Player Matchup

Chang'e
Chang'e
DaddyAlcoholic
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,249 Elo+
Party 2
Hera
Hera
KrilleL
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,258 Elo+
Party 2
Artemis
Artemis
Kubaskills
Artemis
Level 77
God Stats
5W - 6L
1,500 SR
Queue Stats
202W - 213L
1,401 Elo+
Party 1
Cerberus
Cerberus
P0W3RP0UL
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,404 Elo+
Party 2
Ares
Ares
SaLaTsAuCe125
Ares
Level 82
God Stats
3W - 0L
1,731 SR
Queue Stats
125W - 150L
1,379 Elo+
Party 1
Team Averages
Level 54
1,546 SR
1,338 Elo+

VS

Team Averages
Level 42
1,495 SR
1,400 Elo+
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hexertile
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,260 SR
Queue Stats
16W - 11L
1,473 Elo+
Solo
Chiron
Chiron
Katakunaaa
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 95L
1,385 Elo+
Solo
Ra
Ra
danil167
Ra
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 96L
1,388 Elo+
Solo
Hera
Hera
public_throne245
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
10,882
777
17,106
17,301
8,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
KrilleL
Hera
20
12 / 5 / 11
12,382
884
20,381
13,957
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Kubaskills
Artemis
19
9 / 4 / 11
11,542
824
13,505
15,170
6,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
P0W3RP0UL
Cerberus
15
2 / 5 / 16
9,573
684
7,884
19,520
22,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 2 / 22
10,468
748
8,122
29,649
28,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 7 / 8
10,657
761
10,831
20,864
25,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Hexertile
Ah Muzen Cab
17
5 / 5 / 6
10,142
724
21,721
13,751
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Katakunaaa
Chiron
19
7 / 6 / 5
11,529
824
26,046
15,629
7,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 7
9,359
669
11,274
11,204
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 8 / 7
9,277
663
13,524
11,562
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
52
32
Kills
19
19
Deaths
32
70
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
7
8
1.14
W
8
3
10
4.33
L
Ah Muzen Cab
Hexertile
Ah Muzen Cab
5
5
6
1.6
L
Chiron
Katakunaaa
Chiron
7
6
5
1.58
W
Hera
KrilleL
Hera
12
5
11
3.5
W
Artemis
Kubaskills
Artemis
9
4
11
3.63
W
Cerberus
P0W3RP0UL
Cerberus
2
5
16
2
W
1
2
22
6
L
2
6
7
0.92
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,998
Damage
83,396
95,597
Taken
73,010
72,818
Mitigated
49,804
44,042
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,831
1,989
1,099
3,262
20,864
25,882
0
13,141
7,174
0
16,542
W
17,106
1,736
10,777
6,256
17,301
8,453
1,388
4,731
12,570
27,843
0
L
Ah Muzen Cab
Hexertile
Ah Muzen Cab
21,721
6,133
224
2,438
13,751
6,400
450
10,029
3,486
0
37,253
L
Chiron
Katakunaaa
Chiron
26,046
11,189
1,360
3,204
15,629
7,466
1,557
11,657
3,800
0
43,742
W
Hera
KrilleL
Hera
20,381
5,316
308
814
13,957
6,549
1,910
2,670
11,287
48,878
0
W
Artemis
Kubaskills
Artemis
13,505
4,755
2,219
3,173
15,170
6,943
2,401
2,701
12,469
0
35,636
W
Cerberus
P0W3RP0UL
Cerberus
7,884
304
1,199
2,472
19,520
22,440
471
4,777
14,743
17,628
0
W
8,122
76
3,764
13,060
29,649
28,433
1,222
9,919
19,730
13,963
0
L
11,274
1,297
1,986
2,463
11,204
4,948
395
8,071
3,009
28,195
0
L
13,524
5,053
0
0
11,562
5,108
188
9,440
2,048
28,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,847
Gold Earned
50,964
188
Minions Killed
129
0
Camps Cleared
0
1,245,626
Distance Traveled
1,135,258
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,657
761
8
1
0
212,518
1
W
Chang'e
10,882
777
32
2
0
260,636
0
L
Ah Muzen Cab
10,142
724
31
2
0
222,764
0
L
Chiron
11,529
824
37
3
0
230,773
0
W
Hera
12,382
884
83
6
0
212,438
0
W
Artemis
11,542
824
36
3
0
241,631
1
W
Cerberus
9,573
684
26
2
0
253,797
0
W
Ares
10,468
748
11
1
0
277,124
0
L
Ra
9,359
669
30
2
0
223,679
0
L
Hera
9,277
663
23
2
0
245,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role