Player Matchup

Shiva
Shiva
Silver V
 
Shiva
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
BonesAreOrgans
Morgan Le Fay
Silver II
Level 156
God Stats
9W - 15L
1,283 SR
Queue Stats
555W - 598L
1,068 MMR
Solo
Fenrir
Fenrir
Silver V
NovaTheFreak
Fenrir
Silver V
Level 115
God Stats
5W - 8L
1,472 SR
Queue Stats
48W - 69L
756 MMR
Solo
Charybdis
Charybdis
Silver II
RTX--777
Charybdis
Silver II
Level 87
God Stats
12W - 16L
1,477 SR
Queue Stats
83W - 111L
1,028 MMR
Solo
Chaac
Chaac
Bronze I
Zz_Tobi_
Chaac
Bronze I
Level 47
God Stats
10W - 6L
1,338 SR
Queue Stats
136W - 128L
671 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,414 SR
1,005 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,527 SR
819 MMR
Neith
Neith
Bronze I
BarackObama1685
Neith
Bronze I
Level 79
God Stats
3W - 1L
1,602 SR
Queue Stats
41W - 62L
468 MMR
Solo
Bastet
Bastet
Silver III
BeLikeMarii
Bastet
Silver III
Level 124
God Stats
5W - 13L
1,250 SR
Queue Stats
295W - 309L
929 MMR
Solo
Hades
Hades
Silver I
Deathshot102512
Hades
Silver I
Level 88
God Stats
24W - 21L
1,765 SR
Queue Stats
202W - 212L
1,150 MMR
Solo
Guan Yu
Guan Yu
Silver V
Vinyl_Voodoo
Guan Yu
Silver V
Level 53
God Stats
3W - 1L
1,534 SR
Queue Stats
34W - 50L
624 MMR
Solo
Lancelot
Lancelot
Silver II
miniRILLO
Lancelot
Silver II
Level 148
God Stats
4W - 5L
1,485 SR
Queue Stats
102W - 107L
925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 4 / 4
9,033
430
9,855
21,783
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
BonesAreOrgans
Morgan Le Fay
13
1 / 6 / 2
8,440
402
13,635
12,012
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
14
4 / 8 / 2
9,499
452
8,814
22,385
9,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
RTX--777
Charybdis
18
0 / 2 / 1
10,553
503
7,346
15,561
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Zz_Tobi_
Chaac
15
2 / 4 / 2
10,137
483
18,776
19,789
17,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AnubisArachneAtlasBakasura

VS

Bans
MulanDa JiKing ArthurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
10,522
501
14,616
9,681
3,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
17
9 / 2 / 12
11,339
540
12,995
26,969
12,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 12
10,807
515
19,237
19,264
11,351
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Vinyl_Voodoo
Guan Yu
16
1 / 1 / 15
9,399
448
5,094
20,581
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
miniRILLO
Lancelot
17
1 / 1 / 9
10,698
509
12,997
20,392
11,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
8
Kills
24
24
Deaths
8
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
4
0.75
W
7
3
6
3.33
W
Bastet
9
2
12
7.5
L
Morgan Le Fay
BonesAreOrgans
Morgan Le Fay
1
6
2
0.33
W
6
1
12
12
L
Fenrir
4
8
2
0.63
L
Charybdis
RTX--777
Charybdis
0
2
1
0.25
W
Guan Yu
Vinyl_Voodoo
Guan Yu
1
1
15
8.5
L
Chaac
Zz_Tobi_
Chaac
2
4
2
0.75
W
Lancelot
miniRILLO
Lancelot
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,426
Damage
64,939
91,530
Taken
96,887
59,740
Mitigated
57,608
24,863
Healing
53,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,855
1,186
786
5,672
21,783
21,318
234
5,525
15,889
101
31,682
W
14,616
7,410
0
2,807
9,681
3,806
4,303
547
9,122
0
74,438
W
Bastet
12,995
4,731
0
13,536
26,969
12,710
3,091
3,761
22,882
0
70,329
L
Morgan Le Fay
BonesAreOrgans
Morgan Le Fay
13,635
1,526
0
749
12,012
4,945
649
3,839
8,132
64,281
0
W
19,237
1,953
1,484
10,847
19,264
11,351
2,918
3,964
14,979
79,742
0
L
Fenrir
8,814
2,681
0
5,255
22,385
9,742
128
6,159
16,215
44
59,482
L
Charybdis
RTX--777
Charybdis
7,346
3,876
0
7,540
15,561
6,021
828
2,060
13,398
0
102,827
W
Guan Yu
Vinyl_Voodoo
Guan Yu
5,094
1,030
5,182
9,295
20,581
17,951
1,030
3,375
17,058
0
36,501
L
Chaac
Zz_Tobi_
Chaac
18,776
3,448
0
4,861
19,789
17,714
370
1,838
17,785
0
86,298
W
Lancelot
miniRILLO
Lancelot
12,997
2,883
0
10,532
20,392
11,790
530
1,232
19,066
0
83,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
52,765
532
Minions Killed
494
0
Camps Cleared
0
1,877,714
Distance Traveled
1,955,194
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,033
430
41
2
0
385,809
3
W
Neith
10,522
501
95
5
0
347,567
4
W
Bastet
11,339
540
97
5
0
433,391
2
L
Morgan Le Fay
8,440
402
91
4
0
325,959
6
W
Hades
10,807
515
118
6
0
378,335
4
L
Fenrir
9,499
452
93
4
0
374,446
2
L
Charybdis
10,553
503
173
8
0
374,492
5
W
Guan Yu
9,399
448
49
2
0
374,199
3
L
Chaac
10,137
483
134
6
0
417,008
0
W
Lancelot
10,698
509
135
6
0
421,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role