Player Matchup

Shiva
Shiva
BlackMMAMonster
Shiva
Level 90
God Stats
18W - 15L
1,537 SR
Queue Stats
849W - 904L
1,517 Elo+
Party 1
Neith
Neith
ChillyManly
Neith
Level 87
God Stats
13W - 17L
1,355 SR
Queue Stats
460W - 456L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
JMOSap13
Xing Tian
Level 104
God Stats
71W - 73L
1,580 SR
Queue Stats
459W - 465L
1,489 Elo+
Party 1
Freya
Freya
LordofAces
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,448 Elo+
Party 3
Thoth
Thoth
LukaTheMom
Thoth
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 29L
1,413 Elo+
Party 3
Team Averages
Level 87
1,538 SR
1,472 Elo+

VS

Team Averages
Level 65
1,416 SR
1,400 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Fluffysquid
Scylla
Level 129
God Stats
1W - 1L
1,608 SR
Queue Stats
90W - 112L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
KingViridios
Gilgamesh
Level 24
God Stats
9W - 10L
1,473 SR
Queue Stats
21W - 20L
1,423 Elo+
Party 2
Hercules
Hercules
Sliceofgum
Hercules
Level 17
God Stats
1W - 1L
1,181 SR
Queue Stats
9W - 7L
1,292 Elo+
Party 2
Charybdis
Charybdis
TheFrogZone
Charybdis
Level 46
God Stats
0W - 1L
1,318 SR
Queue Stats
9W - 8L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 14
10,928
729
16,882
13,325
12,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 0 / 13
10,642
709
14,593
8,343
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
JMOSap13
Xing Tian
18
5 / 0 / 14
11,486
766
7,170
17,232
23,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
19
6 / 1 / 15
11,172
745
21,007
14,500
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
18
4 / 3 / 11
10,997
733
12,183
8,509
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
0 / 5 / 1
8,796
586
5,915
14,238
6,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
17
1 / 5 / 1
9,863
658
12,896
16,050
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KingViridios
Gilgamesh
16
0 / 8 / 3
9,275
618
7,541
21,214
17,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Sliceofgum
Hercules
17
1 / 2 / 2
9,473
632
6,376
18,661
21,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
TheFrogZone
Charybdis
17
2 / 4 / 0
10,074
672
9,116
17,324
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
24
Kills
4
4
Deaths
24
67
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
1
0.1
W
6
0
14
13
W
3
0
13
9.5
L
Scylla
1
5
1
0.3
W
Xing Tian
JMOSap13
Xing Tian
5
0
14
12
L
Gilgamesh
KingViridios
Gilgamesh
0
8
3
0.19
W
Freya
6
1
15
13.5
W
Thoth
4
3
11
3.17
L
Hercules
Sliceofgum
Hercules
1
2
2
1
L
Charybdis
TheFrogZone
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,835
Damage
41,844
61,909
Taken
87,487
51,601
Mitigated
59,768
19,275
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,915
725
0
5,551
14,238
6,270
0
5,429
8,549
0
26,579
W
16,882
1,997
1,452
4,630
13,325
12,319
284
780
12,374
0
39,575
W
14,593
6,056
0
4,343
8,343
4,069
1,017
3,532
4,811
0
54,540
L
Scylla
12,896
556
174
2,333
16,050
6,249
0
9,379
6,309
53,461
0
W
Xing Tian
JMOSap13
Xing Tian
7,170
231
370
2,946
17,232
23,993
142
2,502
14,488
13,423
0
L
Gilgamesh
KingViridios
Gilgamesh
7,541
1,086
104
2,009
21,214
17,770
0
8,841
12,147
0
28,500
W
Freya
21,007
6,955
0
5,138
14,500
7,330
1,614
3,849
10,568
44,438
0
W
Thoth
12,183
586
0
396
8,509
3,890
769
2,233
6,162
42,747
0
L
Hercules
Sliceofgum
Hercules
6,376
792
0
5,417
18,661
21,761
0
6,358
11,965
0
25,026
L
Charybdis
TheFrogZone
Charybdis
9,116
4,628
0
4,046
17,324
7,718
0
8,855
8,157
0
37,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
47,481
301
Minions Killed
273
0
Camps Cleared
0
1,653,437
Distance Traveled
1,384,166
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,796
586
23
2
0
318,042
1
W
Shiva
10,928
729
45
3
0
366,447
1
W
Neith
10,642
709
85
6
0
322,858
2
L
Scylla
9,863
658
96
6
0
269,617
4
W
Xing Tian
11,486
766
14
1
0
365,974
2
L
Gilgamesh
9,275
618
42
3
0
268,298
1
W
Freya
11,172
745
71
5
0
315,548
2
W
Thoth
10,997
733
86
6
0
282,610
0
L
Hercules
9,473
632
52
3
0
279,578
1
L
Charybdis
10,074
672
60
4
0
248,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role