Player Matchup

Jormungandr
Jormungandr
Barcelona_Vic
Jormungandr
Level 99
God Stats
17W - 12L
1,500 SR
Queue Stats
1,505W - 1,537L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Defiac
Tsukuyomi
Level 159
God Stats
5W - 3L
1,603 SR
Queue Stats
22W - 18L
1,768 Elo+
Solo
Gilgamesh
Gilgamesh
Holy-Cricket
Gilgamesh
Level 54
God Stats
1W - 6L
1,414 SR
Queue Stats
128W - 167L
1,423 Elo+
Solo
Chaac
Chaac
LegendaryShadowz
Chaac
Level 63
God Stats
0W - 1L
1,420 SR
Queue Stats
17W - 12L
1,424 Elo+
Solo
Merlin
Merlin
karioblaze
Merlin
Level 160
God Stats
7W - 15L
1,460 SR
Queue Stats
1,015W - 1,057L
1,468 Elo+
Solo
Team Averages
Level 107
1,479 SR
1,505 Elo+

VS

Team Averages
Level 118
1,496 SR
1,442 Elo+
Izanami
Izanami
II Kid uz II
Izanami
Level 58
God Stats
2W - 2L
1,519 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
K1NGofCANNAB1S
Kukulkan
Level 112
God Stats
1W - 0L
1,465 SR
Queue Stats
24W - 24L
1,389 Elo+
Party 2
Terra
Terra
Mxrky23
Terra
Level 141
God Stats
9W - 2L
1,674 SR
Queue Stats
12W - 10L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
tanimoto1887
Amaterasu
Level 129
God Stats
2W - 3L
1,271 SR
Queue Stats
193W - 212L
1,372 Elo+
Party 2
Yu Huang
Yu Huang
ticulobgonbgon
Yu Huang
Level 148
God Stats
2W - 0L
1,551 SR
Queue Stats
32W - 16L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Barcelona_Vic
Jormungandr
14
0 / 3 / 0
9,668
879
2,503
9,819
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Defiac
Tsukuyomi
15
2 / 11 / 1
10,577
962
17,606
26,564
11,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Holy-Cricket
Gilgamesh
14
0 / 1 / 0
9,017
820
2,804
3,567
1,489
15
1 / 4 / 1
10,168
924
11,955
22,809
23,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
karioblaze
Merlin
16
0 / 8 / 2
10,005
910
17,583
23,823
10,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

36

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
II Kid uz II
Izanami
17
5 / 2 / 11
11,122
1,011
11,389
11,458
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
5 / 0 / 7
11,868
1,079
13,900
7,410
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Mxrky23
Terra
17
6 / 1 / 14
11,872
1,079
21,597
15,648
8,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
tanimoto1887
Amaterasu
18
6 / 0 / 16
12,616
1,147
14,260
17,182
17,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
18
5 / 0 / 16
11,800
1,073
20,015
8,050
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
91
3
Kills
27
27
Deaths
3
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Barcelona_Vic
Jormungandr
0
3
0
0
L
Tsukuyomi
Defiac
Tsukuyomi
2
11
1
0.23
L
Gilgamesh
Holy-Cricket
Gilgamesh
0
1
0
0
W
Izanami
II Kid uz II
Izanami
5
2
11
5.25
W
Kukulkan
5
0
7
8.5
L
1
4
1
0.38
W
Terra
Mxrky23
Terra
6
1
14
13
L
Merlin
karioblaze
Merlin
0
8
2
0.13
W
Amaterasu
tanimoto1887
Amaterasu
6
0
16
14
W
Yu Huang
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,451
Damage
81,161
86,582
Taken
59,748
54,481
Mitigated
38,012
9,802
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Barcelona_Vic
Jormungandr
2,503
467
0
432
9,819
7,691
0
6,545
3,106
9,314
0
L
Tsukuyomi
Defiac
Tsukuyomi
17,606
2,926
0
2,415
26,564
11,300
0
17,189
9,051
0
33,758
L
Gilgamesh
Holy-Cricket
Gilgamesh
2,804
638
285
168
3,567
1,489
0
2,299
1,214
0
6,648
W
Izanami
II Kid uz II
Izanami
11,389
8,479
0
1,061
11,458
5,045
0
3,457
7,824
0
27,077
W
Kukulkan
13,900
1,967
457
1,884
7,410
3,443
0
2,666
4,644
49,233
0
L
11,955
1,257
0
6,072
22,809
23,489
0
13,061
9,105
0
28,374
W
Terra
Mxrky23
Terra
21,597
2,656
4,165
4,252
15,648
8,618
0
4,933
10,623
41,850
0
L
Merlin
karioblaze
Merlin
17,583
429
0
430
23,823
10,512
0
14,878
8,594
38,933
0
W
Amaterasu
tanimoto1887
Amaterasu
14,260
7,918
1,316
5,891
17,182
17,239
0
6,264
10,631
0
23,817
W
Yu Huang
20,015
2,265
0
420
8,050
3,667
0
2,766
5,118
30,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
59,278
147
Minions Killed
224
4
Camps Cleared
10
764,381
Distance Traveled
1,092,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,668
879
11
1
0
91,594
0
L
Tsukuyomi
10,577
962
31
3
2
199,518
0
L
Gilgamesh
9,017
820
9
1
1
80,250
0
W
Izanami
11,122
1,011
45
4
2
160,438
0
W
Kukulkan
11,868
1,079
94
9
4
201,413
0
L
Chaac
10,168
924
51
5
0
196,714
0
W
Terra
11,872
1,079
37
3
1
255,665
0
L
Merlin
10,005
910
45
4
1
196,305
0
W
Amaterasu
12,616
1,147
14
1
3
263,375
0
W
Yu Huang
11,800
1,073
34
3
0
211,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role