Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Pizza Boxo
Ares
Level 104
God Stats
10W - 6L
1,703 SR
Queue Stats
443W - 194L
1,726 Elo+
Party 2
Ne Zha
Ne Zha
lxTopNotchx1
Ne Zha
Level 141
God Stats
1W - 2L
1,563 SR
Queue Stats
38W - 22L
1,501 Elo+
Party 2
Team Averages
Level 131
1,589 SR
1,576 Elo+

VS

Team Averages
Level 123
1,560 SR
1,572 Elo+
Osiris
Osiris
Chopper8634
Osiris
Level 124
God Stats
0W - 4L
1,359 SR
Queue Stats
103W - 110L
1,432 Elo+
Solo
Ishtar
Ishtar
ImRxin
Ishtar
Level 140
God Stats
12W - 16L
1,569 SR
Queue Stats
194W - 135L
1,598 Elo+
Party 1
Discordia
Discordia
X3mpttt
Discordia
Level 105
God Stats
3W - 2L
1,754 SR
Queue Stats
9W - 6L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 8
8,786
799
11,970
5,272
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 0 / 6
9,592
872
8,346
11,889
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
12
3 / 2 / 5
7,914
719
7,878
8,844
4,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 4 / 1
6,449
586
5,819
13,652
13,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
ImRxin
Ishtar
10
1 / 5 / 0
6,776
616
4,456
12,366
5,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
X3mpttt
Discordia
11
1 / 3 / 1
7,188
653
5,779
7,028
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
8
7
L
Osiris
0
4
1
0.13
L
Ishtar
ImRxin
Ishtar
1
5
0
0.2
W
6
0
6
9
L
Discordia
X3mpttt
Discordia
1
3
1
0.5
W
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
16,054
26,005
Taken
33,046
21,836
Mitigated
21,586
6,073
Healing
2,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,970
325
0
620
5,272
2,451
876
1,682
3,590
37,637
0
L
Osiris
5,819
2,568
0
500
13,652
13,808
0
8,034
5,166
0
18,739
L
Ishtar
ImRxin
Ishtar
4,456
2,409
0
1,411
12,366
5,202
0
8,263
3,863
0
15,627
W
8,346
1,533
212
3,303
11,889
14,737
929
2,045
9,844
14,127
0
L
Discordia
X3mpttt
Discordia
5,779
401
0
902
7,028
2,576
0
3,493
3,423
24,092
0
W
Ne Zha
7,878
1,640
0
1,938
8,844
4,648
0
2,415
6,429
0
28,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
20,413
126
Minions Killed
104
8
Camps Cleared
2
652,602
Distance Traveled
569,892
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,786
799
88
8
3
240,755
4
L
Osiris
6,449
586
29
3
0
202,957
2
L
Ishtar
6,776
616
31
3
2
173,000
2
W
Ares
9,592
872
15
1
1
216,186
3
L
Discordia
7,188
653
44
4
0
193,935
3
W
Ne Zha
7,914
719
23
2
4
195,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role