Player Matchup

Medusa
Medusa
Jessie20021919
Medusa
Level 24
God Stats
25W - 27L
1,524 SR
Queue Stats
32W - 55L
1,256 Elo+
Party 3
Cliodhna
Cliodhna
LucidGuts
Cliodhna
Level 144
God Stats
19W - 12L
1,561 SR
Queue Stats
265W - 254L
1,443 Elo+
Party 2
Ymir
Ymir
Nautilus556
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 51L
1,247 Elo+
Party 3
Bellona
Bellona
SFA IRussian
Bellona
Level 45
God Stats
27W - 22L
1,544 SR
Queue Stats
96W - 82L
1,438 Elo+
Party 2
Sol
Sol
SurxTheGod
Sol
Level 100
God Stats
8W - 5L
1,656 SR
Queue Stats
33W - 56L
1,254 Elo+
Party 3
Team Averages
Level 66
1,557 SR
1,328 Elo+

VS

Team Averages
Level 108
1,452 SR
1,368 Elo+
Zeus
Zeus
 
Zeus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BangBros1994
Fafnir
Level 86
God Stats
6W - 4L
1,580 SR
Queue Stats
199W - 231L
1,376 Elo+
Party 1
Cernunnos
Cernunnos
Haviked
Cernunnos
Level 103
God Stats
17W - 18L
1,478 SR
Queue Stats
356W - 452L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
Visionwolf
Gilgamesh
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,273 Elo+
Solo
Susano
Susano
jitarleton
Susano
Level 102
God Stats
0W - 2L
1,201 SR
Queue Stats
348W - 470L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,122
406
6,671
9,278
3,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
LucidGuts
Cliodhna
17
6 / 0 / 5
10,633
532
11,258
15,792
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 7
9,321
466
3,366
15,521
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SFA IRussian
Bellona
15
8 / 0 / 9
10,620
531
15,639
17,785
21,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 0 / 3
10,718
536
13,072
14,971
7,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 0
8,399
420
17,052
9,833
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
10
0 / 3 / 1
7,968
398
3,844
17,174
23,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Haviked
Cernunnos
12
0 / 3 / 1
7,284
364
9,237
9,947
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Visionwolf
Gilgamesh
12
0 / 11 / 0
7,647
382
8,491
23,446
18,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Susano
jitarleton
Susano
12
0 / 4 / 0
7,551
378
4,671
17,013
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
23
Kills
2
2
Deaths
23
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
0
1
L
Fafnir
0
3
1
0.17
L
Cernunnos
Haviked
Cernunnos
0
3
1
0.17
W
1
2
2
1
W
Cliodhna
LucidGuts
Cliodhna
6
0
5
8.5
W
1
0
7
4.5
W
Bellona
SFA IRussian
Bellona
8
0
9
12.5
W
7
0
3
8.5
L
Gilgamesh
Visionwolf
Gilgamesh
0
11
0
0
L
Susano
jitarleton
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
43,295
73,347
Taken
77,413
58,229
Mitigated
58,732
28,383
Healing
22,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,052
949
658
2,146
9,833
4,521
1,056
2,885
6,948
69,226
0
L
Fafnir
3,844
1,068
0
5,172
17,174
23,686
0
6,402
10,772
17,140
0
L
Cernunnos
Haviked
Cernunnos
9,237
3,082
533
2,166
9,947
4,689
0
2,529
7,418
0
52,471
W
6,671
2,795
0
1,267
9,278
3,856
2,988
2,905
6,235
0
49,005
W
Cliodhna
LucidGuts
Cliodhna
11,258
2,556
0
5,248
15,792
7,598
1,641
3,027
12,645
0
84,585
W
3,366
547
777
2,682
15,521
17,042
0
5,287
9,963
36,380
0
W
Bellona
SFA IRussian
Bellona
15,639
5,379
1,084
7,438
17,785
21,767
2,437
3,759
13,856
0
65,018
W
13,072
6,632
552
9,335
14,971
7,966
3,553
4,732
9,752
93,543
0
L
Gilgamesh
Visionwolf
Gilgamesh
8,491
2,800
0
6,376
23,446
18,331
517
3,431
20,015
0
46,947
L
Susano
jitarleton
Susano
4,671
538
0
5,358
17,013
7,505
0
1,191
15,822
0
58,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,414
Gold Earned
38,849
505
Minions Killed
388
0
Camps Cleared
0
1,803,718
Distance Traveled
1,671,114
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,399
420
114
6
0
341,500
5
L
Fafnir
7,968
398
19
1
0
314,923
3
L
Cernunnos
7,284
364
88
4
0
312,959
1
W
Medusa
8,122
406
83
4
0
335,149
0
W
Cliodhna
10,633
532
136
7
0
428,494
2
W
Ymir
9,321
466
54
3
0
355,764
0
W
Bellona
10,620
531
98
5
0
351,292
2
W
Sol
10,718
536
134
7
0
333,019
6
L
Gilgamesh
7,647
382
70
4
0
325,035
10
L
Susano
7,551
378
97
5
0
376,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role