Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BabyLamont
Arachne
Level 157
God Stats
18W - 14L
1,620 SR
Queue Stats
1,864W - 1,089L
1,864 Elo+
Solo
Janus
Janus
Crimlin
Janus
Level 160
God Stats
6W - 6L
1,285 SR
Queue Stats
548W - 290L
1,879 Elo+
Party 2
Team Averages
Level 157
1,468 SR
1,748 Elo+

VS

Team Averages
Level 139
1,405 SR
1,649 Elo+
Jormungandr
Jormungandr
LeniaK
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,645 Elo+
Party 1
Ravana
Ravana
Roshiyombi
Ravana
Level 101
God Stats
2W - 3L
1,278 SR
Queue Stats
20W - 24L
1,606 Elo+
Solo
Mercury
Mercury
TwinCeed
Mercury
Level 160
God Stats
0W - 2L
1,437 SR
Queue Stats
18W - 14L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 0 / 9
9,067
697
7,032
12,723
16,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
BabyLamont
Arachne
14
7 / 4 / 3
10,084
776
16,530
15,519
11,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Crimlin
Janus
16
4 / 1 / 8
9,906
762
17,509
7,926
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LeniaK
Jormungandr
14
2 / 2 / 3
8,653
666
10,658
18,183
21,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Roshiyombi
Ravana
12
1 / 6 / 1
7,705
593
7,546
12,406
6,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
TwinCeed
Mercury
13
1 / 4 / 3
8,210
632
6,812
15,660
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
9
5.5
W
Arachne
BabyLamont
Arachne
7
4
3
2.13
W
Janus
Crimlin
Janus
4
1
8
8
L
Jormungandr
LeniaK
Jormungandr
2
2
3
1.75
L
Ravana
Roshiyombi
Ravana
1
6
1
0.25
L
Mercury
TwinCeed
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,071
Damage
25,016
36,168
Taken
46,249
31,222
Mitigated
34,764
8,727
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,032
1,183
568
1,882
12,723
16,012
17
3,591
9,132
14,426
0
W
Arachne
BabyLamont
Arachne
16,530
9,637
0
5,057
15,519
11,201
57
5,313
10,206
0
35,746
W
Janus
Crimlin
Janus
17,509
1,342
0
1,220
7,926
4,009
290
2,117
5,809
56,438
0
L
Jormungandr
LeniaK
Jormungandr
10,658
2,268
0
2,062
18,183
21,927
0
9,071
8,633
36,375
0
L
Ravana
Roshiyombi
Ravana
7,546
1,326
0
2,913
12,406
6,027
0
7,489
4,609
0
22,117
L
Mercury
TwinCeed
Mercury
6,812
3,091
0
1,271
15,660
6,810
0
7,084
8,285
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
24,568
158
Minions Killed
169
7
Camps Cleared
6
815,546
Distance Traveled
758,934
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,067
697
0
0
0
258,135
3
W
Arachne
10,084
776
50
4
5
275,623
6
W
Janus
9,906
762
108
8
2
281,788
1
L
Jormungandr
8,653
666
58
4
0
260,126
2
L
Ravana
7,705
593
51
4
1
220,285
4
L
Mercury
8,210
632
60
5
5
278,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role