Player Matchup

Osiris
Osiris
DemiseX
Osiris
Level 107
God Stats
7W - 6L
1,601 SR
Queue Stats
282W - 255L
1,546 Elo+
Solo
Ganesha
Ganesha
Disstruct
Ganesha
Level 121
God Stats
1W - 3L
1,349 SR
Queue Stats
176W - 166L
1,494 Elo+
Solo
Discordia
Discordia
Khaning
Discordia
Level 104
God Stats
4W - 2L
1,880 SR
Queue Stats
165W - 157L
1,538 Elo+
Solo
Susano
Susano
loloqzz
Susano
Level 147
God Stats
0W - 1L
1,609 SR
Queue Stats
103W - 78L
1,591 Elo+
Solo
Charybdis
Charybdis
shadowarrow
Charybdis
Level 96
God Stats
2W - 4L
1,156 SR
Queue Stats
37W - 41L
1,445 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,523 Elo+

VS

Team Averages
Level 116
1,570 SR
1,468 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Trigg3r79
Chaac
Level 66
God Stats
3W - 2L
1,731 SR
Queue Stats
133W - 148L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
cebal
Ao Kuang
Level 147
God Stats
6W - 3L
1,508 SR
Queue Stats
119W - 137L
1,398 Elo+
Solo
Sylvanus
Sylvanus
chexurda
Sylvanus
Level 114
God Stats
25W - 14L
1,609 SR
Queue Stats
124W - 103L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DemiseX
Osiris
13
0 / 6 / 1
8,123
406
5,684
18,735
21,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
Disstruct
Ganesha
14
0 / 3 / 5
9,026
451
4,675
20,724
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Khaning
Discordia
14
1 / 2 / 1
7,732
387
10,520
9,483
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
loloqzz
Susano
17
5 / 4 / 0
10,433
522
13,928
17,750
8,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
shadowarrow
Charybdis
15
2 / 4 / 3
9,098
455
9,690
13,430
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
4 / 3 / 6
11,721
586
20,104
19,224
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
 
Sol
18
3 / 1 / 2
11,488
574
12,928
13,326
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Trigg3r79
Chaac
17
5 / 1 / 5
11,655
583
14,965
19,152
25,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
cebal
Ao Kuang
17
7 / 0 / 3
11,154
558
6,852
17,012
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
chexurda
Sylvanus
15
0 / 3 / 7
10,056
503
6,399
17,796
21,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
3
6
2.33
W
Sol
 
Sol
3
1
2
4
L
Osiris
DemiseX
Osiris
0
6
1
0.08
L
Ganesha
Disstruct
Ganesha
0
3
5
0.83
L
Discordia
Khaning
Discordia
1
2
1
0.75
W
Chaac
Trigg3r79
Chaac
5
1
5
7.5
W
Ao Kuang
cebal
Ao Kuang
7
0
3
8.5
W
Sylvanus
chexurda
Sylvanus
0
3
7
1.17
L
Susano
loloqzz
Susano
5
4
0
1.25
L
Charybdis
shadowarrow
Charybdis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
61,248
80,122
Taken
86,510
61,756
Mitigated
69,811
20,878
Healing
41,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,104
10,750
0
6,903
19,224
8,861
3,474
3,794
15,430
0
124,962
W
Sol
 
Sol
12,928
6,134
0
7,739
13,326
5,789
2,255
3,747
9,310
116,002
0
L
Osiris
DemiseX
Osiris
5,684
2,213
0
3,918
18,735
21,504
0
3,808
14,927
0
51,505
L
Ganesha
Disstruct
Ganesha
4,675
611
0
5,544
20,724
21,813
0
7,215
13,509
32,704
0
L
Discordia
Khaning
Discordia
10,520
96
0
1,632
9,483
4,082
109
5,764
3,719
57,928
0
W
Chaac
Trigg3r79
Chaac
14,965
3,036
0
6,828
19,152
25,951
1,093
3,144
16,008
73
72,893
W
Ao Kuang
cebal
Ao Kuang
6,852
1,454
0
9,104
17,012
8,090
0
1,130
15,882
70,277
0
W
Sylvanus
chexurda
Sylvanus
6,399
1,811
4,238
6,292
17,796
21,120
952
3,654
14,142
31,540
0
L
Susano
loloqzz
Susano
13,928
2,359
0
5,718
17,750
8,903
0
5,957
11,793
0
86,827
L
Charybdis
shadowarrow
Charybdis
9,690
3,837
0
4,066
13,430
5,454
1,578
3,456
9,974
0
72,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
56,074
474
Minions Killed
606
0
Camps Cleared
0
1,850,617
Distance Traveled
1,831,393
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,721
586
163
8
0
334,413
1
W
Sol
11,488
574
164
8
0
367,654
9
L
Osiris
8,123
406
82
4
0
357,024
0
L
Ganesha
9,026
451
8
0
0
380,426
5
L
Discordia
7,732
387
104
5
0
374,282
7
W
Chaac
11,655
583
131
7
0
401,835
2
W
Ao Kuang
11,154
558
104
5
0
384,767
0
W
Sylvanus
10,056
503
44
2
0
342,724
6
L
Susano
10,433
522
125
6
0
422,087
4
L
Charybdis
9,098
455
155
8
0
316,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role