Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BryX3J
Hou Yi
Level 69
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2
Odin
Odin
Optimis2050
Odin
Level 155
God Stats
1W - 3L
1,519 SR
Queue Stats
252W - 269L
1,417 Elo+
Solo
Bellona
Bellona
TemperatureLock
Bellona
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 165L
1,373 Elo+
Solo
Set
Set
UnknownBanter69
Set
Level 26
God Stats
0W - 4L
1,225 SR
Queue Stats
58W - 86L
1,294 Elo+
Party 2
Team Averages
Level 85
1,423 SR
1,375 Elo+

VS

Team Averages
Level 66
1,560 SR
1,471 Elo+
Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MashiiiV
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 158L
1,314 Elo+
Party 3
Baba Yaga
Baba Yaga
Variyne
Baba Yaga
Level 123
God Stats
10W - 3L
1,597 SR
Queue Stats
135W - 100L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
john41000
Ah Muzen Cab
Level 49
God Stats
3W - 0L
1,704 SR
Queue Stats
98W - 141L
1,298 Elo+
Party 3
Ra
Ra
rushiapettan
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 4 / 0
8,537
502
9,428
12,751
10,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
BryX3J
Hou Yi
12
0 / 2 / 2
7,417
436
7,019
12,250
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 1
7,013
413
3,788
14,954
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 9 / 0
6,790
399
9,118
22,131
18,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 1
7,143
420
5,283
16,997
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 3 / 4
8,866
522
6,622
16,451
7,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
MashiiiV
Khepri
12
1 / 1 / 1
8,090
476
4,314
9,160
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Variyne
Baba Yaga
17
5 / 0 / 1
10,179
599
8,431
8,316
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
john41000
Ah Muzen Cab
13
1 / 1 / 0
8,310
489
9,863
4,829
2,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 0 / 1
12,427
731
20,601
14,933
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
21
21
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
0
0.5
W
Awilix
 
Awilix
1
3
4
1
L
Hou Yi
BryX3J
Hou Yi
0
2
2
0.5
W
Khepri
MashiiiV
Khepri
1
1
1
1.5
L
2
1
1
2.5
L
0
9
0
0
L
1
5
1
0.3
W
Baba Yaga
Variyne
Baba Yaga
5
0
1
5.5
W
Ah Muzen Cab
john41000
Ah Muzen Cab
1
1
0
1
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,636
Damage
49,831
79,083
Taken
53,689
51,983
Mitigated
30,284
17,379
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,428
760
0
3,625
12,751
10,574
1,852
6,178
6,455
63,962
0
W
Awilix
 
Awilix
6,622
3,365
0
2,187
16,451
7,012
0
2,774
13,537
0
73,244
L
Hou Yi
BryX3J
Hou Yi
7,019
3,014
393
2,738
12,250
4,869
0
3,480
8,770
0
57,585
W
Khepri
MashiiiV
Khepri
4,314
681
202
2,182
9,160
8,578
783
474
8,676
20,282
0
L
3,788
1,123
0
4,418
14,954
11,066
0
3,386
11,534
0
25,522
L
9,118
4,108
0
3,864
22,131
18,555
0
13,905
7,632
96
53,688
L
5,283
2,302
0
2,341
16,997
6,919
0
5,595
11,346
0
65,736
W
Baba Yaga
Variyne
Baba Yaga
8,431
282
0
2,291
8,316
3,973
313
3,405
4,676
82,349
0
W
Ah Muzen Cab
john41000
Ah Muzen Cab
9,863
2,984
0
957
4,829
2,428
3,346
0
4,829
0
63,532
W
20,601
2,551
878
9,652
14,933
8,293
1,213
2,382
12,447
115,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
47,872
445
Minions Killed
612
0
Camps Cleared
0
1,539,847
Distance Traveled
1,683,157
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,537
502
124
7
0
289,863
4
W
Awilix
8,866
522
97
6
0
353,925
2
L
Hou Yi
7,417
436
120
7
0
281,181
0
W
Khepri
8,090
476
26
2
0
341,685
3
L
Odin
7,013
413
41
2
0
335,177
6
L
Bellona
6,790
399
78
5
0
278,281
1
L
Set
7,143
420
82
5
0
355,345
4
W
Baba Yaga
10,179
599
161
9
0
349,198
6
W
Ah Muzen Cab
8,310
489
119
7
0
291,192
2
W
Ra
12,427
731
209
12
0
347,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role