Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Dreigox
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,756 Elo+
Party 1
Ymir
Ymir
ThePandaWolf
Ymir
Level 141
God Stats
3W - 5L
1,622 SR
Queue Stats
96W - 77L
1,576 Elo+
Party 1
Medusa
Medusa
francoMVDN
Medusa
Level 122
God Stats
19W - 12L
1,672 SR
Queue Stats
99W - 83L
1,569 Elo+
Party 1
Ra
Ra
ramayam
Ra
Level 153
God Stats
5W - 1L
1,929 SR
Queue Stats
75W - 60L
1,586 Elo+
Party 1
Team Averages
Level 131
1,645 SR
1,597 Elo+

VS

Team Averages
Level 130
1,552 SR
1,560 Elo+
Susano
Susano
ISweatMilk
Susano
Level 145
God Stats
12W - 6L
1,605 SR
Queue Stats
254W - 204L
1,581 Elo+
Party 2
Neith
Neith
MajinVegeta4200
Neith
Level 157
God Stats
1W - 2L
1,461 SR
Queue Stats
207W - 204L
1,549 Elo+
Solo
Guan Yu
Guan Yu
SussyBacchus
Guan Yu
Level 80
God Stats
4W - 5L
1,470 SR
Queue Stats
101W - 91L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
ValkyraChaosFire
Nu Wa
Level 148
God Stats
187W - 134L
1,619 SR
Queue Stats
701W - 695L
1,556 Elo+
Solo
Hercules
Hercules
jason1456
Hercules
Level 120
God Stats
144W - 139L
1,606 SR
Queue Stats
374W - 378L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 7 / 3
9,661
690
5,666
13,233
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Dreigox
Serqet
16
2 / 8 / 3
9,600
686
6,070
16,392
8,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 1 / 5
10,604
757
6,318
15,855
20,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
francoMVDN
Medusa
16
2 / 4 / 3
9,092
649
7,830
13,921
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 5 / 1
9,539
681
7,008
11,038
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ISweatMilk
Susano
19
8 / 2 / 14
11,451
818
20,378
12,242
6,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 0 / 18
10,784
770
10,622
6,832
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SussyBacchus
Guan Yu
18
3 / 1 / 10
10,595
757
4,205
14,268
16,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 3 / 14
11,352
811
16,019
6,484
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
jason1456
Hercules
17
4 / 3 / 11
10,445
746
11,148
18,826
18,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
9
Kills
25
25
Deaths
9
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
7
3
0.5
L
Serqet
Dreigox
Serqet
2
8
3
0.44
W
Susano
ISweatMilk
Susano
8
2
14
7.5
W
3
0
18
12
W
Guan Yu
SussyBacchus
Guan Yu
3
1
10
8
L
1
1
5
3.5
W
7
3
14
4.67
L
Medusa
francoMVDN
Medusa
2
4
3
0.88
W
Hercules
jason1456
Hercules
4
3
11
3.17
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,892
Damage
62,372
70,439
Taken
58,652
45,584
Mitigated
47,091
8,624
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,666
455
0
0
13,233
5,519
0
2,494
10,511
26,359
0
L
Serqet
Dreigox
Serqet
6,070
432
0
747
16,392
8,506
0
4,084
11,916
0
25,844
W
Susano
ISweatMilk
Susano
20,378
4,671
0
0
12,242
6,248
1,556
4,202
7,545
0
41,832
W
10,622
3,940
0
2,497
6,832
3,223
2,797
1,118
5,714
0
52,565
W
Guan Yu
SussyBacchus
Guan Yu
4,205
188
3,462
3,924
14,268
16,491
804
4,140
9,256
0
34,211
L
6,318
899
0
3,611
15,855
20,863
0
4,507
10,777
35,571
0
W
16,019
4,737
0
382
6,484
2,995
2,652
3,164
3,320
48,363
0
L
Medusa
francoMVDN
Medusa
7,830
3,708
0
550
13,921
5,397
0
2,498
11,063
0
34,534
W
Hercules
jason1456
Hercules
11,148
1,249
0
4,819
18,826
18,134
916
6,368
12,136
0
24,057
L
7,008
345
2,093
1,623
11,038
5,299
186
1,376
9,352
41,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
54,627
276
Minions Killed
301
0
Camps Cleared
0
1,335,646
Distance Traveled
1,423,665
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,661
690
61
4
0
253,822
3
L
Serqet
9,600
686
33
2
0
254,833
1
W
Susano
11,451
818
50
4
0
308,762
0
W
Neith
10,784
770
71
5
0
275,098
2
W
Guan Yu
10,595
757
65
5
0
298,285
1
L
Ymir
10,604
757
59
4
0
278,916
1
W
Nu Wa
11,352
811
73
5
0
258,497
1
L
Medusa
9,092
649
42
3
0
267,103
0
W
Hercules
10,445
746
42
3
0
283,023
3
L
Ra
9,539
681
81
6
0
280,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role