Player Matchup

Danzaburou
Danzaburou
DBear2715
Danzaburou
Level 119
God Stats
91W - 97L
1,503 SR
Queue Stats
353W - 357L
1,427 Elo+
Solo
Chaac
Chaac
MontyJ40
Chaac
Level 87
God Stats
7W - 5L
1,424 SR
Queue Stats
11W - 8L
1,426 Elo+
Solo
Bellona
Bellona
ScrimpyAlpaca51
Bellona
Level 108
God Stats
9W - 5L
1,439 SR
Queue Stats
134W - 146L
1,413 Elo+
Solo
Ymir
Ymir
Wess4766
Ymir
Level 106
God Stats
12W - 13L
1,506 SR
Queue Stats
333W - 373L
1,394 Elo+
Solo
Hun Batz
Hun Batz
superfoodfan420
Hun Batz
Level 69
God Stats
1W - 1L
1,499 SR
Queue Stats
100W - 112L
1,365 Elo+
Solo
Team Averages
Level 98
1,474 SR
1,405 Elo+

VS

Team Averages
Level 78
1,478 SR
1,384 Elo+
Aphrodite
Aphrodite
CatboiDual
Aphrodite
Level 108
God Stats
39W - 49L
1,445 SR
Queue Stats
411W - 420L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
Fukditup
Ao Kuang
Level 86
God Stats
6W - 8L
1,446 SR
Queue Stats
46W - 64L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
MXUSTXUKA
Baron Samedi
Level 29
God Stats
4W - 10L
1,310 SR
Queue Stats
34W - 54L
1,292 Elo+
Party 1
Artio
Artio
Parthalos
Artio
Level 122
God Stats
15W - 19L
1,444 SR
Queue Stats
200W - 220L
1,432 Elo+
Solo
Ishtar
Ishtar
magilla43
Ishtar
Level 45
God Stats
7W - 6L
1,745 SR
Queue Stats
29W - 43L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DBear2715
Danzaburou
11
1 / 1 / 2
6,896
431
9,539
10,418
4,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
MontyJ40
Chaac
13
3 / 1 / 2
8,310
519
6,266
9,418
3,751
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 1
7,529
471
5,382
12,351
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
11
2 / 1 / 3
7,824
489
4,979
14,258
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
14
3 / 1 / 2
8,220
514
7,406
11,091
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CatboiDual
Aphrodite
12
0 / 1 / 0
7,402
463
6,466
10,014
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Fukditup
Ao Kuang
9
4 / 4 / 0
6,748
422
7,176
14,149
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
MXUSTXUKA
Baron Samedi
9
0 / 3 / 2
5,440
340
7,075
7,795
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Parthalos
Artio
13
0 / 0 / 0
7,839
490
10,412
12,597
7,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
magilla43
Ishtar
11
0 / 1 / 2
6,585
412
5,193
8,452
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CatboiDual
Aphrodite
0
1
0
0
W
Danzaburou
DBear2715
Danzaburou
1
1
2
2
L
Ao Kuang
Fukditup
Ao Kuang
4
4
0
1
L
Baron Samedi
MXUSTXUKA
Baron Samedi
0
3
2
0.33
W
Chaac
MontyJ40
Chaac
3
1
2
4
L
Artio
Parthalos
Artio
0
0
0
0
W
0
0
1
0.5
W
Ymir
2
1
3
3.5
L
Ishtar
magilla43
Ishtar
0
1
2
1
W
Hun Batz
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
36,322
57,536
Taken
53,007
36,505
Mitigated
23,116
16,269
Healing
25,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CatboiDual
Aphrodite
6,466
875
1,683
6,995
10,014
3,840
782
317
9,697
54,737
0
W
Danzaburou
DBear2715
Danzaburou
9,539
4,093
0
2,580
10,418
4,459
0
4,874
5,528
0
47,904
L
Ao Kuang
Fukditup
Ao Kuang
7,176
2,400
0
3,747
14,149
5,058
0
1,846
12,303
33,198
0
L
Baron Samedi
MXUSTXUKA
Baron Samedi
7,075
462
1,408
2,174
7,795
3,764
0
1,279
6,516
21,328
0
W
Chaac
MontyJ40
Chaac
6,266
1,056
157
3,643
9,418
3,751
1,073
5,533
3,845
0
55,771
L
Artio
Parthalos
Artio
10,412
893
570
6,717
12,597
7,068
0
893
11,704
56,366
0
W
5,382
2,262
0
4,845
12,351
9,483
565
7,216
4,547
0
46,170
W
Ymir
4,979
1,057
335
4,111
14,258
14,272
0
7,750
6,430
26,299
0
L
Ishtar
magilla43
Ishtar
5,193
3,153
0
2,316
8,452
3,386
575
644
7,808
0
43,217
W
Hun Batz
7,406
2,469
150
448
11,091
4,540
804
4,988
6,057
0
72,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
34,014
407
Minions Killed
391
0
Camps Cleared
0
1,582,341
Distance Traveled
1,302,281
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,402
463
123
8
0
286,065
2
W
Danzaburou
6,896
431
65
4
0
291,895
2
L
Ao Kuang
6,748
422
48
3
0
217,313
2
L
Baron Samedi
5,440
340
20
1
0
219,340
1
W
Chaac
8,310
519
102
6
0
361,032
0
L
Artio
7,839
490
107
7
0
315,426
3
W
Bellona
7,529
471
90
6
0
292,394
4
W
Ymir
7,824
489
42
3
0
289,319
5
L
Ishtar
6,585
412
93
6
0
264,137
4
W
Hun Batz
8,220
514
108
7
0
347,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role