Player Matchup

Chang'e
Chang'e
Masters
AnxіetyOverload
Chang'e
Masters
Level 64
God Stats
1W - 2L
1,886 SR
Queue Stats
146W - 129L
2,250 MMR
Solo
Terra
Terra
Masters
Itaі
Terra
Masters
Level 66
God Stats
14W - 7L
1,500 SR
Queue Stats
228W - 195L
2,132 MMR
Solo
Amaterasu
Amaterasu
Masters
NotanEgirI
Amaterasu
Masters
Level 64
God Stats
2W - 4L
1,607 SR
Queue Stats
258W - 212L
2,013 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Usxrper
Tsukuyomi
Masters
Level 156
God Stats
15W - 20L
1,563 SR
Queue Stats
585W - 501L
2,818 MMR
Party 1
Cupid
Cupid
Masters
Weccinator
Cupid
Masters
Level 61
God Stats
11W - 7L
1,816 SR
Queue Stats
128W - 115L
2,865 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 82
1,675 SR
2,416 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 108
1,602 SR
2,425 MMR
Nike
Nike
Masters
Clappry
Nike
Masters
Level 160
God Stats
12W - 7L
1,707 SR
Queue Stats
505W - 479L
2,683 MMR
Solo
Eset
Eset
Diamond II
SEXYSMITEMAMA
Eset
Diamond II
Level 86
God Stats
11W - 5L
1,708 SR
Queue Stats
70W - 46L
2,350 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Tοji
Zhong Kui
Masters
Level 61
God Stats
2W - 0L
1,258 SR
Queue Stats
78W - 65L
2,458 MMR
Solo
Hun Batz
Hun Batz
Masters
Z0boomafoo
Hun Batz
Masters
Level 106
God Stats
9W - 11L
1,652 SR
Queue Stats
215W - 200L
2,622 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
sputnok
Ah Muzen Cab
Diamond V
Level 128
God Stats
17W - 12L
1,686 SR
Queue Stats
310W - 319L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 6
15,423
514
21,282
27,400
11,721
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Itaі
Terra
18
0 / 4 / 12
13,296
443
14,274
47,757
62,534
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
NotanEgirI
Amaterasu
20
7 / 4 / 0
16,282
543
30,379
43,078
35,521
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
Usxrper
Tsukuyomi
20
5 / 6 / 7
14,502
483
19,038
30,989
13,882
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
20
7 / 6 / 5
15,936
531
18,136
27,742
12,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneRavanaMercury

VS

Bans
KaliNemesisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Clappry
Nike
20
5 / 6 / 8
16,174
539
20,814
39,751
52,546
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 4 / 17
14,444
481
11,574
25,677
41,650
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Tοji
Zhong Kui
20
9 / 2 / 7
17,211
574
33,064
22,740
20,320
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Z0boomafoo
Hun Batz
20
3 / 3 / 14
16,163
539
28,372
33,894
20,932
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
sputnok
Ah Muzen Cab
20
6 / 6 / 7
15,478
516
26,124
24,928
12,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
21
Kills
24
24
Deaths
21
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Nike
Clappry
Nike
5
6
8
1.5
L
Terra
Itaі
Terra
0
4
12
1.5
L
Amaterasu
NotanEgirI
Amaterasu
7
4
0
1.75
W
1
4
17
2.38
W
Zhong Kui
Tοji
Zhong Kui
9
2
7
6.25
L
Tsukuyomi
Usxrper
Tsukuyomi
5
6
7
1.42
L
Cupid
7
6
5
1.58
W
Hun Batz
Z0boomafoo
Hun Batz
3
3
14
3.33
W
Ah Muzen Cab
sputnok
Ah Muzen Cab
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,109
Damage
119,948
176,966
Taken
146,990
136,132
Mitigated
148,123
75,342
Healing
55,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,282
1,937
4,384
10,954
27,400
11,721
32
8,295
18,963
164,642
0
W
Nike
Clappry
Nike
20,814
3,659
0
18,019
39,751
52,546
596
6,159
33,592
0
131,434
L
Terra
Itaі
Terra
14,274
2,890
7,156
10,867
47,757
62,534
28
16,025
31,310
52,516
0
L
Amaterasu
NotanEgirI
Amaterasu
30,379
13,114
0
20,069
43,078
35,521
50
9,123
33,917
0
146,384
W
11,574
968
1,841
6,296
25,677
41,650
391
7,394
17,478
36,657
0
W
Zhong Kui
Tοji
Zhong Kui
33,064
2,594
0
12,195
22,740
20,320
4,094
9,725
13,015
163,898
0
L
Tsukuyomi
Usxrper
Tsukuyomi
19,038
5,733
0
10,930
30,989
13,882
82
6,741
23,993
46
151,044
L
Cupid
18,136
10,187
1,028
9,954
27,742
12,474
438
7,172
20,285
0
168,472
W
Hun Batz
Z0boomafoo
Hun Batz
28,372
9,856
0
12,660
33,894
20,932
1,216
7,952
25,942
76
188,915
W
Ah Muzen Cab
sputnok
Ah Muzen Cab
26,124
10,179
0
4,478
24,928
12,675
1,786
6,452
18,476
0
157,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,439
Gold Earned
79,470
950
Minions Killed
870
0
Camps Cleared
0
2,850,504
Distance Traveled
2,928,337
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,423
514
269
9
0
513,623
4
W
Nike
16,174
539
194
6
0
541,676
2
L
Terra
13,296
443
55
2
0
608,838
4
L
Amaterasu
16,282
543
209
7
0
646,769
0
W
Eset
14,444
481
25
1
0
571,502
10
W
Zhong Kui
17,211
574
243
8
0
570,958
3
L
Tsukuyomi
14,502
483
180
6
0
601,430
8
L
Cupid
15,936
531
237
8
0
479,844
3
W
Hun Batz
16,163
539
222
7
0
674,645
19
W
Ah Muzen Cab
15,478
516
186
6
0
569,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role