Player Matchup

Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
ImScaling
King Arthur
Masters
Level 72
God Stats
1W - 3L
1,245 SR
Queue Stats
139W - 112L
2,748 MMR
Party 1
Artemis
Artemis
Masters
Khastik
Artemis
Masters
Level 160
God Stats
4W - 3L
1,486 SR
Queue Stats
1,113W - 1,104L
2,126 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Xotzz
Zhong Kui
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
2,605 MMR
Party 1
Mercury
Mercury
Diamond III
syms404
Mercury
Diamond III
Level 158
God Stats
1W - 1L
1,595 SR
Queue Stats
80W - 62L
2,218 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,465 SR
2,240 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,701 SR
2,397 MMR
Ra
Ra
Masters
BrendanBTM
Ra
Masters
Level 133
God Stats
8W - 4L
1,785 SR
Queue Stats
768W - 771L
2,495 MMR
Solo
Geb
Geb
Platinum IV
Delaware64
Geb
Platinum IV
Level 128
God Stats
3W - 3L
1,795 SR
Queue Stats
140W - 127L
1,987 MMR
Solo
Hachiman
Hachiman
Masters
SummerGift
Hachiman
Masters
Level 64
God Stats
8W - 5L
1,672 SR
Queue Stats
154W - 127L
2,732 MMR
Solo
Thor
Thor
Masters
WorstsexEver
Thor
Masters
Level 104
God Stats
6W - 5L
1,694 SR
Queue Stats
160W - 119L
2,638 MMR
Solo
Cliodhna
Cliodhna
Masters
stealzyy
Cliodhna
Masters
Level 160
God Stats
6W - 11L
1,557 SR
Queue Stats
816W - 820L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
2 / 4 / 16
15,569
577
9,580
27,547
45,669
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
ImScaling
King Arthur
20
8 / 4 / 12
16,476
610
27,501
44,984
46,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Khastik
Artemis
20
7 / 5 / 6
17,902
663
24,984
22,318
11,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Xotzz
Zhong Kui
20
4 / 3 / 8
15,592
577
28,352
25,690
29,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
syms404
Mercury
20
9 / 4 / 8
16,454
609
18,052
27,908
14,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
HadesNemesisKhepriCupid

VS

Bans
NeithGuan YuKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 6
13,760
510
21,790
24,987
15,063
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 3 / 12
12,617
467
10,467
29,820
46,813
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SummerGift
Hachiman
20
7 / 7 / 5
14,239
527
26,971
27,247
13,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 5 / 6
14,048
520
17,132
22,913
12,917
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
stealzyy
Cliodhna
20
1 / 7 / 5
13,056
484
12,611
30,300
17,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
30
Kills
19
20
Deaths
30
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
4
16
2.5
L
3
8
6
0.75
L
2
3
12
2.67
W
King Arthur
ImScaling
King Arthur
8
4
12
3.5
W
Artemis
Khastik
Artemis
7
5
6
2
L
Hachiman
SummerGift
Hachiman
7
7
5
1.36
L
6
5
6
1.8
W
Zhong Kui
Xotzz
Zhong Kui
4
3
8
2.67
L
Cliodhna
stealzyy
Cliodhna
1
7
5
0.5
W
Mercury
syms404
Mercury
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,469
Damage
88,971
148,447
Taken
135,267
146,905
Mitigated
105,668
54,789
Healing
31,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,580
1,087
0
8,243
27,547
45,669
248
6,020
19,883
43,473
0
L
21,790
3,035
5,545
6,999
24,987
15,063
0
5,650
19,337
136,108
0
L
10,467
1,761
0
2,201
29,820
46,813
0
10,213
19,607
28,662
0
W
King Arthur
ImScaling
King Arthur
27,501
5,262
243
19,126
44,984
46,237
0
16,411
24,275
544
145,165
W
Artemis
Khastik
Artemis
24,984
12,403
0
9,125
22,318
11,397
11,252
2,359
19,649
0
195,749
L
Hachiman
SummerGift
Hachiman
26,971
19,203
0
6,750
27,247
13,513
0
7,456
19,791
0
143,894
L
17,132
3,466
0
464
22,913
12,917
0
5,419
17,494
0
125,147
W
Zhong Kui
Xotzz
Zhong Kui
28,352
2,865
0
12,244
25,690
29,579
795
3,320
21,974
137,914
0
L
Cliodhna
stealzyy
Cliodhna
12,611
1,643
0
9,859
30,300
17,362
893
10,833
19,467
0
135,911
W
Mercury
syms404
Mercury
18,052
9,675
0
5,808
27,908
14,023
2,530
6,798
20,960
23
190,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,993
Gold Earned
67,720
874
Minions Killed
823
0
Camps Cleared
0
2,699,372
Distance Traveled
2,544,842
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,569
577
66
2
0
563,385
12
L
Ra
13,760
510
228
8
0
460,109
7
L
Geb
12,617
467
20
1
0
565,720
10
W
King Arthur
16,476
610
189
7
0
553,218
0
W
Artemis
17,902
663
238
9
0
486,040
4
L
Hachiman
14,239
527
204
8
0
475,548
3
L
Thor
14,048
520
158
6
0
541,586
3
W
Zhong Kui
15,592
577
194
7
0
450,729
2
L
Cliodhna
13,056
484
213
8
0
501,879
2
W
Mercury
16,454
609
187
7
0
646,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role