Player Matchup

Neith
Neith
Gold I
Big7Benz-A-Stud
Neith
Gold I
Level 130
God Stats
4W - 1L
1,807 SR
Queue Stats
53W - 51L
1,777 MMR
Party 1
Horus
Horus
Gold III
Buffaloe_BEAST
Horus
Gold III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 52L
1,758 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Thee_Doc_
Baron Samedi
Gold IV
Level 122
God Stats
12W - 7L
1,716 SR
Queue Stats
52W - 52L
1,698 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,674 SR
1,744 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,680 SR
1,708 MMR
Vulcan
Vulcan
Silver I
ImSoVerified
Vulcan
Silver I
Level 66
God Stats
2W - 2L
1,761 SR
Queue Stats
15W - 16L
1,649 MMR
Party 2
Bellona
Bellona
Gold V
Starzz01
Bellona
Gold V
Level 63
God Stats
1W - 1L
1,723 SR
Queue Stats
15W - 13L
1,715 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
ZBRADrizzle
Guan Yu
Platinum V
Level 151
God Stats
4W - 6L
1,557 SR
Queue Stats
124W - 191L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
11,464
717
18,436
11,547
5,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 8
11,107
694
9,779
22,168
21,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
Thee_Doc_
Baron Samedi
15
2 / 1 / 7
10,446
653
20,530
15,635
7,946
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ShivaAtlasFenrirAchillesPoseidon

VS

Bans
ScyllaAgniAh Muzen CabMorgan Le FayLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 4 / 2
9,341
584
15,830
13,828
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Starzz01
Bellona
13
0 / 2 / 1
9,676
605
10,600
21,964
26,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ZBRADrizzle
Guan Yu
12
1 / 4 / 0
8,707
544
6,416
18,237
13,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
1
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
1
1
8
5
L
Vulcan
0
4
2
0.25
L
Bellona
Starzz01
Bellona
0
2
1
0.25
W
Baron Samedi
Thee_Doc_
Baron Samedi
2
1
7
5.5
L
Guan Yu
ZBRADrizzle
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,745
Damage
32,846
49,350
Taken
54,029
35,186
Mitigated
44,403
29,541
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,436
6,107
0
4,516
11,547
5,892
1,144
4,456
7,091
0
65,086
W
9,779
4,795
3,724
10,343
22,168
21,348
183
6,982
15,186
0
24,276
L
Vulcan
15,830
3,350
0
2,094
13,828
4,985
0
6,244
7,584
56,649
0
L
Bellona
Starzz01
Bellona
10,600
3,518
0
2,236
21,964
26,028
0
7,682
14,282
0
22,532
W
Baron Samedi
Thee_Doc_
Baron Samedi
20,530
1,596
4,004
6,954
15,635
7,946
758
5,061
10,574
64,688
0
L
Guan Yu
ZBRADrizzle
Guan Yu
6,416
686
2,989
5,951
18,237
13,390
0
6,684
11,553
0
16,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
27,724
220
Minions Killed
151
9
Camps Cleared
3
883,758
Distance Traveled
898,970
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,464
717
94
6
2
281,319
3
W
Horus
11,107
694
29
2
4
318,477
2
L
Vulcan
9,341
584
107
7
3
297,232
5
L
Bellona
9,676
605
26
2
0
304,621
5
W
Baron Samedi
10,446
653
97
6
3
283,962
1
L
Guan Yu
8,707
544
18
1
0
297,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role