Player Matchup

Cthulhu
Cthulhu
SeouI Savage
Cthulhu
Level 157
God Stats
0W - 1L
1,699 SR
Queue Stats
16W - 32L
1,321 Elo+
Party 3
Ishtar
Ishtar
SeoulLovely
Ishtar
Level 80
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 11L
1,367 Elo+
Party 3
Arachne
Arachne
TwIzTiD piggy
Arachne
Level 124
God Stats
1W - 2L
1,462 SR
Queue Stats
15W - 26L
1,334 Elo+
Party 3
Bellona
Bellona
iKarnage-0-
Bellona
Level 31
God Stats
13W - 22L
1,438 SR
Queue Stats
74W - 94L
1,286 Elo+
Solo
Ra
Ra
kjmeyer98
Ra
Level 147
God Stats
1W - 1L
1,625 SR
Queue Stats
105W - 120L
1,550 Elo+
Party 3
Team Averages
Level 108
1,507 SR
1,372 Elo+

VS

Team Averages
Level 96
1,557 SR
1,501 Elo+
Heimdallr
Heimdallr
BtH Cryptic
Heimdallr
Level 108
God Stats
32W - 35L
1,492 SR
Queue Stats
258W - 344L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
RaginOnSmite
Baron Samedi
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,520 Elo+
Party 2
Kali
Kali
TRillDuhGoat
Kali
Level 128
God Stats
5W - 3L
1,615 SR
Queue Stats
184W - 194L
1,530 Elo+
Party 1
Sobek
Sobek
ZWarrior0311
Sobek
Level 145
God Stats
10W - 6L
1,676 SR
Queue Stats
275W - 246L
1,588 Elo+
Party 1
Ravana
Ravana
xxxinfermo69xxx
Ravana
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SeouI Savage
Cthulhu
9
0 / 3 / 1
5,816
447
6,059
9,751
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
10
0 / 5 / 1
6,270
482
3,440
8,826
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
4 / 1 / 0
7,191
553
6,577
11,410
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
iKarnage-0-
Bellona
12
0 / 0 / 0
7,158
551
1,873
7,310
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 2
5,995
461
4,927
6,335
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BtH Cryptic
Heimdallr
13
6 / 2 / 2
8,141
626
11,166
8,619
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RaginOnSmite
Baron Samedi
10
0 / 0 / 4
5,902
454
4,217
4,127
1,852
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 4
7,128
548
4,645
12,167
5,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 7
7,639
588
5,200
10,359
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 0 / 1
6,595
507
4,045
4,222
2,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BtH Cryptic
Heimdallr
6
2
2
3.5
W
Baron Samedi
RaginOnSmite
Baron Samedi
0
0
4
2
L
Cthulhu
SeouI Savage
Cthulhu
0
3
1
0.17
L
Ishtar
0
5
1
0.1
W
3
1
4
5
L
Arachne
4
1
0
4
W
3
1
7
6.5
L
Bellona
iKarnage-0-
Bellona
0
0
0
0
L
0
3
2
0.33
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
29,273
43,632
Taken
39,494
24,749
Mitigated
23,962
10,265
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BtH Cryptic
Heimdallr
11,166
5,285
0
4,442
8,619
3,677
1,128
2,023
6,596
0
68,055
W
Baron Samedi
RaginOnSmite
Baron Samedi
4,217
162
874
1,621
4,127
1,852
0
1,636
2,491
36,032
0
L
Cthulhu
SeouI Savage
Cthulhu
6,059
752
179
929
9,751
7,862
0
2,796
6,948
20,686
0
L
Ishtar
3,440
1,945
0
1,210
8,826
2,840
0
852
7,974
0
40,675
W
4,645
2,031
0
3,573
12,167
5,692
0
3,800
8,367
0
56,372
L
Arachne
6,577
4,205
0
1,760
11,410
4,512
0
1,893
9,517
0
50,866
W
5,200
1,172
0
4,617
10,359
10,287
0
3,204
7,155
18,829
0
L
Bellona
iKarnage-0-
Bellona
1,873
474
0
3,965
7,310
6,759
0
712
6,598
0
46,182
L
4,927
1,127
469
1,753
6,335
2,776
0
3,164
3,171
41,397
0
W
4,045
994
0
1,313
4,222
2,454
0
323
3,899
0
43,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
35,405
380
Minions Killed
394
0
Camps Cleared
0
1,382,081
Distance Traveled
1,266,901
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,141
626
122
9
0
228,735
2
W
Baron Samedi
5,902
454
60
5
0
249,223
1
L
Cthulhu
5,816
447
17
1
0
290,225
3
L
Ishtar
6,270
482
75
6
0
257,139
5
W
Kali
7,128
548
105
8
0
311,838
1
L
Arachne
7,191
553
94
7
0
330,826
1
W
Sobek
7,639
588
27
2
0
253,058
1
L
Bellona
7,158
551
112
9
0
244,832
3
L
Ra
5,995
461
82
6
0
259,059
1
W
Ravana
6,595
507
80
6
0
224,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role