Player Matchup

Tsukuyomi
Tsukuyomi
HydraVega
Tsukuyomi
Level 68
God Stats
1W - 0L
1,705 SR
Queue Stats
146W - 103L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
Shade7x3
Nu Wa
Level 125
God Stats
29W - 16L
1,603 SR
Queue Stats
181W - 116L
1,595 Elo+
Party 2
Bacchus
Bacchus
nlee2020
Bacchus
Level 8
God Stats
5W - 3L
1,652 SR
Queue Stats
20W - 9L
1,706 Elo+
Party 2
Team Averages
Level 67
1,653 SR
1,632 Elo+

VS

Team Averages
Level 133
1,640 SR
1,530 Elo+
Nu Wa
Nu Wa
Acier_desire
Nu Wa
Level 108
God Stats
2W - 1L
1,822 SR
Queue Stats
26W - 19L
1,535 Elo+
Party 1
Ishtar
Ishtar
MURKIN_DREAM
Ishtar
Level 135
God Stats
2W - 1L
1,834 SR
Queue Stats
59W - 40L
1,569 Elo+
Party 1
Yemoja
Yemoja
MrFinesse_23
Yemoja
Level 156
God Stats
2W - 8L
1,264 SR
Queue Stats
419W - 412L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HydraVega
Tsukuyomi
15
4 / 2 / 4
10,171
678
16,278
13,341
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Shade7x3
Nu Wa
15
2 / 0 / 6
9,993
666
11,887
5,534
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
nlee2020
Bacchus
14
2 / 0 / 5
10,444
696
9,407
13,824
21,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,854
590
6,717
10,264
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
12
0 / 5 / 2
8,337
556
7,265
15,476
6,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
1 / 0 / 1
9,395
626
2,153
15,416
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Tsukuyomi
HydraVega
Tsukuyomi
4
2
4
3
L
Ishtar
0
5
2
0.2
L
Yemoja
1
0
1
1.5
W
Nu Wa
Shade7x3
Nu Wa
2
0
6
5
W
Bacchus
nlee2020
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,572
Damage
16,135
32,699
Taken
41,156
29,972
Mitigated
24,691
5,094
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,717
2,252
458
421
10,264
4,076
291
4,719
5,545
35,737
0
W
Tsukuyomi
HydraVega
Tsukuyomi
16,278
3,960
0
3,278
13,341
6,596
269
3,167
9,844
0
46,619
L
Ishtar
7,265
4,180
273
1,683
15,476
6,261
302
7,356
8,120
0
30,372
L
Yemoja
2,153
867
5,428
7,154
15,416
14,354
49
9,355
6,061
17,074
0
W
Nu Wa
Shade7x3
Nu Wa
11,887
3,704
0
449
5,534
2,296
1,935
1,841
3,489
53,094
0
W
Bacchus
nlee2020
Bacchus
9,407
1,650
0
1,367
13,824
21,080
589
3,299
10,224
27,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
26,586
176
Minions Killed
138
8
Camps Cleared
3
798,481
Distance Traveled
719,730
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,854
590
49
3
1
244,333
5
W
Tsukuyomi
10,171
678
54
4
4
294,516
4
L
Ishtar
8,337
556
67
4
1
227,052
2
L
Yemoja
9,395
626
22
1
1
248,345
5
W
Nu Wa
9,993
666
101
7
3
243,192
4
W
Bacchus
10,444
696
21
1
1
260,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role