Player Matchup

Hun Batz
Hun Batz
Avyd
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,603 Elo+
Party 3
Nu Wa
Nu Wa
Metalsiah
Nu Wa
Level 17
God Stats
5W - 4L
1,480 SR
Queue Stats
356W - 346L
1,510 Elo+
Solo
Bacchus
Bacchus
MudtheSpazzr
Bacchus
Level 128
God Stats
1W - 1L
1,703 SR
Queue Stats
32W - 31L
1,435 Elo+
Party 3
Janus
Janus
dfsnkjdbajsl
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,557 Elo+
Party 3
Chernobog
Chernobog
honeycrescent
Chernobog
Level 66
God Stats
3W - 3L
1,495 SR
Queue Stats
39W - 38L
1,461 Elo+
Party 3
Team Averages
Level 52
1,535 SR
1,513 Elo+

VS

Team Averages
Level 85
1,610 SR
1,443 Elo+
Danzaburou
Danzaburou
DeathAngel1004
Danzaburou
Level 25
God Stats
14W - 3L
1,667 SR
Queue Stats
259W - 303L
1,416 Elo+
Party 1
Achilles
Achilles
HighAsAlla
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 36L
1,385 Elo+
Party 2
Chiron
Chiron
LilHolywater
Chiron
Level 109
God Stats
3W - 1L
1,665 SR
Queue Stats
146W - 114L
1,513 Elo+
Party 2
Vulcan
Vulcan
ObeyyScoobxOYEA
Vulcan
Level 124
God Stats
15W - 11L
1,440 SR
Queue Stats
450W - 457L
1,423 Elo+
Party 1
Artemis
Artemis
XwildthingX
Artemis
Level 140
God Stats
7W - 4L
1,780 SR
Queue Stats
268W - 258L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Avyd
Hun Batz
16
3 / 8 / 11
10,614
663
12,610
20,096
10,473
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Metalsiah
Nu Wa
20
10 / 5 / 16
14,504
907
21,389
16,332
8,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
MudtheSpazzr
Bacchus
16
4 / 6 / 14
11,434
715
13,176
28,251
43,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 7 / 12
14,442
903
23,031
18,691
10,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
honeycrescent
Chernobog
18
2 / 8 / 22
11,347
709
12,464
20,608
11,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathAngel1004
Danzaburou
19
3 / 9 / 18
12,219
764
10,104
20,960
8,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
HighAsAlla
Achilles
16
1 / 6 / 14
10,042
628
7,931
19,787
19,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
20
16 / 4 / 12
14,528
908
29,262
20,367
10,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 6 / 16
12,102
756
14,611
16,907
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
XwildthingX
Artemis
20
8 / 6 / 16
12,720
795
29,564
20,790
9,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
110
31
Kills
34
34
Deaths
31
75
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Avyd
Hun Batz
3
8
11
1.06
W
Danzaburou
DeathAngel1004
Danzaburou
3
9
18
1.33
W
Achilles
HighAsAlla
Achilles
1
6
14
1.33
W
Chiron
16
4
12
5.5
L
Nu Wa
Metalsiah
Nu Wa
10
5
16
3.6
L
Bacchus
MudtheSpazzr
Bacchus
4
6
14
1.83
W
6
6
16
2.33
W
Artemis
XwildthingX
Artemis
8
6
16
2.67
L
12
7
12
2.57
L
Chernobog
honeycrescent
Chernobog
2
8
22
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,670
Damage
91,472
103,978
Taken
98,811
84,008
Mitigated
56,485
21,928
Healing
33,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Avyd
Hun Batz
12,610
1,591
776
2,380
20,096
10,473
1,917
3,029
16,931
0
21,701
W
Danzaburou
DeathAngel1004
Danzaburou
10,104
4,215
2,086
3,556
20,960
8,976
1,354
11,207
9,753
0
29,840
W
Achilles
HighAsAlla
Achilles
7,931
2,235
571
2,656
19,787
19,455
0
12,840
6,947
0
11,341
W
Chiron
29,262
10,416
5,427
7,783
20,367
10,280
2,345
10,009
10,358
0
61,050
L
Nu Wa
Metalsiah
Nu Wa
21,389
4,663
2,604
3,509
16,332
8,376
2,507
1,657
14,603
61,962
0
L
Bacchus
MudtheSpazzr
Bacchus
13,176
757
1,332
4,222
28,251
43,654
262
4,273
23,614
20,259
0
W
14,611
4,884
1,171
3,134
16,907
8,029
592
10,874
6,033
41,494
0
W
Artemis
XwildthingX
Artemis
29,564
17,723
877
5,862
20,790
9,745
4,226
12,666
8,124
0
55,130
L
23,031
336
297
2,288
18,691
10,064
1,681
2,651
15,967
39,405
0
L
Chernobog
honeycrescent
Chernobog
12,464
6,329
1,716
2,804
20,608
11,441
2,341
3,001
17,450
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,341
Gold Earned
61,611
183
Minions Killed
194
0
Camps Cleared
0
1,323,920
Distance Traveled
1,318,431
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,614
663
21
1
0
278,429
3
W
Danzaburou
12,219
764
36
2
0
265,768
0
W
Achilles
10,042
628
4
0
0
240,652
0
W
Chiron
14,528
908
57
4
0
303,708
0
L
Nu Wa
14,504
907
83
5
0
244,663
0
L
Bacchus
11,434
715
14
1
0
257,902
1
W
Vulcan
12,102
756
51
3
0
286,431
0
W
Artemis
12,720
795
46
3
0
221,872
0
L
Janus
14,442
903
40
3
0
259,665
2
L
Chernobog
11,347
709
25
2
0
283,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role