Player Matchup

Bastet
Bastet
HighAsAlla
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,418 Elo+
Party 2
Geb
Geb
HoarzCawk
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,455 Elo+
Solo
Freya
Freya
LilHolywater
Freya
Level 109
God Stats
2W - 1L
1,150 SR
Queue Stats
146W - 114L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
slothMango
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,530 Elo+
Solo
Cupid
Cupid
xshotbot95x
Cupid
Level 18
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 14L
1,397 Elo+
Solo
Team Averages
Level 38
1,389 SR
1,465 Elo+

VS

Team Averages
Level 79
1,421 SR
1,612 Elo+
Vamana
Vamana
ElbuenRaichu
Vamana
Level 70
God Stats
2W - 1L
1,295 SR
Queue Stats
57W - 30L
1,650 Elo+
Party 1
Vulcan
Vulcan
EnusiMalik
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lokiin50
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,753 Elo+
Party 1
Shiva
Shiva
SuperLokis
Shiva
Level 149
God Stats
1W - 0L
1,521 SR
Queue Stats
88W - 73L
1,580 Elo+
Party 1
Hou Yi
Hou Yi
pacmare
Hou Yi
Level 129
God Stats
2W - 3L
1,290 SR
Queue Stats
367W - 279L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HighAsAlla
Bastet
17
1 / 5 / 12
11,167
657
12,760
18,179
8,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 6 / 5
10,557
621
15,661
27,860
17,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 4 / 6
12,023
707
21,301
19,044
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
slothMango
Ah Muzen Cab
19
0 / 4 / 11
11,265
663
24,510
17,671
10,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 5
12,847
756
23,792
16,107
8,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 2 / 19
12,316
724
22,565
42,222
37,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
EnusiMalik
Vulcan
16
3 / 7 / 4
10,849
638
5,855
14,761
8,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Lokiin50
Jormungandr
18
1 / 3 / 17
12,134
714
11,996
22,839
27,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
20
8 / 3 / 9
12,864
757
27,945
25,536
31,402
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
pacmare
Hou Yi
20
7 / 2 / 10
13,105
771
19,735
16,105
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
15
Kills
24
24
Deaths
17
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
2
19
7.25
W
Vulcan
EnusiMalik
Vulcan
3
7
4
0.71
L
Bastet
HighAsAlla
Bastet
1
5
12
1.4
L
1
6
5
0.58
L
5
4
6
2
W
Jormungandr
Lokiin50
Jormungandr
1
3
17
3.17
W
Shiva
8
3
9
4.17
W
Hou Yi
pacmare
Hou Yi
7
2
10
6
L
Ah Muzen Cab
slothMango
Ah Muzen Cab
0
4
11
1.38
L
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,024
Damage
88,096
98,861
Taken
121,463
56,060
Mitigated
114,906
39,714
Healing
48,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
22,565
6,898
3,827
21,084
42,222
37,561
787
12,136
30,086
68
34,311
W
Vulcan
EnusiMalik
Vulcan
5,855
1,341
74
327
14,761
8,256
1,773
3,873
10,888
19,307
0
L
Bastet
HighAsAlla
Bastet
12,760
2,786
2,013
4,254
18,179
8,513
558
2,350
15,829
0
15,472
L
15,661
447
3,283
9,223
27,860
17,739
37
5,858
22,002
26,872
0
L
21,301
7,080
1,567
7,264
19,044
10,498
576
4,459
14,585
34,552
0
W
Jormungandr
Lokiin50
Jormungandr
11,996
2,049
4,245
4,495
22,839
27,987
274
7,247
15,592
30,225
0
W
Shiva
27,945
1,867
4,678
4,757
25,536
31,402
440
7,530
18,006
1,257
42,634
W
Hou Yi
pacmare
Hou Yi
19,735
10,371
1,387
4,021
16,105
9,700
4,084
6,176
9,929
0
50,436
L
Ah Muzen Cab
slothMango
Ah Muzen Cab
24,510
7,176
1,346
3,905
17,671
10,325
914
3,295
14,376
0
53,455
L
23,792
12,925
2,435
4,424
16,107
8,985
2,969
3,214
12,893
0
44,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,859
Gold Earned
61,268
170
Minions Killed
217
0
Camps Cleared
0
1,595,687
Distance Traveled
1,670,450
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,316
724
24
1
0
371,889
1
W
Vulcan
10,849
638
31
2
0
285,260
1
L
Bastet
11,167
657
6
0
0
342,250
0
L
Geb
10,557
621
21
1
0
314,139
0
L
Freya
12,023
707
36
2
0
315,206
1
W
Jormungandr
12,134
714
35
2
0
315,683
0
W
Shiva
12,864
757
39
2
0
373,697
0
W
Hou Yi
13,105
771
88
5
0
323,921
4
L
Ah Muzen Cab
11,265
663
69
4
0
316,270
0
L
Cupid
12,847
756
38
2
0
307,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role