Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MjakoM
Hachiman
Level 115
God Stats
5W - 5L
1,838 SR
Queue Stats
259W - 276L
1,458 Elo+
Solo
Amaterasu
Amaterasu
sabijato
Amaterasu
Level 111
God Stats
5W - 1L
1,790 SR
Queue Stats
200W - 198L
1,531 Elo+
Solo
Yu Huang
Yu Huang
shamukingato
Yu Huang
Level 68
God Stats
5W - 8L
1,332 SR
Queue Stats
315W - 320L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
tomiadalaki
Danzaburou
Level 128
God Stats
6W - 5L
1,615 SR
Queue Stats
257W - 268L
1,488 Elo+
Party 1
Team Averages
Level 113
1,615 SR
1,494 Elo+

VS

Team Averages
Level 104
1,468 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FeAr-OneCut
Tiamat
Level 124
God Stats
3W - 2L
1,376 SR
Queue Stats
116W - 135L
1,456 Elo+
Solo
Persephone
Persephone
VITALIYOTVET
Persephone
Level 106
God Stats
1W - 1L
1,316 SR
Queue Stats
141W - 139L
1,530 Elo+
Solo
Scylla
Scylla
Zheimer
Scylla
Level 160
God Stats
13W - 12L
1,647 SR
Queue Stats
1,248W - 1,144L
1,479 Elo+
Solo
Bellona
Bellona
jensgee
Bellona
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 4 / 6
10,362
576
6,800
23,354
33,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
MjakoM
Hachiman
19
5 / 7 / 2
11,486
638
17,502
19,890
11,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
sabijato
Amaterasu
19
3 / 4 / 5
10,830
602
19,694
31,115
58,009
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
shamukingato
Yu Huang
20
0 / 4 / 6
11,224
624
23,918
19,835
15,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
tomiadalaki
Danzaburou
12
0 / 4 / 3
9,179
510
7,208
11,019
5,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 2 / 12
12,048
669
9,792
19,088
12,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
5 / 1 / 13
12,412
690
18,442
18,717
15,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
VITALIYOTVET
Persephone
20
4 / 1 / 10
12,845
714
18,000
16,309
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Zheimer
Scylla
19
4 / 2 / 12
12,404
689
18,456
14,125
9,945
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jensgee
Bellona
20
6 / 4 / 10
13,862
770
26,606
35,783
51,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
9
Kills
23
23
Deaths
10
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
6
1
W
Hel
 
Hel
4
2
12
5
W
Tiamat
5
1
13
11.5
L
Hachiman
MjakoM
Hachiman
5
7
2
0.86
W
Persephone
VITALIYOTVET
Persephone
4
1
10
9
W
Scylla
Zheimer
Scylla
4
2
12
5
W
Bellona
jensgee
Bellona
6
4
10
2.75
L
Amaterasu
sabijato
Amaterasu
3
4
5
1.38
L
Yu Huang
shamukingato
Yu Huang
0
4
6
0.75
L
Danzaburou
tomiadalaki
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,122
Damage
91,296
105,213
Taken
104,022
124,364
Mitigated
97,616
49,096
Healing
52,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,800
1,835
18,780
7,315
23,354
33,953
366
14,314
9,040
14,966
0
W
Hel
 
Hel
9,792
656
17,947
9,491
19,088
12,217
1,429
8,796
10,292
18,186
0
W
Tiamat
18,442
2,026
909
2,998
18,717
15,650
853
3,296
15,421
41,157
0
L
Hachiman
MjakoM
Hachiman
17,502
7,861
2,931
3,372
19,890
11,021
1,150
12,087
7,803
0
41,606
W
Persephone
VITALIYOTVET
Persephone
18,000
665
2,579
3,464
16,309
8,709
1,707
5,699
10,609
42,405
0
W
Scylla
Zheimer
Scylla
18,456
564
1,010
1,783
14,125
9,945
1,035
3,521
10,604
32,664
0
W
Bellona
jensgee
Bellona
26,606
2,813
4,134
8,471
35,783
51,095
1,948
10,053
25,730
2,567
41,562
L
Amaterasu
sabijato
Amaterasu
19,694
6,547
1,645
10,552
31,115
58,009
0
20,305
10,810
993
27,639
L
Yu Huang
shamukingato
Yu Huang
23,918
1,832
958
1,811
19,835
15,930
285
10,797
9,038
59,200
0
L
Danzaburou
tomiadalaki
Danzaburou
7,208
1,739
275
1,457
11,019
5,451
0
8,467
2,552
0
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
63,571
168
Minions Killed
181
0
Camps Cleared
0
1,399,639
Distance Traveled
1,836,309
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,362
576
16
1
0
278,572
6
W
Hel
12,048
669
22
1
0
393,543
0
W
Tiamat
12,412
690
45
3
0
349,259
7
L
Hachiman
11,486
638
36
2
0
270,878
0
W
Persephone
12,845
714
60
3
0
362,868
0
W
Scylla
12,404
689
31
2
0
398,159
2
W
Bellona
13,862
770
23
1
0
332,480
0
L
Amaterasu
10,830
602
21
1
0
362,898
1
L
Yu Huang
11,224
624
78
4
0
323,841
4
L
Danzaburou
9,179
510
17
1
0
163,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role