Player Matchup

Hercules
Hercules
 
Hercules
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mr SmaLLz 99
Thanatos
Level 108
God Stats
0W - 5L
1,093 SR
Queue Stats
292W - 331L
1,466 Elo+
Solo
Yu Huang
Yu Huang
zL Blitx
Yu Huang
Level 159
God Stats
0W - 1L
1,712 SR
Queue Stats
44W - 45L
1,488 Elo+
Solo
Team Averages
Level 112
1,435 SR
1,485 Elo+

VS

Team Averages
Level 116
1,707 SR
1,700 Elo+
Ymir
Ymir
BetelV
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,503 Elo+
Solo
Janus
Janus
OverdueChaos
Janus
Level 154
God Stats
2W - 1L
1,780 SR
Queue Stats
150W - 53L
1,781 Elo+
Party 1
Charybdis
Charybdis
Tyonic
Charybdis
Level 127
God Stats
2W - 0L
1,841 SR
Queue Stats
148W - 56L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 0
6,619
602
3,813
12,419
9,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thanatos
Mr SmaLLz 99
Thanatos
9
0 / 7 / 1
6,392
581
7,365
12,358
5,289
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
zL Blitx
Yu Huang
12
0 / 3 / 1
6,889
626
4,785
10,208
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BetelV
Ymir
12
2 / 0 / 6
8,110
737
2,219
9,552
8,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 1 / 6
8,833
803
14,443
6,919
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
Tyonic
Charybdis
14
6 / 0 / 5
9,153
832
11,040
8,107
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Ymir
BetelV
Ymir
2
0
6
5
L
Thanatos
Mr SmaLLz 99
Thanatos
0
7
1
0.07
W
5
1
6
8
W
Charybdis
Tyonic
Charybdis
6
0
5
8.5
L
Yu Huang
zL Blitx
Yu Huang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
27,702
34,985
Taken
24,578
18,975
Mitigated
14,138
6,783
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,813
580
75
2,110
12,419
9,156
0
6,289
5,754
0
12,667
W
Ymir
BetelV
Ymir
2,219
327
0
1,209
9,552
8,566
450
2,057
7,495
9,565
0
L
Thanatos
Mr SmaLLz 99
Thanatos
7,365
1,389
0
4,598
12,358
5,289
0
4,601
7,549
0
12,954
W
14,443
1,359
0
1,603
6,919
2,202
377
1,586
5,333
36,076
0
W
Charybdis
Tyonic
Charybdis
11,040
5,783
0
2,209
8,107
3,370
1,973
1,406
6,701
0
41,688
L
Yu Huang
zL Blitx
Yu Huang
4,785
220
0
0
10,208
4,530
0
5,094
4,818
30,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,900
Gold Earned
26,096
81
Minions Killed
127
3
Camps Cleared
6
572,016
Distance Traveled
662,989
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,619
602
15
1
1
194,973
4
W
Ymir
8,110
737
9
1
0
225,490
8
L
Thanatos
6,392
581
20
2
1
186,823
1
W
Janus
8,833
803
55
5
4
225,454
2
W
Charybdis
9,153
832
63
6
2
212,045
1
L
Yu Huang
6,889
626
46
4
1
190,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role