 0
4,052
579
1,042
4,782
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
9
2 / 1 / 0
5,157
737
2,744
5,797
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ZETTOGi
Cthulhu
9
0 / 0 / 1
4,914
702
3,141
4,047
2,005
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
0
1
W
Sylvanus
 
Sylvanus
0
0
2
1
L
Sol
 
Sol
0
2
0
0
L
Yu Huang
 
Yu Huang
0
0
1
0.5
W
0
1
0
0
L
0
1
0
0
L
Ne Zha
2
1
0
2
W
Heimdallr
SkippySmite
Heimdallr
2
0
1
2.5
L
Cthulhu
ZETTOGi
Cthulhu
0
0
1
0.5
W
Pele
willace
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,130
Damage
12,626
22,552
Taken
21,606
9,503
Mitigated
8,018
10,028
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
954
206
0
1,045
2,870
1,219
0
563
2,307
33,735
0
W
Sylvanus
 
Sylvanus
1,774
725
1,526
2,710
4,422
1,727
0
1,872
2,042
9,369
0
L
Sol
 
Sol
4,790
2,840
0
1,458
4,647
939
0
418
4,229
33,458
0
L
Yu Huang
 
Yu Huang
909
143
0
500
2,333
741
0
637
1,696
17,883
0
W
2,219
1,196
0
1,899
5,297
3,206
0
3,141
2,156
0
28,938
L
1,042
86
0
2,212
4,782
2,522
0
1,071
3,711
0
12,360
L
Ne Zha
2,744
1,013
0
1,458
5,797
1,811
0
572
5,225
0
30,697
W
Heimdallr
SkippySmite
Heimdallr
4,123
3,150
0
1,949
5,020
1,869
0
2,737
2,283
0
27,752
L
Cthulhu
ZETTOGi
Cthulhu
3,141
733
0
1,875
4,047
2,005
0
30
4,017
34,109
0
W
Pele
willace
Pele
3,060
812
0
899
4,943
1,482
0
527
4,416
0
31,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
22,378
268
Minions Killed
271
0
Camps Cleared
0
752,855
Distance Traveled
714,599
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,094
728
82
12
0
157,315
2
W
Sylvanus
4,182
597
18
3
0
150,356
3
L
Sol
4,317
617
67
10
0
130,131
2
L
Yu Huang
3,938
563
36
5
0
85,022
2
W
Set
4,442
635
56
8
0
159,785
1
L
Tyr
4,052
579
15
2
0
162,594
3
L
Ne Zha
5,157
737
82
12
0
180,113
1
W
Heimdallr
4,697
671
53
8
0
117,904
1
L
Cthulhu
4,914
702
71
10
0
156,739
0
W
Pele
4,740
677
59
8
0
167,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role