Player Matchup

Jormungandr
Jormungandr
DizzyyHITZ
Jormungandr
Level 127
God Stats
8W - 6L
1,582 SR
Queue Stats
389W - 417L
1,433 Elo+
Party 1
Bakasura
Bakasura
KvngR0s3
Bakasura
Level 143
God Stats
3W - 3L
1,721 SR
Queue Stats
84W - 84L
1,498 Elo+
Party 1
Poseidon
Poseidon
Leswan77
Poseidon
Level 143
God Stats
6W - 4L
1,697 SR
Queue Stats
139W - 131L
1,506 Elo+
Party 1
Shiva
Shiva
Sxmxraii
Shiva
Level 122
God Stats
2W - 2L
1,732 SR
Queue Stats
56W - 55L
1,477 Elo+
Party 1
Sol
Sol
Uh Lykins
Sol
Level 109
God Stats
2W - 0L
1,495 SR
Queue Stats
70W - 86L
1,470 Elo+
Party 1
Team Averages
Level 129
1,645 SR
1,477 Elo+

VS

Team Averages
Level 95
1,479 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BundySZN
Atlas
Level 107
God Stats
3W - 5L
1,301 SR
Queue Stats
338W - 324L
1,541 Elo+
Solo
Bastet
Bastet
IM_STUCKID
Bastet
Level 113
God Stats
7W - 9L
1,461 SR
Queue Stats
631W - 641L
1,507 Elo+
Solo
Xbalanque
Xbalanque
ScrimpyAlpaca51
Xbalanque
Level 108
God Stats
16W - 20L
1,500 SR
Queue Stats
134W - 146L
1,423 Elo+
Solo
Mercury
Mercury
TheNightsWrath
Mercury
Level 101
God Stats
40W - 28L
1,635 SR
Queue Stats
108W - 90L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DizzyyHITZ
Jormungandr
15
1 / 0 / 6
9,598
480
10,087
15,790
16,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
KvngR0s3
Bakasura
18
8 / 1 / 7
11,398
570
14,746
21,017
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Leswan77
Poseidon
17
6 / 3 / 7
10,945
547
16,324
14,528
6,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
Sxmxraii
Shiva
16
7 / 2 / 8
9,683
484
18,153
17,467
18,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 4 / 6
11,389
569
12,277
18,036
7,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 1
8,033
402
7,669
14,225
10,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
BundySZN
Atlas
12
2 / 5 / 4
8,780
439
9,209
24,340
23,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
IM_STUCKID
Bastet
16
3 / 4 / 1
9,985
499
14,712
22,485
16,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Xbalanque
ScrimpyAlpaca51
Xbalanque
15
4 / 6 / 3
9,683
484
16,769
19,563
9,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 3
8,382
419
8,853
15,671
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
25
Kills
10
10
Deaths
25
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
L
Atlas
BundySZN
Atlas
2
5
4
0.8
W
Jormungandr
DizzyyHITZ
Jormungandr
1
0
6
4
L
Bastet
IM_STUCKID
Bastet
3
4
1
0.88
W
Bakasura
KvngR0s3
Bakasura
8
1
7
11.5
W
Poseidon
Leswan77
Poseidon
6
3
7
3.17
L
Xbalanque
ScrimpyAlpaca51
Xbalanque
4
6
3
0.92
W
Shiva
Sxmxraii
Shiva
7
2
8
5.5
L
1
6
3
0.42
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,587
Damage
57,212
86,838
Taken
96,284
60,025
Mitigated
66,331
29,267
Healing
24,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,669
2,237
0
2,738
14,225
10,315
299
6,509
7,136
60,987
0
L
Atlas
BundySZN
Atlas
9,209
4,437
2,429
4,093
24,340
23,851
0
10,055
13,068
31,042
0
W
Jormungandr
DizzyyHITZ
Jormungandr
10,087
5,005
0
1,850
15,790
16,536
510
1,424
14,366
63,195
0
L
Bastet
IM_STUCKID
Bastet
14,712
4,084
0
8,167
22,485
16,165
11
9,999
11,187
0
68,852
W
Bakasura
KvngR0s3
Bakasura
14,746
9,655
0
9,295
21,017
11,127
0
2,534
18,159
0
78,178
W
Poseidon
Leswan77
Poseidon
16,324
3,266
0
5,956
14,528
6,741
3,939
5,068
9,460
78,801
0
L
Xbalanque
ScrimpyAlpaca51
Xbalanque
16,769
5,591
17
5,668
19,563
9,154
180
7,040
12,213
0
81,753
W
Shiva
Sxmxraii
Shiva
18,153
2,456
200
1,326
17,467
18,302
35
3,691
13,776
0
52,770
L
8,853
5,407
0
932
15,671
6,846
0
4,159
10,898
0
62,583
W
12,277
5,664
0
10,640
18,036
7,319
4,536
4,161
13,582
96,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,013
Gold Earned
44,863
662
Minions Killed
474
0
Camps Cleared
0
1,888,388
Distance Traveled
1,813,653
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,033
402
90
5
0
329,819
0
L
Atlas
8,780
439
28
1
0
340,507
0
W
Jormungandr
9,598
480
132
7
0
350,811
10
L
Bastet
9,985
499
126
6
0
385,296
6
W
Bakasura
11,398
570
153
8
0
415,870
4
W
Poseidon
10,945
547
158
8
0
365,626
2
L
Xbalanque
9,683
484
124
6
0
337,388
2
W
Shiva
9,683
484
50
3
0
409,622
1
L
Mercury
8,382
419
106
5
0
420,643
1
W
Sol
11,389
569
169
8
0
346,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role