Player Matchup

Ra
Ra
AilMASTAFA_al141
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,358 Elo+
Party 1
Heimdallr
Heimdallr
Devil002iraq
Heimdallr
Level 67
God Stats
3W - 0L
1,812 SR
Queue Stats
30W - 26L
1,443 Elo+
Party 1
Ymir
Ymir
ExelHikyuuKun
Ymir
Level 125
God Stats
3W - 2L
1,437 SR
Queue Stats
75W - 60L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Mentallowiec
Sun Wukong
Level 105
God Stats
33W - 20L
1,519 SR
Queue Stats
235W - 220L
1,410 Elo+
Solo
Fenrir
Fenrir
unpHabulOus
Fenrir
Level 120
God Stats
3W - 2L
1,509 SR
Queue Stats
228W - 218L
1,535 Elo+
Solo
Team Averages
Level 99
1,555 SR
1,457 Elo+

VS

Team Averages
Level 112
1,567 SR
1,485 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LLIakalenoek
Mulan
Level 80
God Stats
1W - 1L
1,621 SR
Queue Stats
9W - 7L
1,461 Elo+
Solo
Xbalanque
Xbalanque
PaybackForLife
Xbalanque
Level 143
God Stats
5W - 3L
1,645 SR
Queue Stats
212W - 209L
1,635 Elo+
Solo
Scylla
Scylla
labadora2000
Scylla
Level 127
God Stats
0W - 2L
1,262 SR
Queue Stats
8W - 5L
1,454 Elo+
Solo
Thanatos
Thanatos
tmt00
Thanatos
Level 51
God Stats
2W - 1L
1,807 SR
Queue Stats
34W - 47L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,622
575
6,501
10,547
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Devil002iraq
Heimdallr
13
0 / 1 / 4
7,866
524
9,128
9,475
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 6
7,498
500
3,908
9,531
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Mentallowiec
Sun Wukong
14
7 / 4 / 4
9,259
617
13,187
16,656
10,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
14
7 / 1 / 4
9,153
610
9,387
13,534
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 4
7,682
512
5,316
13,595
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 7 / 2
7,016
468
7,961
16,277
10,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PaybackForLife
Xbalanque
14
1 / 1 / 1
7,863
524
8,535
10,600
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
12
1 / 2 / 1
7,165
478
6,547
8,045
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
tmt00
Thanatos
12
6 / 5 / 0
7,739
516
5,950
12,825
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
8
10
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
4
1
W
3
3
3
1.5
W
Heimdallr
Devil002iraq
Heimdallr
0
1
4
2
W
0
1
6
3
L
0
7
2
0.14
W
Sun Wukong
Mentallowiec
Sun Wukong
7
4
4
2.25
L
Xbalanque
PaybackForLife
Xbalanque
1
1
1
1.5
L
Scylla
1
2
1
0.75
L
Thanatos
tmt00
Thanatos
6
5
0
1.2
W
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,111
Damage
34,309
59,743
Taken
61,342
31,980
Mitigated
38,056
24,061
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,316
1,105
2,246
5,578
13,595
13,986
0
2,374
11,101
26,723
0
W
6,501
644
509
4,889
10,547
4,439
1,053
4,020
6,527
57,412
0
W
Heimdallr
Devil002iraq
Heimdallr
9,128
6,905
0
3,584
9,475
3,748
0
654
8,821
0
67,910
W
3,908
1,178
0
2,004
9,531
6,984
63
2,429
7,102
31,234
0
L
7,961
1,626
0
3,963
16,277
10,579
505
1,456
14,769
0
45,448
W
Sun Wukong
Mentallowiec
Sun Wukong
13,187
3,179
0
6,809
16,656
10,971
30
2,274
14,382
0
61,103
L
Xbalanque
PaybackForLife
Xbalanque
8,535
4,115
0
4,495
10,600
4,010
712
1,049
9,551
0
72,201
L
Scylla
6,547
850
0
250
8,045
3,190
0
2,785
5,090
55,037
0
L
Thanatos
tmt00
Thanatos
5,950
1,003
0
8,127
12,825
6,291
0
2,324
10,355
0
35,574
W
Fenrir
9,387
1,852
0
6,266
13,534
5,838
0
3,791
9,743
0
72,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
37,465
477
Minions Killed
376
0
Camps Cleared
0
1,436,092
Distance Traveled
1,377,642
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,682
512
45
3
0
246,683
3
W
Ra
8,622
575
109
7
0
291,691
1
W
Heimdallr
7,866
524
118
8
0
253,289
5
W
Ymir
7,498
500
46
3
0
285,948
8
L
Mulan
7,016
468
72
5
0
268,833
3
W
Sun Wukong
9,259
617
95
6
0
278,543
0
L
Xbalanque
7,863
524
118
8
0
267,839
3
L
Scylla
7,165
478
87
6
0
278,555
3
L
Thanatos
7,739
516
54
4
0
315,732
0
W
Fenrir
9,153
610
109
7
0
326,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role