Player Matchup

Achilles
Achilles
JakobMilkman
Achilles
Level 100
God Stats
1W - 1L
1,549 SR
Queue Stats
12W - 18L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Lyerian
Nu Wa
Level 63
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
Tooieboy
Heimdallr
Level 120
God Stats
1W - 1L
1,896 SR
Queue Stats
11W - 15L
1,432 Elo+
Party 2
Team Averages
Level 94
1,591 SR
1,441 Elo+

VS

Team Averages
Level 92
1,549 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
AkimiSan
Morgan Le Fay
Level 120
God Stats
4W - 0L
1,617 SR
Queue Stats
15W - 15L
1,657 Elo+
Party 1
Bacchus
Bacchus
Killýkillz
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ajrakow
Apollo
Level 124
God Stats
1W - 0L
1,532 SR
Queue Stats
18W - 22L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JakobMilkman
Achilles
14
3 / 7 / 2
9,507
634
12,486
16,503
13,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Lyerian
Nu Wa
14
1 / 6 / 1
9,372
625
9,457
11,960
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Tooieboy
Heimdallr
14
2 / 5 / 3
9,408
627
13,056
13,651
6,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkimiSan
Morgan Le Fay
17
12 / 1 / 5
12,199
813
21,447
12,056
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Killýkillz
Bacchus
14
3 / 2 / 14
11,060
737
7,228
17,560
20,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
ajrakow
Apollo
15
3 / 3 / 13
10,218
681
8,847
13,548
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
18
18
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AkimiSan
Morgan Le Fay
12
1
5
14.5
L
Achilles
JakobMilkman
Achilles
3
7
2
0.57
W
Bacchus
Killýkillz
Bacchus
3
2
14
5
L
Nu Wa
Lyerian
Nu Wa
1
6
1
0.25
L
Heimdallr
Tooieboy
Heimdallr
2
5
3
0.7
W
Apollo
ajrakow
Apollo
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
37,522
42,114
Taken
43,164
24,678
Mitigated
33,702
2,792
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AkimiSan
Morgan Le Fay
21,447
1,771
131
2,229
12,056
6,202
1,112
3,372
8,495
61,197
0
L
Achilles
JakobMilkman
Achilles
12,486
3,619
0
1,130
16,503
13,946
0
10,598
5,905
0
23,211
W
Bacchus
Killýkillz
Bacchus
7,228
1,290
127
3,198
17,560
20,915
240
3,351
13,434
14,316
0
L
Nu Wa
Lyerian
Nu Wa
9,457
2,409
275
706
11,960
4,685
0
8,735
3,225
34,253
0
L
Heimdallr
Tooieboy
Heimdallr
13,056
5,640
0
681
13,651
6,047
0
9,613
4,038
0
35,060
W
Apollo
ajrakow
Apollo
8,847
5,010
0
2,662
13,548
6,585
1,139
2,278
11,050
0
46,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
33,477
142
Minions Killed
191
4
Camps Cleared
9
755,596
Distance Traveled
917,866
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,199
813
85
6
2
306,411
2
L
Achilles
9,507
634
26
2
2
250,360
0
W
Bacchus
11,060
737
19
1
1
355,982
6
L
Nu Wa
9,372
625
69
5
1
252,348
3
L
Heimdallr
9,408
627
47
3
1
252,888
5
W
Apollo
10,218
681
87
6
6
255,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role