Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ThatOtherJ
Ne Zha
Level 119
God Stats
3W - 3L
1,546 SR
Queue Stats
179W - 167L
1,556 Elo+
Solo
Osiris
Osiris
Trindyh
Osiris
Level 149
God Stats
6W - 7L
1,489 SR
Queue Stats
373W - 395L
1,509 Elo+
Solo
Hades
Hades
junseou
Hades
Level 48
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 6L
1,587 Elo+
Solo
Fenrir
Fenrir
nono_nn_
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,530 Elo+

VS

Team Averages
Level 126
1,641 SR
1,698 Elo+
Ganesha
Ganesha
Dustin
Ganesha
Level 154
God Stats
4W - 1L
1,739 SR
Queue Stats
194W - 145L
1,668 Elo+
Party 1
Zeus
Zeus
FreshThyme
Zeus
Level 129
God Stats
2W - 2L
1,395 SR
Queue Stats
457W - 438L
1,467 Elo+
Solo
Hercules
Hercules
Sidiskee
Hercules
Level 45
God Stats
1W - 1L
1,797 SR
Queue Stats
143W - 61L
1,740 Elo+
Party 1
Izanami
Izanami
TombErector
Izanami
Level 146
God Stats
2W - 0L
1,773 SR
Queue Stats
196W - 111L
1,730 Elo+
Party 1
Set
Set
toxicplums
Set
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 11L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
0 / 4 / 11
11,382
711
12,917
24,145
31,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
ThatOtherJ
Ne Zha
18
6 / 5 / 5
11,501
719
23,148
18,677
8,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Trindyh
Osiris
18
4 / 6 / 3
11,054
691
17,070
19,850
14,107
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
junseou
Hades
17
2 / 7 / 4
10,267
642
13,559
22,110
14,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
nono_nn_
Fenrir
16
0 / 6 / 8
9,780
611
9,107
16,116
11,110
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dustin
Ganesha
20
1 / 1 / 27
13,112
820
13,946
20,233
24,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 5 / 16
12,312
770
27,646
15,564
9,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Sidiskee
Hercules
20
7 / 2 / 16
12,644
790
16,130
21,366
31,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TombErector
Izanami
18
7 / 4 / 12
12,014
751
19,494
14,053
6,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 15
12,818
801
11,255
16,726
12,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
12
Kills
28
28
Deaths
15
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
11
1.38
W
Ganesha
Dustin
Ganesha
1
1
27
14.5
W
7
5
16
3
W
Hercules
Sidiskee
Hercules
7
2
16
7.5
L
Ne Zha
ThatOtherJ
Ne Zha
6
5
5
1.7
W
Izanami
TombErector
Izanami
7
4
12
3.25
L
Osiris
Trindyh
Osiris
4
6
3
0.92
L
Hades
junseou
Hades
2
7
4
0.57
L
Fenrir
nono_nn_
Fenrir
0
6
8
0.67
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,801
Damage
88,471
100,898
Taken
87,942
80,442
Mitigated
84,153
37,541
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,917
3,839
5,545
6,506
24,145
31,963
200
7,745
16,400
19,124
0
W
Ganesha
Dustin
Ganesha
13,946
1,096
1,596
4,265
20,233
24,427
72
6,420
13,813
31,707
0
W
27,646
1,907
0
1,278
15,564
9,574
1,409
3,508
12,056
57,122
0
W
Hercules
Sidiskee
Hercules
16,130
5,468
571
6,697
21,366
31,458
877
6,262
15,104
0
26,238
L
Ne Zha
ThatOtherJ
Ne Zha
23,148
4,386
710
6,838
18,677
8,372
840
7,683
10,994
0
41,534
W
Izanami
TombErector
Izanami
19,494
9,812
2,260
1,556
14,053
6,215
4,400
5,109
8,944
33
44,670
L
Osiris
Trindyh
Osiris
17,070
1,373
3,351
2,060
19,850
14,107
0
6,845
13,005
0
38,507
L
Hades
junseou
Hades
13,559
802
1,892
7,504
22,110
14,890
238
12,141
9,969
39,396
0
L
Fenrir
nono_nn_
Fenrir
9,107
2,887
1,319
1,816
16,116
11,110
527
7,487
8,629
580
14,349
W
11,255
4,185
4,827
4,292
16,726
12,479
2,437
5,298
11,428
352
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,984
Gold Earned
62,900
162
Minions Killed
211
0
Camps Cleared
0
1,546,757
Distance Traveled
1,478,761
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,382
711
18
1
0
325,359
2
W
Ganesha
13,112
820
2
0
0
305,424
1
W
Zeus
12,312
770
80
5
0
278,621
2
W
Hercules
12,644
790
34
2
0
305,304
1
L
Ne Zha
11,501
719
25
2
0
337,340
0
W
Izanami
12,014
751
72
5
0
277,923
0
L
Osiris
11,054
691
50
3
0
296,701
1
L
Hades
10,267
642
60
4
0
290,227
2
L
Fenrir
9,780
611
9
1
0
297,130
1
W
Set
12,818
801
23
1
0
311,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role