Player Matchup

Kukulkan
Kukulkan
DeathPunch
Kukulkan
Level 102
God Stats
29W - 19L
1,579 SR
Queue Stats
127W - 130L
1,447 Elo+
Party 2
Fenrir
Fenrir
DojaKim
Fenrir
Level 120
God Stats
1W - 1L
1,214 SR
Queue Stats
49W - 51L
1,476 Elo+
Party 2
Mulan
Mulan
Dyme4747
Mulan
Level 65
God Stats
16W - 9L
1,319 SR
Queue Stats
90W - 100L
1,484 Elo+
Party 2
Yemoja
Yemoja
LetMeBack
Yemoja
Level 85
God Stats
5W - 9L
1,222 SR
Queue Stats
249W - 249L
1,459 Elo+
Party 2
Ishtar
Ishtar
isyyn
Ishtar
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,548 Elo+
Party 2
Team Averages
Level 99
1,367 SR
1,483 Elo+

VS

Team Averages
Level 106
1,537 SR
1,431 Elo+
Achilles
Achilles
GenericFatMan
Achilles
Level 88
God Stats
2W - 3L
1,456 SR
Queue Stats
73W - 75L
1,409 Elo+
Party 1
Hades
Hades
Huge Is Load
Hades
Level 124
God Stats
1W - 3L
1,542 SR
Queue Stats
64W - 73L
1,404 Elo+
Solo
Ne Zha
Ne Zha
TooBadxSoSad
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,443 Elo+
Party 1
Ares
Ares
daddy_thic
Ares
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
235W - 207L
1,414 Elo+
Party 3
Medusa
Medusa
snow-fox-ex
Medusa
Level 160
God Stats
5W - 5L
1,484 SR
Queue Stats
217W - 203L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathPunch
Kukulkan
17
2 / 3 / 13
11,558
550
16,180
11,582
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
DojaKim
Fenrir
19
16 / 3 / 5
12,984
618
17,630
19,675
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Dyme4747
Mulan
18
9 / 2 / 8
12,372
589
20,646
23,293
17,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
LetMeBack
Yemoja
17
1 / 1 / 15
11,198
533
8,568
20,451
19,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
isyyn
Ishtar
18
7 / 2 / 7
11,931
568
17,671
15,199
6,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GenericFatMan
Achilles
14
1 / 8 / 1
8,790
419
8,078
23,964
19,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 2
10,507
500
13,560
19,153
11,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
14
1 / 11 / 1
8,461
403
8,633
22,124
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 4 / 3
10,883
518
6,245
26,894
29,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
1 / 6 / 1
8,863
422
7,591
18,316
6,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
35
Kills
11
11
Deaths
35
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeathPunch
Kukulkan
2
3
13
2.83
W
Fenrir
DojaKim
Fenrir
16
3
5
6.17
W
Mulan
Dyme4747
Mulan
9
2
8
6.5
L
Achilles
GenericFatMan
Achilles
1
8
1
0.19
L
4
6
2
0.83
W
Yemoja
LetMeBack
Yemoja
1
1
15
8.5
L
Ne Zha
1
11
1
0.14
L
4
4
3
1.38
W
Ishtar
isyyn
Ishtar
7
2
7
5.25
L
Medusa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,695
Damage
44,107
90,200
Taken
110,451
59,547
Mitigated
76,238
36,293
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeathPunch
Kukulkan
16,180
1,659
0
1,686
11,582
5,526
2,046
4,929
6,653
88,830
0
W
Fenrir
DojaKim
Fenrir
17,630
5,099
0
7,094
19,675
9,796
2,554
5,162
13,701
56
90,305
W
Mulan
Dyme4747
Mulan
20,646
3,934
0
11,819
23,293
17,527
926
180
20,445
0
96,260
L
Achilles
GenericFatMan
Achilles
8,078
3,269
0
4,674
23,964
19,583
0
1,534
22,328
0
46,731
L
13,560
702
609
7,294
19,153
11,557
449
6,934
11,960
84,452
0
W
Yemoja
LetMeBack
Yemoja
8,568
2,278
5,475
5,108
20,451
19,849
526
4,812
15,639
47,870
0
L
Ne Zha
8,633
2,661
0
2,684
22,124
8,693
0
4,555
17,427
0
59,136
L
6,245
740
0
3,520
26,894
29,442
0
7,326
19,376
43,497
0
W
Ishtar
isyyn
Ishtar
17,671
12,651
0
5,111
15,199
6,849
3,245
4,842
10,357
0
98,713
L
Medusa
7,591
2,711
0
4,010
18,316
6,963
1,039
3,663
14,556
0
72,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,043
Gold Earned
47,504
568
Minions Killed
477
0
Camps Cleared
0
2,012,442
Distance Traveled
1,776,863
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,558
550
133
6
0
378,806
4
W
Fenrir
12,984
618
104
5
0
456,155
1
W
Mulan
12,372
589
126
6
0
407,742
5
L
Achilles
8,790
419
71
3
0
340,878
2
L
Hades
10,507
500
142
7
0
359,729
0
W
Yemoja
11,198
533
57
3
0
374,112
6
L
Ne Zha
8,461
403
87
4
0
347,138
0
L
Ares
10,883
518
66
3
0
378,929
1
W
Ishtar
11,931
568
148
7
0
395,627
7
L
Medusa
8,863
422
111
5
0
350,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role